Publisher: Microsoft Game Studios
Developer: FASA Studio
System: Xbox 360
Genre: First Person Shooter
Release date: Available now
Review by: Andrew Clark
It’s anyone’s guess as to how a first person shooter can come up with anything original these days. With interesting elements like toilet throwing and time manipulation available to FPS aficionados, the gamut feels like it’s been run. That is unless you count Shadowrun, the first person re-imagining of the table-top cyberpunk classic, a team-based shooter that not only encourages cheating, but rewards one for doing so.
It’s 2031, and magic has become a staple on Earth after its return 20 years ago. There are two sides vying for dominance over Santos, Brazil, a South American city where the highest concentration of magic is located. The RNA, a multinational super-corporation, sees the magic as an economic tool, one that could be researched and used for gain; while the other side, the rebellious Lineage, would much rather the forces be made available to everyone for free. Naturally, the two sides disagree and to want to fight about it, yet it’s how you fight that sets this game apart from chucking a commode at someone’s cranium.
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