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Crysis 3 PC review |
Posted in on Saturday, March 16, 2013 by Andrew Clark | 5 Comments »
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Publisher: Electronic Arts
Developer: Crytek
System requirements: Windows Vista/Win 7/Win 8, 2.4 GHz Core2Duo/2.7 GHz Athlon 64 X2 or better CPU, 2 GB RAM (3 GB for Vista), 1 GB Nvidia GTS 450/Radeon HD5770 or better graphics card, DirectX 11, 16 GB hard-drive space
Genre: Shooter
ESRB rating: Mature
Release date: Available now
I’m a gamer of habit, but while I enjoy a certain type of beverage or music selection while I’m playing on a console, it’s a completely (and far less simple) story with my beloved, albeit aging, gaming PC. See, I want the “maximum performance” out of my game, and if I know there’s something I can do to make my experience better, I do it. For example, I’d format my PC every time I got a new video card or dropped in a significant amount of RAM because I needed to see what the cleanest install and most updated drivers could do. Of course, back in the day I always had a test game — the height of what my PC could handle at the time. Whether it was how big I could make my Doom II window, or how high I could bump my resolution in Black & White 2, there was always that one contemporary that defined the level of my rig. Then along came Crysis…
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Edna and Harvey: Harvey’s New Eyes PC review |
Posted in PC Reviews on Thursday, November 22, 2012 by Andrew Clark | No Comments yet »
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Publisher: Daedalic Entertainment
Developer: Daedalic Entertainment
System requirements: Windows 2000/XP/Vista/Win 7, 2 GHz single-core/1.8 GHz dual-core or better CPU, 256 MB OpenGL 2.0-compatible graphics card, 1.5 GB RAM (2 GB for Vista/Win 7), DirectX 9.0c-compatible sound device, 3.5 GB hard-drive space
Genre: Point-and-click adventure
ESRB rating: Not rated
Release date: Available now
It seems that everyone at the convent has a problem with poor little Lilli. She comes across as such a quiet and sweet girl. The kind that would never think of firing a blunderbuss in close proximity to someone just to set off their anxiety…at least, not out of malice. Actually, the outside observer would say a gal like Lilli is always doing what she’s told or going out of her way to help a friend—even if that means using a chainsaw to get the job done. So why, no matter how hard she tries, is there always someone waiting to chastise or dream-crush her? Always a fellow student, the resident bully, or worse: Mother Superior herself. It’s enough to make someone do horrible, horrible things, maybe without realizing it.
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Cargo Commander PC review |
Posted in PC Reviews on Tuesday, November 6, 2012 by Andrew Clark | 9 Comments »
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Publisher: Digital Tribe Games
Developer: Serious Brew
Genre: Action
System requirements: Windows XP/Vista/Win 7/Mac OSX 10.5.8, 2.0 GHz CPU, 2 GB RAM, DirectX 9.0c-compatible graphics card, 120 MB hard-drive space
ESRB rating: Not rated
Release date: Available now
As the father of an ever-growing/ever-distancing preteen, I know what it’s like to miss my kid; these days more than ever, actually. Yet my parental lamentations are meaningless compared to the dad you play in Cargo Commander. Whereas one or two days without father/child interaction is a seemingly infinite space of time for me, this dude is literally stuck in the middle of space. All alone. Constantly in peril. Giant containers full of aliens and co-worker corpses smashing into his ship, each one containing the prospect of coming one more step closer to seeing his family again. Or to his untimely death. You never know.
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Mortal Kombat PS3 preview |
Posted in Previews on Friday, March 25, 2011 by Andrew Clark | 2 Comments »
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Publisher: Warner Bros. Interactive
Developer: NetherRealm Studios
Genre: Fighting
ESRB: Mature
Release date: April 19, 2011
Like big Hollywood icons, TV personalities and rock stars, video game series are also subject to over-ripening. Sonic the Hedgehog is a good example – once ultra popular, the blue blur saw a steady decline as game after game featuring his likeness was released. A similar thing happened to Mortal Kombat, only instead of the games getting progressively worse, they just expanded out from the original idea and got too big for their britches. What was once an unstoppable juggernaut in the gaming kingdom, now drifted from the dock and relied on spin-offs and far-fetched distractions that took away from the core brutality of the series – the things that made Mortal Kombat great: fist to trachea – “Oh my God…did he just do that?” stuff your parents should have never let you play in the first place.
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Cities in Motion PC review |
Posted in PC Reviews on Friday, March 18, 2011 by Andrew Clark | No Comments yet »
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Publisher: Paradox Interactive
Developer: Colossal Order
System requirements: Windows XP/Vista/Win 7, 2 GHz dual-core or better CPU, NVidia GeForce 8800/Radeon HD 3850 or better graphics card, 2 GB RAM, 2 GB hard-drive space, OpenGL 3.0
Genre: Simulation
ESRB rating: Everyone
Release date: Available now
Attention to detail, one could say, is one of the more pronounced bullet points in the neverending argument between console and PC gamers. It just seems (at least to me) that the PC has more opportunities to show off the little complexities possible in gaming, whether by way of controls and interface, or just by sheer numbers. Cities in Motion is a perfect example of this, and while it certainly puts a good effort in to remind PC gamers where their home is, it also deepens an already defined line in the sand that has urged their console kin to stay the hell out.
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Mine, all mine! |
Posted in Andrew Clark's Blog on Tuesday, March 8, 2011 by Andrew Clark | 4 Comments »
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Hello, my name is Andrew Clark, and I’m addicted to Minecraft.
…and before anyone makes a crack about timeliness, I’m going to be “that guy” and mention that I was playing the alpha all the way back in March of last year – I had a blog post planned to talk about how it was the ultimate digital fix. Thing is, that I was just too involved in planning sprawling Frank Lloyd Wright-inspired structures and orchestrating uplifting Chilean miner rescues yet to happen to actually put fingers to keys. And to think, perhaps my blog entry would have been on the front of the wave, just before it blew up and turned one-man developer Markus Persson into a Swedish enabler for addictive personalities everywhere. Oh well, he’s still a millionaire and apparently didn’t need my help getting there.
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Cities in Motion PC preview |
Posted in Previews on Monday, February 21, 2011 by Andrew Clark | 1 Comment »
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Publisher: Paradox Interactive
Developer: Colossal Order
System requirements: Microsoft Windows XP/Vista/7; 2 GHz Dual Core or higher processor; 2 GB RAM; 2 GB hard disk space; NVIDIA GeForce 8800/ATI Radeon HD 3850 or higher video card
Genre: Simulation
ESRB: Rating pending
Release date: February 22, 2011
In America, public transportation is a part of our society, but not quite as integral as it is overseas. While we in the states climb into our gas guzzlers, mount our motorcycles and pedal our bikes to green consciousness, the majority of our Euro brethren are hopping on trains, buses, streetcars and water taxis as part of their daily routine to get around town. Finnish developer, Colossal Order smartly understands this, which is why all of the scenarios in their inaugural game, Cities in Motion, take place in Europe.
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Mafia II: Joe’s Adventures Xbox 360 review |
Posted in Xbox 360 Reviews on Tuesday, December 21, 2010 by Andrew Clark | No Comments yet »
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Publisher: 2K Games
Developer: 2K Czech
Genre: Action
ESRB rating: Mature
Release date: Available Now
Anyone who’s played through Mafia II’s main adventure knows what happens at the end. I won’t give the secret away, just in case there are any late adopters out there, but let me impart that it left me both agape and a little bit ticked off. Despite the rather blunt end, though, DLC for Mafia II has been pretty regular. PS3 owners got The Betrayal of Jimmy; its follow up, Jimmy’s Vendetta, was released only a couple months back. Let’s see how the latest installment, Joe’s Adventures, stacks up in the grand Mafioso scheme of things.
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James Bond 007: Blood Stone PC review |
Posted in PC Reviews on Monday, December 6, 2010 by Andrew Clark | No Comments yet »
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Publisher: Activision
Developer: Bizarre Creations
System requirements: Windows XP, Windows Vista, Windows 7; Intel/AMD Dual Core; 1GB RAM for XP / 2GB RAM for Vista and 7; 12GB HDD; 256MB GeForce 7600 GT or ATI Radeon X1650 Pro video card
Genre: Action
ESRB rating: Teen
Release date: Available now
As far as I’m concerned, it had to happen. There came a point where the super-spy fiction of James Bond had to take a realistic turn in order to distance itself from the parody of Austin Powers and remain relevant to today’s movie-goer. I was against this at first, until a friend of mine convinced me to sit down and watch Casino Royal. It was a different kind of Bond movie for a different age of film, and Daniel Craig’s flawed, but extra bad-assed portrayal of MI6’s favorite agent sold it for me. I just wish I could use the same method to better understand 007: Blood Stone.
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Blacklight: Tango Down PSN review |
Posted in PlayStation Network Reviews on Monday, November 22, 2010 by Andrew Clark | No Comments yet »
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Publisher: Ignition Entertainment
Developer: Zombie Studios
Genre: FPS
ESRB rating: Teen
Release date: Available Now
By the title alone, you’d think that Blacklight: Tango Down was a Spanish-language dancing game. This could not be further from the truth, and in confidence, I’m relieved by that fact. No, the only “tangos” you engage in this competitive multiplayer shooter are sighting you from a dark corner and using any of a number of weapon combinations and skill-enhancing weapon tags to make your death as personal as they can while playing from halfway across the globe.
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What I REALLY want for Christmas |
Posted in Andrew Clark's Blog on Monday, November 22, 2010 by Andrew Clark | No Comments yet »
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I was expecting to have this gigantic list of games and peripherals ready to hand over to that portly, red-suited bastard, but between delays and friends telling me way more than I need to know about certain games (before I had even a chance to play them, I might add), I’ve been forced to distill my wish list down to two possible items. One is plausible, and the other is more “wish” than anything else.
See, the responsible side of me has been asking for a real grownup headset mic for far too long now. And since I actually schedule time to glare at my chincy 360 headset, and the one for my PC is so old I think it’s actually made of rock, I figure it’s about time. I require nothing fancy, just something adjustable that could serve on both console and PC gaming fronts. Oh, and if the Smithsonian has any interest in my old PC headset for display, shoot me an email. I call it “grandpa.”
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Superstars V8 Racing PS3 review |
Posted in PlayStation 3 Reviews on Monday, November 8, 2010 by Andrew Clark | 2 Comments »
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Publisher: O Games
Developer: Milestone
Genre: Racing
ESRB rating: Everyone
Release date: Available Now
What do you suppose happens when a race-car driver needs to scratch his nose during a tense fender-to-fender battle? What about if they sneeze? It’s questions like these that prevent me from ever pursuing a serious career in motor sports (aside from go-karts), because one wrong move can mean “game over” real quick. This hard lesson was brought to me by Superstars V8 Racing, and although I’m thankful for what it has taught me, race fans should weigh their options carefully before they register for this class.
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Mafia II: Jimmy’s Vendetta Xbox 360 review |
Posted in Xbox 360 Reviews on Monday, October 4, 2010 by Andrew Clark | No Comments yet »
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Publisher: 2K Games
Developer: 2K Czech
Genre: Action
ESRB rating: Mature
Release date: Available now
As an experiment, let’s take the cover mechanic out of Gears of War and see how it stands on its own as a game. You could also remove, say, the multiplayer component of Halo: Reach, if that’s more topical for you. The point is that some games need that keystone component to really make them stand out, and Mafia II is one of those games. I played the game for the story. If you took that away and gave me just driving from mission to mission, then I could be playing anything from Saint’s Row to True Crime and all points in-between. Or, I could be playing Jimmy’s Vendetta, the second DLC offering for Mafia II.
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Dead Rising 2: Case Zero XBLA review |
Posted in Xbox Live Arcade Reviews on Monday, September 13, 2010 by Andrew Clark | No Comments yet »
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Publisher: Capcom
Developer: Blue Castle Games
Genre: Action
ESRB rating: Teen
Release date: Available now
To look at him, you’d think Chuck Greene was a formally trained, zombie-killing badass. Unlike Dead Rising’s shutterbug hero, Frank West, and his doughy features, Chuck looks more than comfortable clutching a baseball bat porcupined with ten-penny nails. It doesn’t surprise me in the slightest, either, because unlike Frank’s selfish need to get the best coverage possible, Chuck has something far more valuable at stake if he fails: his daughter. Dead Rising 2: Case Zero is the beginning of their story, a downloadable Xbox Live lead-up to the forthcoming Dead Rising 2.
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Mafia II Xbox 360 review |
Posted in Xbox 360 Reviews on Wednesday, September 8, 2010 by Andrew Clark | No Comments yet »
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Publisher: 2K Games
Developer: 2K Czech
Genre: Action
ESRB rating: Mature
Release date: Available now
Vito Scaletta is just the right kind of tool for the mafia. He makes himself available at all hours, he’s a snappy dresser, and he can handle a gun when the situation calls for it, thanks to his war experience. He’s a man who anyone with a wad of cash in their hand can trust to do whatever it takes to get the job done. So when the big guy slurping pasta at the end of the table says, “I got dis job for ya….” or “See dat guy? Whack ‘im” in between chews, Vito calmly nods, says “Alright,” and heads out the door, no questions asked. He’s the perfect tool for the job, and in Mafia II, you play as that tool.
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