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	<title>Comments on: Avault Book Review: The Art of Video Games</title>
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	<description>The Adrenaline Vault is an independent site providing uninfluenced and unbiased video game information.</description>
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		<title>By: Ymarsakar</title>
		<link>http://www.avault.com/features/avault-book-review-art-video-games/comment-page-1/#comment-118338</link>
		<dc:creator>Ymarsakar</dc:creator>
		<pubDate>Mon, 01 Apr 2013 16:54:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.avault.com/?p=76172#comment-118338</guid>
		<description>Then there are the disasters like ME3&#039;s ending, which many journalists and what not take pains to avoid mentioning at the time of release. Or even afterwards.

It got to the point that I observed Forbes business taking up the story instead.</description>
		<content:encoded><![CDATA[<p>Then there are the disasters like ME3&#8242;s ending, which many journalists and what not take pains to avoid mentioning at the time of release. Or even afterwards.</p>
<p>It got to the point that I observed Forbes business taking up the story instead.</p>
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		<title>By: Ian Davis</title>
		<link>http://www.avault.com/features/avault-book-review-art-video-games/comment-page-1/#comment-112383</link>
		<dc:creator>Ian Davis</dc:creator>
		<pubDate>Wed, 28 Mar 2012 03:30:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.avault.com/?p=76172#comment-112383</guid>
		<description>I like it&#039;s system of categorization. Current genre titles are far too mired by historical developments to be of much use. Really, what&#039;s the difference between something like GTA4 and a more traditional RPG? Less stats? Simplified inventory? Those definitions are helpful when you&#039;re trying to figure out how a game plays before you buy it, but they are pretty poor in historical contexts. This system gets down to the core of the game.</description>
		<content:encoded><![CDATA[<p>I like it&#8217;s system of categorization. Current genre titles are far too mired by historical developments to be of much use. Really, what&#8217;s the difference between something like GTA4 and a more traditional RPG? Less stats? Simplified inventory? Those definitions are helpful when you&#8217;re trying to figure out how a game plays before you buy it, but they are pretty poor in historical contexts. This system gets down to the core of the game.</p>
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