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DC Universe Online is looking for villains |
Posted in News on Saturday, October 1, 2011 by Michael Smith | No Comments yet »
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Sony Online Entertainment is holding a contest looking for the most villainous characters players have created in DC Universe Online. The winning villain will be featured in an upcoming issue of DC Universe Online Legends, which is a monthly comic based on the MMO. Players looking to enter their villains into the contest can find all of the rules here. Heroes, like Hurlacher, my Brian Urlacher-themed champion of jusice, will have to wait for another contest to be involved.
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Cursed Crusade’s story |
Posted in News on Thursday, September 29, 2011 by Michele White | 1 Comment »
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Atlus has released a new trailer for The Cursed Crusade that focuses on the action adventure’s story. Alas, this shiny new video also came with the news that we’ll have to wait an additional two weeks to get our paws on it. A new release date has been set for October 25, and a demo is slated to arrive a couple of weeks prior to launch.
The demo will take players through the fortress siege mission Assault on Castle Biron. Under a barrage of flaming arrows and faced with a full armament of defending soldiers, the player, as Templar Denz de Bayle, must fight alongside partner Esteban Noviembre to break through the castle defenses, defeat the enemy forces, and ultimately confront a de Bayle family friend, Martin d’Algais.
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I Am Alive |
Posted in News on Thursday, September 29, 2011 by Michele White | 2 Comments »
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Today, Ubisoft announced that I Am Alive, a post-apocalyptic action/adventure game, is coming to the Xbox Live Arcade and PlayStation Network this winter. Developed by Ubisoft Shanghai, the game was engineered with the intent to “create a convincing, post-disaster world in which players are faced with thought-provoking choices.”
I Am Alive follows one man’s journey to find his wife and daughter, who were lost during The Event. A year later, he finds Haventon, his hometown, in shambles. Buildings are destroyed, toxic ash fills the streets, and society has collapsed to the point where its inhabitants struggle for survival.
Players will be challenged by both their environment and their enemies. Stamina and resource management are key when being exposed to deadly atmospheres and scaling enormous buildings in search of supplies. The combat system requires the use of intimidation. Cowards are easily swayed by an empty gun, but other enemies should prove much more difficult to dispatch.
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Magic Campus completes beta |
Posted in News on Thursday, September 29, 2011 by Michael Smith | No Comments yet »
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Browser-based MMO Magic Campus has completed its weeks-long beta. The game, which features turn-based battles against monsters and other players, lets players capture and train beasts and is set in a colorful, anime world. Magic Campus is free-to-play and you can check it out here.
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The Raptr Report |
Posted in News on Thursday, September 29, 2011 by Michael Smith | No Comments yet »
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Raptr, a social network for gamers, has released a report about gaming habits that may surprise some people. According to Raptr’s report, “casual” games by Facebook juggernaut Zynga are beginning to rival “core” games in total play time and franchise strength. Raptr pooled its data from the gameplay habits of its 10 million users.
While conducting its research, Raptr found a few things out that may startle people who believe “casual” gamers are lesser gamers. For instance, players of the Ville-series, including games like FarmVille and CityVille, log in as much cumulative playtime as the top core gaming franchises. These “casual” gamers average eight quick play sessions a day, while “core” gamers play fewer but longer sessions. Zynga also saw a 50% increase in the number of Xbox 360 users that have played one of their games. To see the full report, and check out Raptr’s fancy graphs, follow this link.
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PC version of LA Noire arrives in November |
Posted in News on Thursday, September 29, 2011 by Simon Moore | 2 Comments »
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Rockstar Games has announced that the PC debut of L.A. Noire: The Complete Edition has been set for November 8 in North America, with a European launch to follow on November 11. This PC edition of L.A. Noire comes with a code which you can use to grab all of the previously released downloadable content from the console versions. The game is being ported over by Rockstar Leeds and supports both keyboard remapping and gamepads. The PC edition will also support Nvidia 3D Vision, something not found on the console editions of the game.
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Atlus delays new King of Fighters |
Posted in News on Thursday, September 29, 2011 by Simon Moore | No Comments yet »
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Atlus today announced that King of Fighters XIII will now launch for the Xbox 360 and PlayStation 3 on November 22 (not in October as originally scheduled). The title sets out to expand the fighter roster from the 22 characters previously available to more than 30. Among the additions will be Mai, as well as King, Vice, K, Yuri, Maxima, and Billy Kane. In addition to including faster fights and new Neomax super moves, Atlus boasts they are “completely revamping” the game’s online mode, which accrued a significant amount of gamer flak its last time out. King of Fighters XIII will also feature new modes and stages not seen in the arcade release, and will retail for around the $50 price point.
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Wild Divine teaches meditation, not mauling |
Posted in News on Wednesday, September 28, 2011 by Michael Smith | No Comments yet »
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Master of meditation, Dr. Deepak Chopra, has a game that will soothe your brain. Wild Divine is a meditation-based game that allows the user to rest and relax while controlling the environment around them using only their thoughts and feelings. Attaching an IOM (which is like three Wii Vitality Sensors tied together) to your hand allows the game to read your energy, which makes things happen in Wild Divine. At the official website, you can see a video where Val Kilmer gets real testimony from actual users.
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