The Adrenaline Vault

Home News Reviews Previews Features Forum Blogs About Us
 




Posted on Friday, September 5, 2008 by | Comments 2 Comments


Pages: 1 2 3 4

Written by: Michael Smith

Gaming in Manhattan! Most of the major gaming events in North America take place on the Left Coast, including the recently concluded E3 Expo in Los Angeles and the Penny Arcade PAX event in Seattle. So, when Ubisoft invited Adrenaline Vault to their holiday release party in New York City, we jumped at the chance to bring you all of the details about the publisher’s games due out this holiday season. The best of them include an innovative third-person combat game, a sequel offering a more realistic direction than its sci-fi-based predecessor, another sequel featuring a refreshing change of attitude towards the gamer, and a simple yet very addictive restaurant-management sim.

Picture from Mr. Smith goes to NYC: A Ubisoft holiday preview
Tom Clancy’s Endwar
Platforms: Xbox 360, Playstation 3, PC
Release date: 11/4 (Xbox, PS3), Spring 2009 (PC)

Gamers who know me know that I hate the Xbox 360 controller. My hands yearn for the old days when all you needed to control a video game was a joystick and a fire button. The developers of Tom Clancy’s Endwar apparently feel my pain; they’ve finally created a game that only requires your voice and one gamepad trigger to control.

Endwar simulates future military events that could eventually lead to World War III. You select one of three factions (USA, Europe or Russia) and one of 40 maps, set in places such as Washington, DC, Paris or Moscow. You are given a series of control points to capture, and to win, you must either secure the majority of the control points or annihilate all of the enemy forces. You go to war with a selection of seven types of units, including infantry, artillery and air forces, all based on military hardware that is either already in existence or in development.

I viewed the Xbox 360 version of the game, and it’s impressive. The graphics are sharp and amazingly detailed, the enemy AI puts up an excellent fight, and the third-person camera is completely controllable. Your point of view is always from the currently selected unit, so if you want to see something up close, choosing your closest unit to the target gives you the view you need. Online multiplayer includes 1 vs. 1 and 2 vs. 2 combat on all 40 of the single-player maps.

The real selling point of Endwar is the voice-command system. Surprisingly, the system does not require calibration using your own voice. Endwar Creative Director Julian Gerighty walked me through the E3 demo, then gave me the headset and let me try out the voice controls, and the game recognized my speech without trouble, even though my accent is considerably different than Gerighty’s. Endwar is programmed with a series of keywords that the player uses to control his units. All it takes is one trigger press to activate the voice control; pull the trigger, speak your commands and release. You’ll be happy that you have this ability; the speed of this game requires that you spend as little time as possible hunting for buttons (you can play the game without the voice command, but the headset makes success much easier).

Endwar won the Best Strategy Game award at this year’s E3, and the few moments I had playing the game made me see why. It’s definitely something you’ll want to include in your letter to Santa this fall.

Pages: 1 2 3 4

Other Features

Related posts:

  1. Nintendo warns of holiday Wii shortage
  2. Ubisoft reveals next-generation prince
  3. Ubisoft announces Rayman Raving Rabbids 2
  4. Ubisoft announces new Chessmaster games
  5. Ubisoft creating Cranium game for Wii

This Comments RSS Feed 2 Comments:

gorilla325 | September 5th, 2008 at 5:21 PM Permalink to this Comment

i don’t understand how prince of persia will benefit from multiplayers… :p i mean, it’s combat system may not fit for multiplayer, and i don’t see any multiplayer platformer on the market… or is there any? :p

Michael Smith | September 8th, 2008 at 3:02 PM Permalink to this Comment

Normally platformers don’t have MP modes. But the addition of Elika to the Prince game offers the opportunity for a two-player coop mode that might be loads of fun.

Post a Comment


Please leave these two fields as-is:

To add an avatar image by your Avault comments head on over to gravatar.com and follow their simple sign-up instructions. When posting comments on Avault include the same email address you used to setup your free Gravatar account and the avatar you uploaded will automatically appear by your comments. Note: Avault will only display avatars that are rated G or PG.


Follow Us on Facebook   Follow Us on Twitter   Access Our RSS Feed




MOST POPULAR

MOST COMMENTS

LATEST COMMENTS
psycros on Hands On with Kingdoms of Amalur: ReckoningAgree 1000% with Ian! What is it with these...
Ian Davis on Bethesda updates Skyrim for consolesAs a PC gamer, I like the longer console cycle. I used...
Vapus on Bethesda updates Skyrim for consolesOh yes .. PLENTY of life left in The P$3 and Xbox360...
Ian Davis on Hands On with Kingdoms of Amalur: ReckoningI honestly didn’t know this game was...
Marcus Spears on Crazy Machines 2 Complete PC reviewHere’s the manual (for Crazy Machines 2,...
Kromag on Falling out of love with BioWareWell, with ME3 coming out, I wonder if this bioware ban will...
psycros on Steam Workshop debuts with Skyrim modsL4D was fantastic. Didn’t like the sequel nearly...
Steve on RedMere HDMI Cable reviewWhat was the length of the cables they sent you? I’ve seen up...
Matthew Booth on Steam Workshop debuts with Skyrim modsLeft 4 Dead has a pretty healthy mod community....
Ian Davis on Steam Workshop debuts with Skyrim modsI’ve been using the Nexus downloader myself,...
psycros on Steam Workshop debuts with Skyrim modsIf you don’t want to mess with Steam...
Alaric on Ubisoft games to go dark next weekSay “NO” to drugs.
vmxa on Sword of the Stars II PC reviewI dislike the tech tree in the original. It was impossible to...
psycros on Sword of the Stars II PC reviewI’d argue that the original SOTS, while playable, was...
Atomic.Bitch on Ubisoft games to go dark next weekSorry dudes – the bitch has to speak out in...

 
To the Top
QR Code Business Card