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Nintendo awarded $1.5 million in piracy suit |
Posted in News on Tuesday, February 9, 2010 by Michele White | No Comments yet »
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Someone in Australia pirated New Super Mario Bros. Wii, a week before it was even available in that country, and was summarily caught and taken to court. That court has since awarded Nintendo $1.5 million dollars in damages to compensate for loss of revenue.
What did Nintendo have to say on the matter? “Fewer sales of Nintendo’s hardware and software systems means fewer resources that Nintendo, its licensees, developers and publishers have to create and market new video game products which is ultimately to the detriment of video game enthusiasts. When there is a decrease in game development, there is also a decrease in the number of jobs in the industry. The existence of piracy jeopardizes the strength of the video game industry overall.”
Source: Destructoid
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China still making life difficult for WoW |
Posted in News on Tuesday, February 9, 2010 by Michele White | No Comments yet »
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2009 was a tough year for World of Warcraft in China, and unfortunately, 2010 doesn’t appear to be faring any better.
NetEase, the company which operates the game in China, has blocked new users from registering while it applies for a license to run WoW’s expansion pack, Burning Crusade. Due to this issue, no new registrations can be completed for at least a week starting next Monday. NetEase may claim a week, but I’ve no intention of holding my breath.
Source: Kotaku
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Mount & Blade: Warband interview |
Posted in News on Tuesday, February 9, 2010 by Michele White | No Comments yet »
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(click to play the video)Today, Paradox Interactive debuts interview footage with the developers of the medieval action RPG, Mount & Blade: Warband. The latest iteration of the title will incorporate a brand new multiplayer feature that enables up to 64 players to engage in grueling combat on horseback.
Join Armagan Yavuz, Lead Developer at Taleworlds Entertainment, as he takes players through the multiplayer modes of the game at the recent Paradox Interactive Convention. “This is one of the most exciting features for us and also for the fans as well,” says Armagan, as he speaks on the new multiplayer aspect. “If you like the idea of fighting on a horse and fighting with tough guys with swords…you are going to enjoy Mount & Blade: Warband.”
Mount & Blade: Warband will be available next month.
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Left 4 Dead 2 and Dragon Age sales hit 3 million each |
Posted in News on Tuesday, February 9, 2010 by Christopher Troilo | 2 Comments »
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Electronic Arts is happy with two of its hardcore titles. The company has announced impressive sales results during its fiscal third quarter earnings call yesterday for both Dragon Age: Origins and Left 4 Dead 2.
Dragon Age: Origins has shipped 3.2 million copies worldwide since its
launch in November 2009. The team is now preparing a second title in the series, or perhaps a major downloadable expansion, sometime in early 2011. The new title is expected to launch on consoles, PC, and handhelds (which includes mobile phones).
( read more… )
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Fable III motions new controller? |
Posted in News on Tuesday, February 9, 2010 by Simon Moore | No Comments yet »
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Peter Molyneux, the force behind the Fable series, expects that an impending announcement at Microsoft’s X10 about the new game (Fable III) will annoy fans. To be honest, I am not sure that Mr Molyneux has got this marketing business pinned down. In a recent interview in Copenhagen he said “I’m really scared that when I go out and tell people what it is, they’re going to be super pissed off. They really are. But it’s the right thing to do, man. I’m sure it’s the right thing to do.”
This has started tongues wagging in the Xbox community that Fable III might be the ‘big title’ that Microsoft has promised to be the first employer of its new motion controller, Project Natal. As if pouring petrol on the small fire he initially created Molyneux later added, “if you’re thinking that Natal is going to give you another version of an FPS, you’re just not thinking broadly enough. After all, it was the invention of the mouse that gave us computing as it is today — not the invention of the microprocessor. The mouse was the real revolution of the PC — not the Intel processor. And who’s to say Natal couldn’t end up creating something you and I can’t even imagine now? It forces us to approach technology in a completely different way.“
I am sure this opinion will calm the multitude of Fable fans quivering at the thought of this dramatic change. I can’t wait for his announcement at X10 this Thursday in San Francisco. I just hope he remembers to wear protective clothing.
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