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Hollywood can get away with rehashing old movies and TV shows, right? Well, what about games? If an obscure classic like Logan’s Run is to be remade, then Dungeon Keeper 2 certainly deserves a face lift as well!
Here’s a game that exhibited what interactive entertainment could be. The atmosphere was creepy, quirky and funny all at the same time, the voiceover and sound effects were satisfyingly comical, and the organic method of digging out your own custom hovel for your minions meant you could create different choke points and layouts practically every time you played! Grab baddies by the handful, drop them on the unsuspecting and watch chaos ensue! Heck, even jump into the fight by possessing character and lay on a personal beat down if you want. Frankly it surprises me that more RTS games don’t offer this feature as standard. It was such an enjoyable way to feel like you were in control, and as we know control was everything in Bullfrog’s games. (See Populous and Theme Park.)
I can still hear the rasping screams emanating from the torture chamber, the complaints streaming from my bile demons, and I’ll never forget gazing at a full treasury after finding that gem seam. Memories are made of this.
Why should DK2 be re-done?
For starers, the graphics were already top of the pile when the game hit in the late 90′s, so just imagine what they could be today! The lighting effects, the particles… Oh, the joyous particles! I was enamored with how well light played off the walls in the original, so I expect a revisiting to induce a flashback in me that never existed in the first place! Imagine the possibility of procedural terrain, wonder at the thought of 5.1 surround sound, marvel at the notion of DX10 architecture! My life would most likely expire after installing it…
This was a gamer’s game, built for those who wanted to multitask at their own leisure. Sure, we have spiritual successors like Black and White and its better-than-the-first-one sequel, but I still find it hard to get over that DK3 teaser Bullfrog included with Dungeon Keeper 2. (I watch it sometimes and weep silently for something that never was.) So I’m calling you out. Molyneux! After Fable 2 and Dimitri (whatever the heck that is), bring it! We’re ready to experience evil again!
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Still waiting for someone to remake Daikatana. Maybe it’ll become good? (Don’t tell anyone but I had fun playing some of it in co-op.)
I’ll say for now that we’re safe from that, but I wonder if Duke Nukem Forever’s hyper-extended development cycle means we’ll get a remake at the same time as its eventual release?
Ahh, you have touched upon a black point within my soul. Specifically, the part of it that, just as you do, wishes they would have made DK3. I still have an installation of DK2 that has saved games of a few of my favorite Pet Dungeons. When I’m feeling particularly mean spirited, cranking up my Pet Dungeon and letting wave after wave of heroes attack my traps and creatures in futility, while I capture them, imprison them, and send them to go “play” with the mistresses in the torture chamber does wonders to improve my mood.
I also smile every time the game’s narrator makes a snarky comment. Every time I play, he tells me that “You have an excess of mistresses. There’s a word for Keepers like you.” Of course, nothing beats playing the game from midnight to four in the morning and listening to his comments about how you should get some rest and go to sleep because “Surely even Keepers retire to a lair of some description.”
Sometimes, when playing CRPGs, I get the urge to summon Horny, but alas, he is not available.
Dungeon keeper had style, I’d love to see it remade. Along the same lines, a game I really enjoyed and pray to see again is Battlezone, the second was ok but it did not compare to the fluidity and command of the first game and its expansion.
I still play DK1 from time to time. It was also great game.
our little software development team, “reality.develop”
will remake IonStorms Daikatana and Anachonox as well.
We have a great Engine (i personally developed this, in eight years!) .
really modern, with DX10 an GL 2.0 (Planning 3.0) Support.
So.. the big Problem around is Eidos. I think.
The next steps to realize this, is to write an email to John Romero, an tell him the idea.
best Reagards
vasco c.
i would love to see dk2 remade it was one of my fav games
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