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Posted on Saturday, September 22, 2012 by | Comments 4 Comments


Picture from Two more games Kickstarted

Kickstarter has become the go-to destination for game developers large and small seeking alternative funding methods for their projects. Two more games have recently reached their crowd donation targets, one with three weeks still to go. Big-time development house Obsidian (Fallout: New Vegas) has raised $1.8 million for their upcoming dungeon crawler Project Eternity, exceeding their funding goal by $700K with 24 days remaining as of this writing. Meanwhile, Uber Entertainment’s space RTS Planetary Annihilation recently completed its fundraising period, bringing in $2.2 million, beating its target figure by $1.3 million. Uber plans to release Planetary Annihilation in July 2013; no tentative release date has been announced for Project Eternity.

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This Comments RSS Feed 4 Comments:

psycros | September 22nd, 2012 at 1:36 PM Permalink to this Comment

Kickstarter is showing us just how out of touch and irrelevant the publishers have become. If its not an MMO or a shooter, a PC game has almost no chance of being greenlighted..and the situation isn’t much better on consoles. The only exceptions are when we see cash stores and PvP being crammed into games where those ideas simply don’t work. Meanwhile, entire genres with dedicated player followings are ignored by the bean counters. I hope Brian Fargo makes so much $$ on Wasteland 2 that he can buy EA and make it a publishing co-op! At the rate EA’s worth is declining, its not such a crazy idea.

Chip | September 25th, 2012 at 10:53 AM Permalink to this Comment

EA is not the only publisher.

Facebash | October 12th, 2012 at 12:44 AM Permalink to this Comment

EA is not the only publisher thats been losing money year after year , milking what were once hugely popular and creative ips till they are Dead.

I agree Kickstarter does show quite clearly that most of todays Publishing companies are very much irrelavant, and they know it. With todays broadband and digital distribution, everyone wants to be Steam. Most of them with the attitude of wanting the customers dollars, Thank god Gabe and the rest built steam with the most lucrative of marketing ideas and mission statements.. Satisfying Customers. Many dollars have followed.

z | October 16th, 2012 at 2:05 PM Permalink to this Comment

69,762
Backers

$3,645,044
pledged of $1,100,000 goal

as of 5 hours to go,

and its DRM free, suck on that [insert girder here]

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