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Developer Stainless have successfully crowd-funded a remake of the 1997 classic Carmageddon via Kickstarter. This means Max Damage will be making his high-octane, bullet-spewing return to a gaming screen near you in February 2013 on PC, with Mac, PSN, XBLA and potentially even Linux conversions to appear later. Carmageddon: Reincarnation burst through its $400,000 target with more than a week to spare. “After years of negotiation, the original founders of Stainless recently bought back all the rights to Carmageddon,” reads Stainless Games’ Kickstarter page. “So now it’s back in its rightful home, we’ve embarked on the journey that will reboot the brand.”
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For fans of vintage games, Project Fedora — the Tex Murphy kickstarter thing — is around $350K, and has about 14 days left to hit their $400K mark, I believe. Chip in while you can!
Hope the Murphy fans hit their goal..I played the original and got a lotta laughs. Its remarkable that these popular and (for their time) fairly profitable franchises have had to resort to Kickstarter to get back in business. It says volumes about who’s running the publishers these days, and its nobody who respects either gamers or game developers. It almost seems like the more substance or true fun factor a game offers the less chance it has of getting support. I am stoked for a new Carmageddon – seems like one of them had co-op, too, which I seriously want to see in Reincarnation. I’m astounded at how aggressive their release date is. I can only assume they’ve been working on it as a labor of love for some time.
Either that, psycros, or they’re planning to shave time off the development cycle by using an existing graphics engine. (Or both, now that I think about it.)
It’s actually been in development for a few years now. I don’t know why they’re doing a kickstarter just now. Perhaps they’re looking for some extra dosh. or maybe they lost their publisher.
I’d bet it’s that they lost their publisher. A lot of these older games are, I suspect, viewed as risky investments in an industry that would rather make a generic RPG, shooter, or American football game.
@Solo4114: if only more of those “generic RPGs” or shooters were actually good, took full advantage of the PC’s capabilities (co-op LAN play, tons of content, etc). But I’d still feel bad about never getting another quality 4x space game :/
Well, there’s the Galactic Civilizations franchise, Sword of the Stars, Sins of a Solar Empire, and I think there are a few others. Granted, Firaxis won’t be making any decent space 4X games any time soon (as far as I know, anyway), but that doesn’t mean others can’t make games which are just as good, if not better (I was disappointed by Civ5).
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