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The Gate PC review |
Posted in PC Reviews on Monday, May 12, 1997 by Emil Pagliarulo | No Comments yet »
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Review by: Emil Pagliarulo
Published: may 12, 1997
They say the best things in life are free. If you play Duke Nukem 3D, you’re about to find out just how true this is. BDP, a group of hardcore gamers and Duke 3D fanatics, has just completed a project so cool, it will make your holoduke’s head spin. It’s called The Gate, and it’s now available at the best price imaginable — absolutely free of charge. ( read more… )
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Mechwarrior 2: Mercenaries PC review |
Posted in PC Reviews on Friday, May 2, 1997 by Emil Pagliarulo | No Comments yet »
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Review by: Emil Pagliarulo
Published: May 2, 1997
Note: This is a review of the patched, version 1.05 Mechwarrior 2: Mercenaries. Without the patch installed, the game suffers from several bugs, and as such would definitely have resulted in a lower rating.
Overall, you’ve had a pretty satisfying day’s work. Your Thug only lost one arm, you single-handedly took out three enemy ‘Mechs, and you’re still alive to prove it. Okay, so you didn’t accomplish the secondary objective, and you won’t get that bonus. But hey, you get paid to fight, not to die. Besides, tomorrow’s another working day . . . ( read more… )
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Blood (Full Version) PC review |
Posted in PC Reviews on Thursday, April 24, 1997 by Emil Pagliarulo | No Comments yet »
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Review by: Emil Pagliarulo
Published: April 24, 1997
“I live . . . again!” So begins Blood, the latest 3D gore-fest from Monolith Studios, and quite simply the best game of its kind since Doom II. Forget the shareware, my friends. This is the real thing — the full, registered, complete Blood, with more weapons, monsters, and effects than you can shake a shotgun at. Get ready to lose some serious sleep. ( read more… )
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Power F1 PC review |
Posted in PC Reviews on Thursday, April 24, 1997 by Emil Pagliarulo | No Comments yet »
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Review by: Emil Pagliarulo
Published: April 24, 1997
I guess there are people out there who love to drive in real life, but I’m sure not one of them. I consider driving to be life’s single most frightening, frustrating activity. City living will do that to you. That’s why I can appreciate a good driving game. Nothing beats putting the pedal to the metal in the safety and comfort of your own home, free from the hassles of gridlock and angry motorists. It’s really too bad Eidos Interactive’s Power F1 doesn’t offer more of the kind of escape I had hoped for. ( read more… )
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Duke It Out In D.C. PC review |
Posted in PC Reviews on Tuesday, April 8, 1997 by Emil Pagliarulo | No Comments yet »
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Review by: Emil Pagliarulo
Published: April 8, 1997
The Duke does it again. Everyone’s favorite wise-cracking, gun-toting badass is back, and our nation’s capital will never be the same. Duke it out in D.C. is the latest add-on for Duke Nukem 3D, giving gamers ten all new levels set in the very hub of American government. This time out, the alien maggots actually have a plan. After crashing a spaceship Kamikaze-style into the Capitol Building, they’ve begun destroying critical buildings and monuments in the hope of crippling the United States government. But that’s just the icing on the cake. The invading E.T.’s have even kidnapped the President! Clinton had better hope Duke’s a Democrat . . . ( read more… )
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Duke Nukem 3D Plutonium Pak PC review |
Posted in PC Reviews on Sunday, April 6, 1997 by Emil Pagliarulo | No Comments yet »
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Review by: Emil Pagliarulo
Published: April 6, 1997
Can you teach an old dog new tricks? Just ask Duke Nukem. The King of Kill is back again in the Plutonium PAK add-on for Duke Nukem 3D, and he’s aiming to put the smack-dab on gamers in a big way. The Plutonium PAK is the first official new episode for Duke 3D, straight from the boys at 3D Realms and GT Interactive. Forget those cheapie unlicensed collections that contain thousands of mediocre, user-made maps. This baby’s the real thing. ( read more… )
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Privateer 2: The Darkening PC review |
Posted in PC Reviews on Friday, April 4, 1997 by Emil Pagliarulo | No Comments yet »
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Review by: Emil Pagliarulo
Published: April 4, 1997
When Chris Roberts’ original Privateer hit store shelves in 1993, gamers were plunged into the most expansive and imaginative game of space combat and trading ever created. Set in the Wing Commander universe during the heyday of the Terran-Kilrathi War, Privateer combined the best elements of space simulation and rpg, while improving upon the basic premise introduced in the classic Elite. ( read more… )
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