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Posted on Monday, February 8, 2010 by | Comments 7 Comments


Picture from Creating mature games

Quantic Dream CEO David Cage, whose mature interactive drama Heavy Rain hits stores later this month, says he feels that censorship in games is “probably the strictest in all the entertainment industry. One territory asked me to change one scene because it was too emotional. I read the email ten times to make sure I got it right. What do you mean too emotional? Can you change the end of Titanic, it’s really too sad. Same thing for Gone With the Wind, just add a couple of jokes near the end so we don’t cry.”

If you show two people in love kissing in a videogame, you need to put fades to black before their lips are in contact, before she takes off her bra. Otherwise it might give ideas to these seventeen-plus people who probably never thought about all that before,” he says sarcastically. He feels that current constraints on game makers need to be modified in order to tell the level of stories that people really want. “Trying to create a mature experience for a mature audience is a massive challenge, because every single country has a different understanding of what could be perceived as shocking.”

Source: Destructoid

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This Comments RSS Feed 7 Comments:

Alaric | February 8th, 2010 at 3:53 PM Permalink to this Comment

I’ve been waiting for this game since the “audition” trailer first appeared years ago. And now it’s not being released on PC. Nice. Really, freaking nice.

Does anyone know if a PC version is in the works? Maybe next year?

Michele White | February 8th, 2010 at 6:21 PM Permalink to this Comment

Sorry, dude I’ve got nothing listed anywhere! :(

Ed | February 8th, 2010 at 7:37 PM Permalink to this Comment

I doubt it. Developer Quantic Dream is sort of, unofficially, a Sony developer now (think Bungie’s relationship with Microsoft) and they’ve already pitched this title and their rumored next one, Omikron 2, as being PS3 exclusives.

Alaric | February 8th, 2010 at 8:43 PM Permalink to this Comment

The suck and I hate them.

Alaric | February 8th, 2010 at 8:43 PM Permalink to this Comment

They suck and I hate them.

Ed | February 8th, 2010 at 9:15 PM Permalink to this Comment

@Alaric – The interesting thing is this game would likely play very well to the adventure game crowd – who for the most part, remain heavily invested as PC gamers – so, Quantic Dream may be missing out on a bigger market.

That being said, I think this is a “prestige title” for Sony. They threw a ton of money at Quantic knowing that while they are unlikely to reap a breakout hit, they will likely yield a critical darling, and thus another feather in their cap. It’s the same approach the major film studios take with some of their Oscar bait. A Coen Brothers flick is unlikely to bring in Avatar money, but it looks nice on a portfolio.

Turks | February 9th, 2010 at 5:44 AM Permalink to this Comment

I just played the demo. It’s very interesting and different for a console game. I definitely see why it is being called a mature title. I think the demo comes out on the 11th for everyone but there is a way to get it early by playing a mystery game and following the clues from the official website. Check it out.

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