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Minerva’s Den coming soon to PC |
Posted in News on Sunday, May 22, 2011 by Simon Moore | 2 Comments »
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2K Games has announced that the BioShock 2: Minerva’s Den DLC will finally be coming to the PC on May 31. This is 8 months after the Xbox DLC release! The announcement was filed under “better late than never.” The DLC will cost 800 Microsoft Points and will be available for purchase/download through Game for Windows Live. The update will bring with it a bunch of new achievements and a suitable conclusion to the BioShock 2 story.
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Bulletstorm: Gun Sonata released |
Posted in News on Friday, May 20, 2011 by Simon Moore | No Comments yet »
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The Gun Sonata DLC pack for Bulletstorm is now available for purchase/download through Games for Windows Live. Bulletstorm is a score-attack first-person shooter that rewards players big points for chaining together elaborate and incredibly brutal kill combos with over-sized guns and ridiculous physics. The first DLC pack for the over-the-top Epic shooter adds two new Echoes maps – Guns of Stygia and Crash Site, and three new multiplayer Anarchy maps: Hotel Elysium, Villa and Sewers. This latest DLC will cost you $9.99.
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EA asks for help with new Command & Conquer |
Posted in News on Thursday, May 19, 2011 by Simon Moore | 2 Comments »
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A new section on the Command & Conquer forums, the Community Developer Area, has been opened. The company believes that many of its community members have great ideas on how to improve the future of the series, and have created a place to discuss these ideas with those involved in actually making it better. The most discussed and loved ideas will be passed on to the developer team. Maybe it will be your idea, that changes everything!
Taken another way does this mean EA has finally run out of ideas for its C&C franchise?
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Bethesda announces Brink update and DLC |
Posted in News on Monday, May 16, 2011 by Simon Moore | No Comments yet »
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Bethesda has announced in their blog that a matchmaking update is now available for newly released shooter Brink. The developer has revealed that the update is a configuration change that “alters the number of human players when matchmaking for Campaign and most Freeplay modes to eight total human players,” thus leading to less lag. This update will be welcomed, as will the news that 8-vs-8 play utilising a new Big Teams configuration is still supported. This mode will be available on all maps and can be accessed in Freeplay and through custom settings in private matches. The patch will be applied the next time you load up the campaign or Standard Freeplay matches. Bethesda has also revealed that free DLC will be arriving for the game in June.
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Sony to release Warhawk successor |
Posted in News on Monday, May 16, 2011 by Simon Moore | 1 Comment »
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Sony and Lightbox are preparing to launch Starhawk, a successor to its 2007 sci-fi shooter, Warhawk. The original game generated a loyal fanbase, allowing players to fight on foot, in massive tanks or in the air. This theme has been taken forward to the new game, with players able to commandeer tanks, battle enemies on foot, or take control of armed aircraft. Several types of weapons are at their disposal, and using the game’s Build & Battle system, they can summon turrets, bases, bunkers, and other structures during the action. Unlike Warhawk, Starhawk will also feature a deep single-player mode, but will focus primarily on its multiplayer elements. The battle environment is dynamic, with the ability to drop buildings, vehicles and weapons in real-time.
Starhawk takes place several years in the future. Players assume the role of Emmett Graves, a partially mutated man who finds himself shunned by the humans, known as Rifters, and the Outcast, fully mutated beasts who were once human. Starhawk is due to land on the PlayStation 3 in 2012.
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StarCraft II patch details |
Posted in News on Friday, May 13, 2011 by Simon Moore | No Comments yet »
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StarCraft II: Wings of Liberty received its latest patch this week, which consists of bug eradication and some game balancing. Described by Battle.net as small, the patch brings the game to version 1.3.3 and contains a couple of much-asked for bug fixes, such as an issue where by unplugging your USB headset, the game would crash if another player was talking. Also, on the balancing side of the patch, Zerg Infestors have had their speed decreased from 2.5 to 2.25.
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Brothers in Arms again? |
Posted in News on Friday, May 13, 2011 by Simon Moore | No Comments yet »
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Gearbox CEO Randy Pitchford recently revealed that the company is working on a new title in the Brothers in Arms series. When asked when the game might be released, he replied, “Very good question, we absolutely love the Brothers in Arms series and the next game in the series is currently in development and expect to see and hear about it all very soon!”
For those unfamiliar, Brothers in Arms is a series of World War II first-person shooters with an emphasis on squads. We’ll keep you posted on the details as they come in.
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Armed penguins to be released |
Posted in News on Tuesday, May 10, 2011 by Simon Moore | No Comments yet »
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Penguin DT developed an independently produced, action game in 2007 called TAGAP: The Apocalyptic Game About Penguins. It was for Windows XP and Vista, and available as freeware. In it, you play the part of Pablo, a cyber-penguin used in vile drug experiments who’s had enough of being a guinea pig for Dr. Glowenko. Dr. Glowenko is a mad scientist who succeeded in connecting a living brain to a computer with the aid of his designer drug, TAGAP (Tissue-Augmenting, Green, Addictive Pill).
Pablo returns in TAGAP: The Apocalyptic Game About Penguins 2. This time the waddling hero has stumbled upon an even bigger zombie penguin army, spearheaded by General Primo, the most epic cyber-penguin ever. Your job? Avoid getting in a flap and stop General Primo from taking over the world.
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CTA lets you take the wheel |
Posted in News on Monday, May 9, 2011 by Simon Moore | No Comments yet »
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So you have Kinect Joyride and you’re looking forward to the upcoming Forza 4 but you couldn’t mime steering a wheel even if your life depended on it? Really? Fret no longer, for CTA is preparing to release a new peripheral, the first controller you can use with Kinect. The Kinect Steering Wheel is basically just a plastic wheel, so you’ll no longer have to fear looking silly miming a pretend steering wheel. You can now look cool and sophisticated with your plastic wheel. Next up you might need to invest in a long white stick – after all you want to be taken seriously while playing pool…right?
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New Guardian Heroes to be treasured |
Posted in News on Monday, May 9, 2011 by Simon Moore | No Comments yet »
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The Sega Saturn, perhaps one of the most difficult consoles to program for, has finally made the leap to HD revival. The first game to make the XBLA transition to 1080p is Treasure’s old school beat ‘em up Guardian Heroes. It was one of the best games released for Sega’s 32-Bit console, and this newest HD version is getting wide-screen support, optional graphical filters, and new modes. It will feature online 12-player co-op and such modes as time attack, arcade, and arrange. The game is due to arrive this fall.
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