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Posted on Monday, October 10, 2011 by | Comments 2 Comments


Picture from PC patch for Rage

Plagued by technical problems, Rage angered PC customers with driver issues, texture pop-in and an inadequate supply of graphical options. A patch has since addressed several of these shortcomings, and according to Kotaku, id co-founder John Carmack has commented on the graphics driver issues as a “cluster!@#$” that prevented some players from making it past the intro.

Carmack blames incorrect drivers issued by graphics card vendors for many of the issues. “When launch day came around and the wrong driver got released, half of our PC customers got a product that basically didn’t work…We were not happy with the experience on what should be prime platforms.”

Related News

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  1. Rage delayed
  2. Free Steam games for all ATI owners
  3. Borderlands PC patch available
  4. Hearts of Iron 3 patch in the works
  5. Dragon Age: Origins pre-Awakening patch released

This Comments RSS Feed 2 Comments:

psycros | October 10th, 2011 at 9:37 PM Permalink to this Comment

Wrong graphics drivers…from both the companies who make the cards? Suuuure, John, because id never releases their stuff with a couple game-breaking bugs.

Solo4114 | November 2nd, 2012 at 3:56 PM Permalink to this Comment

I realize this is a serious necro-post, but given that Steam has (or had?) this on sale, I thought it worth pointing out that the patch did NOT fix the awful pop-in problems. You’ll have to find a work-around (which does exist) and probably dumb down the textures, unless you have a 2GB (or more) video card, and even then it may not be perfect. Just giving folks a heads-up. The game will play, but framerates will suck and pop in will be AWFUL until you tweak it. Once tweaked, it looks pretty good and (so far) plays fine.

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