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Trion to show us the Red Door

Posted in News on Saturday, October 8, 2011 by | Comments 5 Comments »

Picture from Trion to show us the Red Door

With a game out, a game coming soon, and a game/TV show in development, Trion Worlds sounds a busy place. Despite all this, the studio has announced a new project entitled “Red Door,” a gaming hub for players that doubles as a full-scale publishing and development platform. “Media and entertainment are transforming into connected services that evolve around the user,” Trion CEO Dr. Lars Buttler said in a statement. “Our goal is to revolutionize premium games and help the industry realize its potential in the connected era. Our first title, Rift, is just the tip of the iceberg; with Red Door we intend to catalyze significant change for the industry and unleash new creative possibilities. We want to hear from those with big bold ideas and dreams.” There was no launch date given, so watch this space for more information.


Dead Space turns into dead planet

Posted in News on Monday, October 3, 2011 by | Comments No Comments yet »

Picture from Dead Space turns into dead planet

EA has confirmed that they are already developing the next Dead Space game, and they’ll be taking the gamer back down to the ground. In Dead Space 3, Isaac crash lands on a new planet and will need to survive alone on this frozen world. It’s also reported that he will find survivors, and Ellie will be among them. New character Jennifer rounds out the threesome, as they trek across the ice and snow struggling for survival. One of the great things about Dead Space was the claustrophobic ship settings. Will EA be able to transfer this experience to an outdoor environment?


Binding of Isaac released

Posted in News on Thursday, September 29, 2011 by | Comments No Comments yet »

Picture from Binding of Isaac releasedEdmund McMillen (co-developer of Super Meat Boy), released another game today – The binding of Isaac. Although Super Meat Boy may have had some cheeky, dark elements, Isaac comes from a more nightmarish place. It’s been described as part Legend of Zelda, part horrific trip to Hell, and it’s currently exclusive to the PC. It costs the very reasonable price of $5.00, which is a pretty heavenly deal for a game that promises loads of randomly created dungeons and a different experience every time.


PC version of LA Noire arrives in November

Posted in News on Thursday, September 29, 2011 by | Comments 2 Comments »

Picture from PC version of LA Noire arrives in November

Rockstar Games has announced that the PC debut of L.A. Noire: The Complete Edition has been set for November 8 in North America, with a European launch to follow on November 11. This PC edition of L.A. Noire comes with a code which you can use to grab all of the previously released downloadable content from the console versions. The game is being ported over by Rockstar Leeds and supports both keyboard remapping and gamepads. The PC edition will also support Nvidia 3D Vision, something not found on the console editions of the game.


Atlus delays new King of Fighters

Posted in News on Thursday, September 29, 2011 by | Comments No Comments yet »

Picture from Atlus delays new King of FightersAtlus today announced that King of Fighters XIII will now launch for the Xbox 360 and PlayStation 3 on November 22 (not in October as originally scheduled). The title sets out to expand the fighter roster from the 22 characters previously available to more than 30. Among the additions will be Mai, as well as King, Vice, K, Yuri, Maxima, and Billy Kane. In addition to including faster fights and new Neomax super moves, Atlus boasts they are “completely revamping” the game’s online mode, which accrued a significant amount of gamer flak its last time out. King of Fighters XIII will also feature new modes and stages not seen in the arcade release, and will retail for around the $50 price point.


iTales from the iPad

Posted in iPad App Reviews on Saturday, September 24, 2011 by | Comments 2 Comments »

Picture from iTales from the iPad

A heavy workload coupled with a teething 8 month old son has resulted in my gaming time being squeezed of late, but fear not because I have made offerings at the caffeine alter to counterbalance these minor gaming distractions! For some game experiences, the iPad has struggled to provide quality content, including RPGs. This week I have been role playing on my iPad, and by role playing I mean playing several RPGs on it, not standing on it dressed as an orc. So without further delay here are my iPad game musings for this week.

( read more… Picture from iTales from the iPad )


Lord of the Rings Online expanded

Posted in News on Thursday, September 15, 2011 by | Comments No Comments yet »

Picture from Lord of the Rings Online expanded

The Rise of Isengard expansion will add three new zones to Lord of the Rings Online, including the rugged highlands of Dunland, the Gap of Rohan, and Isengard itself. The game’s level cap will rise to 75, new gear will be added and there will be a new raid to take down the ancient evil of Draigoch (one of the last great dragons of Middle Earth).

Rise of Isengard arrives September 27. Check out the new screenshots below.

( read more… Picture from Lord of the Rings Online expanded )


Diablo III class system revealed

Posted in News on Thursday, September 15, 2011 by | Comments No Comments yet »

Picture from Diablo III class system revealed

World Of Warcraft players will be familiar with the skill calculator system Blizzard announced for its classes in Diablo III.

The Demon Hunter uses a combination of agile attacks and shadow-infused abilities in Offense, Discipline and Utility. Interestingly Utility only has one ability, which instantly restores all Discipline for the Demon Hunter and has a cool-down time of two minutes. The Barbarian’s abilities fall under three categories: Fury Generator, Fury Spender and Situational. The Barbarian will function in much the same manner WoW’s warriors do, building rage in a plethora of ways while expending it in unrelenting attacks. The Monk’s more spiritual abilities are detailed in his three categories: Spirit Generator, Spirit Spender and Mantras. Playing the Monk will require a player to find a balance between building spirit before expelling it into attacks. His Mantras, however, act like buffs for the party – not unlike the Paladin’s Auras. The Witch Doctor’s abilities, are Physical Realm, Spirit Realm and Support. These skills seem effective in both offense and defense for the party (they even send forth exploding dogs). Lastly, Wizards are the fire and ice sort of class, as proven by their skill trees. They have a collection of four abilities. Their offensive skill tree includes plenty of elemental spells, from huge tornadoes to every wizard’s staple: the fireball. Then there’s Utility, which enables a variety of buffs and abilities.

The skill calculator even has all the available Runestones for each character as well as class-specific passive abilities that can be equipped. There’s an encyclopedia’s wealth of info available, so pop over to Blizzard’s skill calculator and see what all the fuss is about!


Dreamatrix unwraps latest project

Posted in News on Tuesday, September 13, 2011 by | Comments 1 Comment »

Picture from Dreamatrix unwraps latest projectDeveloper Dreamatrix has revealed its latest project to be Legends of Dawn. The title is a fantasy action, RPG set in the “brutal, northerly reaches of Narr,” with third person combat, nine schools of magic and a myriad of treasure laden ruins to lose a giant in. You can also pop over to Dreamatrix’s official site and find a few screenshots that hint at how the game will look.

One interesting tidbit of intel we unearthed suggests that both player and enemy will have individual body parts, each of which can be damaged and injured separate from the overriding pool of health. Enemy tactics will shift and alter depending on these situations, and some are even affected by the time of day. A mass of crafting options, a sack of spells to cast and a world spanning two continents is promised as well.


Sega reveals Rise of the Samurai

Posted in News on Tuesday, September 13, 2011 by | Comments No Comments yet »

Picture from Sega reveals Rise of the SamuraiSega has given gamers a sneak peak of their latest DLC for Shogun: Total War 2. The DLC will add 16 new land units covering the overarching classes of the game, ranging from bow and arrow equipped Foot Samurai to the brutish two-handed Sword Attendants. And that’s not all folks. Three new families are also included (divided into six new clans). Coming alongside these are four new agents that can be adopted by your clan: the Shirabyoshi (masters of seduction to distract your enemies), the Junsatsushi (whose defensive abilities guarantee loyalty), the Monomi (spies who can create networks to help spot opposing subterfuge enemies), and the Sou (who helps bolster your troops with rousing abilities). All of this content will be available to play throughout single-player, co-op and versus multiplayer.


Arma3 website launches today

Posted in News on Monday, September 12, 2011 by | Comments No Comments yet »

Picture from Arma3 website launches today

Bohemia Interactive, the award-winning independent Czech development studio, is pleased to announce the upcoming launch of the official Arma3 website. Scheduled for its unveiling today, it promises to be packed full of exciting information about the upcoming blockbuster. The new website will feature exclusive, never seen before media content including videos, screenshots and background information, and key aspects to the story. Features of Arma3 will also be unveiled.

The third installment of the game offers the following official storyline: ‘After years of intense warfare against Eastern armies, Europe has become the last stand for the battered NATO forces. On the verge of being driven into the sea, NATO command embarks upon a most desperate measure. In the hope of seizing what seems to be a well-guarded military secret, Operation Magnitude is launched. A small group of Special Forces and Researchers are sent to a Mediterranean island deep behind enemy lines. However, the mission is compromised and the task force destroyed, leaving Cpt. Scott Miller washed ashore upon the hostile island.’


DreamWorks goes karting

Posted in News on Monday, September 12, 2011 by | Comments No Comments yet »

Picture from DreamWorks goes karting

DreamWorks and Activision have announced DreamWorks Super Star Kartz, a racing game starring 14 characters from DreamWorks’ movies such as Shrek, Madagascar, How To Train Your Dragon, and Monsters vs. Aliens. You’ll be able to speed, jump, power-up and boost across karting courses from scenes inspired my many of DreamWorks’ classics. Battle, Circuit, and Time Trial modes will be available, as well as four-player split-screen multiplayer on consoles. Your actions in the game will be enhanced by commentary from Madagascar lemur King Julien. There’s no mention of online play at present or any multiplayer for handhelds. DreamWorks Super Star Kartz will be out ‘this holiday season’ for DS, 3DS, Wii, Xbox and PS3.


Giant Kung Fu rabbits leap into action

Posted in News on Friday, September 9, 2011 by | Comments No Comments yet »

Picture from Giant Kung Fu rabbits leap into actionFancy some intense hand to hand fighting combat often seen in the classic martial arts films, but between giant fluffy animals? Look no further. Overgrowth is a unique title from Wolfire Games, where giant anthropormorphic animals go at one another with various sharp objects and martial arts moves. The game is currently in alpha but can be accessed by those who pre-order the game from Wolfire’s official site.


Ubisoft & Eidos vets set up Tribute Games

Posted in News on Friday, September 9, 2011 by | Comments No Comments yet »

Picture from Ubisoft & Eidos vets set up Tribute GamesFormer Ubisoft and Eidos artists Justin Cyr, Jonathan Lavigne and Jean-Francois Major have formed a new retro-themed studio and are set to release their first title for both Xbox Live Indie Games and PC. The studio is called Tribute Games Inc., and its first game, Wizorb, is an Arkanoid-inspired block breaking game with a fantasy theme. Together the trio claims over thirty years of combined experience, with shipped titles that include Deus Ex: Human Revolution, Scott Pilgrim vs. The World, and Shaun White Snowboarding.


Resistance DLC adds Invasion mode to multiplayer

Posted in News on Wednesday, September 7, 2011 by | Comments No Comments yet »

Picture from Resistance DLC adds Invasion mode to multiplayer

Resistance 3‘s first DLC dubbed Survival Pack, is to add Invasion mode to multiplayer. Arriving on October 4, the pack also adds a handful of skins and a “static XMB theme,” for $3.99. Invasion is said to be a team-based resource management iteration of R3‘s multiplayer, forcing teams to control various capture points on the map to earn points. Two brand new (and totally free) multiplayer maps will also be released on October 4 alongside a game patch. Enough to rouse any resistance fighters!



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