The Adrenaline Vault

Home News Reviews Previews Features Forum Blogs About Us
 




Posted on Wednesday, October 28, 2009 by | Comments No Comments yet


Pages: 1 2

Picture from Gamers meet the insiders at GameX

Ever since the Electronic Entertainment Expo (E3) moved back to Los Angeles from Atlanta in 1999, east-coast gamers have been pretty much shut out of major industry events. But the producers of the GameX Industry Summit have changed all of that by bringing their event to the Greater Philadelphia Expo Center in suburban Oaks, Pa. The festival, held from October 23 to 25, 2009, was a combination of the media-centric nature of E3 and the fan-friendly character of the Penny Arcade Expo (PAX), held annually in Seattle (with a repeat performance scheduled for Boston in the spring of 2010). The event featured something for almost everybody: a show floor offering the public hands-on time with some major future releases, vendors with all manner of gaming items to buy and sell, forums and panel discussions led by some of the leading lights of the industry, and a contest giving participants a chance to showcase their design talents to the pros.

The Games

Several of the most highly anticipated games of the year were on display on the show floor. Sega gave attendees the rare opportunity to play Bayonetta, their new anime-based hack-and-slash epic. Hi Rez Studios invited players to sample their upcoming online multiplayer game Global Agenda, tentatively scheduled for release in Q4 2009. And Electronic Arts’ controversial RPG Dante’s Inferno (2/9/2010) was there as well, offering a look at EA’s violent, sometimes profane version of the ancient epic poem.

Picture from Gamers meet the insiders at GameXSega only had four stations available for Bayonetta, and all four of them were almost constantly in use, so I didn’t get a chance to take it for a spin. But from the looks of the game’s frenetic, gravity-defying action, it seems that it’s safely on course for its proposed January 2010 release. I did get to play a match or two in Global Agenda, and it seems rock-stable and ready to go. Dante’s Inferno also appears to be almost ready for prime time, although I can’t imagine how it’s going to escape being slapped with the dreaded AO rating by the ESRB in its current form (naked female demons with tentacles protruding from their groins will not have fans on the ratings board).

During the show I had the chance to sit down with David McCool, president of Massachusetts-based Muzzy Lane Software, who showed me some advance screens from their new strategy game, Making History II: The War of the World. Making History: The Calm and the Storm, published by Strategy First in 2007, was a reworking of a 2004 educational game sold primarily to schools as a teaching tool. The sequel is a grand strategy game that places you in charge of one of 90 countries in three scenarios, beginning in 1933, ’36 and ’39. The game charges you not only to guide your military forces in successful campaigns, but also to maintain your country’s economy. Using their proprietary Sandstone technology, Muzzy Lane has built MHII to play in a Web browser as well as full-screen in both single-player and online, synchronous, turn-based multiplayer mode, in which as many as 90 players (one for each country) make their moves simultaneously. When all players are finished with their turns, the computer displays the results and signals the next turn to begin.

I asked McCool for his thoughts on the state of the market for games such as MHII, particularly if they can regain the popularity that they enjoyed some years ago. “I think the Web is bringing back around some of these games to have more of the market,” McCool said. “It makes [the games] more accessible to the players. The Web and social networking are enabling the social aspect to come back, and that will affect the sales of games like this.”

Making History II: The War of the World is slated for a February 2010 release on the PC, with a Mac version appearing later in the year. It will be available both at retail stores and on the major download sites.

Pages: 1 2

Other Features

Related posts:

  1. GameX and QVC team up to launch new retail initiative
  2. Wooing women gamers
  3. Meet the Lizardmen
  4. Stardock proposes Gamers’ Bill of Rights
  5. Top 2007 Goodies for PC Gamers

Post a Comment


Please leave these two fields as-is:

To add an avatar image by your Avault comments head on over to gravatar.com and follow their simple sign-up instructions. When posting comments on Avault include the same email address you used to setup your free Gravatar account and the avatar you uploaded will automatically appear by your comments. Note: Avault will only display avatars that are rated G or PG.


Follow Us on Facebook   Follow Us on Twitter   Access Our RSS Feed




MOST POPULAR

MOST COMMENTS

LATEST COMMENTS
chip on New consoles going FTP?Well, I already have plans to get the new PS4. F2P is a nice bonus for...
psycros on Eador: Masters of the Broken World PC reviewThis sounds fascinating but fairly punishing....
psycros on New consoles going FTP?I laugh at these stupid, greedy companies. Please, drive more gamers...
Adam on New consoles going FTP?FTP doesn’t do much for me, but it makes sense to have it...
Argos on New consoles going FTP?I am not into FTP if it means any one of these things: always online,...
Marco on New consoles going FTP?When someone says FTP, I think file transfer protocol. In any case,...
St0mp on Need for Speed: Most Wanted PC reviewYou do not get the full game. You spend 60$ for a track...
Fatima on Dawn of Fantasy PC reviewIncredible! This blog looks just like my old one! It’s on a...
Bo on My Country reviewI’ve been playing for 5 days now and i like to play the game before i go...
Recommend this on The Witcher 2 PC reviewHi there every one, here every person is sharing such...
Celia on Japanese airlines ban DS and PSPHave you ever thought about adding a little bit more than just...
Lisa on Dawn of Fantasy PC reviewThis website was… how do I say it? Relevant!! Finally I have...
Solo4114 on Bioshock Infinite PC reviewI smell a DLC opportunity…
Ian Davis on Bioshock Infinite PC reviewWow. Can’t unsee that! Now I’m imagining a barber...
Solo4114 on Bioshock Infinite PC reviewAm I crazy, or is the statue in the first picture the same guy...

 
To the Top
QR Code Business Card