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Posted on Tuesday, March 23, 2010 by | Comments 11 Comments


Picture from Do you reflect your personality in games?

Yes, I know a standard type opening from me, the Psychologist. We are presently conducting some research on Personality and RPG’s and all your lovely help would be most welcome. We are taking a quick snap shot on how (and indeed if!) your personality has any bearing on such things as your choice of game, character, race and class in RPGs. We are also interested in finding out if your main game character follows or detracts from your real life personality. So this is an opportunity to a) complete a psychometric personality test, b) make you think about how your personality impacts on your game play and c) add to our knowledge of gaming. We will of course relay the findings directly to the Adrenaline Vault. So if you have 10 minutes to spare from slaying baddies we would very much appreciate your input. Rest assured all of your answers are confidential and anonymous! Thank you!

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This Comments RSS Feed 11 Comments:

Oscar R | March 23rd, 2010 at 1:25 PM Permalink to this Comment

Things I do in videogames that I don’t do in real life:
-Kill people
-Loot corpses
-Break and enter to loot containers
-Be able to behave like a dick with the possibility to revert to a previous save and not worry about the consequences.

Things I do in real life that I don’t do in videogames:
-Reply to questionnaires about videogames
-Play videogames

:D

Simon | March 23rd, 2010 at 2:01 PM Permalink to this Comment

thanks Oscar appreciate you taking the time out from your irresponsibe game life to do the questionnaire ;-)

Alaric | March 23rd, 2010 at 3:06 PM Permalink to this Comment

When I play games that allow a degree of flexibility as to one’s behavior, I tend to go for the non-violent/diplomatic/manipulative solution. I guess it reflects my real life personality. I don’t mind violence one bit, but I am always more proud of my achievements when brains are involved, as opposed to brawn.

Of course in some games this isn’t an option (anyone try to talk to monsters in Doom, or crazies in MW2?) but a lot of games allow for trickery, or at least conversation. Recently, for example, I won a Starcraft II match by convincing my opponent to surrender, even though he wasn’t losing at all. =)

Simon | March 23rd, 2010 at 4:12 PM Permalink to this Comment

Alaric – you silver tongued beast you…..

Andrew Clark | March 23rd, 2010 at 4:16 PM Permalink to this Comment

Shh! You don’t want Nintendo to hear, do you? If they knew video games could also be used as a personality test, we’ll get another DS variation; The Nintendo DSM-V!

Simon | March 23rd, 2010 at 5:19 PM Permalink to this Comment

According to some – all us gamers should be clinically classified :-)

Alaric | March 23rd, 2010 at 5:21 PM Permalink to this Comment

Crap. If I’m declared a clinical case just for my gaming… I guess for my other hobbies will be taken straight to the execution chamber. =(

Kinky is not a diagnosis!

Simon | March 24th, 2010 at 5:34 AM Permalink to this Comment

….like many things that are not understood properly it gets labelled and placed on a shelf…collecting dust rather than fact based evidence!

Eddie | May 17th, 2010 at 12:31 PM Permalink to this Comment

I prefer playing shooters and think that’s because they involve more dynamism, thus making the game more interesting rather than other static ones (apparently). While on a day-to-day basis I tend to be slightly more reserved, even if I feel an inner energy which I need to release, depending on the situation I try inhibiting it.

Evan | February 28th, 2012 at 6:00 PM Permalink to this Comment

When I play RPG’s, I tend to join the underground like a thieves guild, or if there’s a war, I join the rebels. So pretty much, I like to go against authority. This is not at all like in real life; I follow the rules, and keep my thoughts to myself. I see RPG’s as a way to sort of live a new life and do different things.

Tacos Buenos | August 22nd, 2012 at 5:49 PM Permalink to this Comment

@ Evan – …..skyrim? hahah =)

When I play RPGs I tend to find it difficult to make an evil character. Lately I’ve found it hard to perform anything but righteous actions. For example, I loaded into a zone and found a merchant whom I had recently helped was being attacked by his bodyguards. I killed his bodyguards and of the four conversation choices I chose, “i was just saving you for last,” and killed him. I felt so bad that I reloaded the game and saved the man and let him go. Another instance was in KotOR where a woman’s husband was killed while he was hunting. All she had left of him was a skull that was worth a lot of money. I could either buy it from her or convince her to let me borrow it and sell it. Once I sold it, the options were to give her more money than she expected, to give her less money than she expected, to give her what she expected, or to keep all the money for myself. When I was younger it was easy for me to keep all the money for myself, leaving the widow and her children stranded in the hostile desert planet of Tatooine, but if I were to play the game today I think that every character I made would be a light-side character.

I’m a US Soldier IRL, that might be why my character in NWN2 went from the Lawful Evil to Lawful Good.. subconsciously… If you’ve ever read Ender’s Game you’d know about the videogame that diagnoses the players’ personalities, sometimes I wonder if someone could diagnose my personality judging by the way I play videogames

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