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In a recent interview with Destructoid, David Hoffman, Executive Producer of Supreme Commander 2, mentioned that one of the reasons Square Enix decided to publish the game is that they saw the possibility to move into new genres.
“I felt that RTS is something that really stands on its own two feet and can evolve itself into other genres. I’m referring to what Blizzard did with Warcraft. I think Square Enix has a long term vision for any franchise that it develops. If [Supreme Commander] is a successful hit we would like to see it evolve. Into what is still being talked about. We want to take it one step at a time.”
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