<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Neverwinter PC preview</title>
	<atom:link href="http://www.avault.com/previews/neverwinter-pc-preview/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.avault.com/previews/neverwinter-pc-preview/</link>
	<description>The Adrenaline Vault is an independent site providing uninfluenced and unbiased video game information.</description>
	<lastBuildDate>Tue, 14 May 2013 10:40:50 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: Mark</title>
		<link>http://www.avault.com/previews/neverwinter-pc-preview/comment-page-1/#comment-118291</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Mon, 25 Mar 2013 00:34:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.avault.com/?p=77389#comment-118291</guid>
		<description>Beta3...well I actually managed to get onto this one, with Cryptic authorisation disabled, and US proxy enabled (thanks forums - no thanks Cryptic)... and its not bad. 

Played a Cleric, seemed (at low level) too powerful, able to take on 5+ mobs solo easily. Combat as implemented was interesting, dodge effects actually require a little thought and reaction. Quite liked it, although level grinding is old now. there has to be a better way than tedium grind till endgame balance.</description>
		<content:encoded><![CDATA[<p>Beta3&#8230;well I actually managed to get onto this one, with Cryptic authorisation disabled, and US proxy enabled (thanks forums &#8211; no thanks Cryptic)&#8230; and its not bad. </p>
<p>Played a Cleric, seemed (at low level) too powerful, able to take on 5+ mobs solo easily. Combat as implemented was interesting, dodge effects actually require a little thought and reaction. Quite liked it, although level grinding is old now. there has to be a better way than tedium grind till endgame balance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark</title>
		<link>http://www.avault.com/previews/neverwinter-pc-preview/comment-page-1/#comment-118247</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Mon, 11 Mar 2013 01:25:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.avault.com/?p=77389#comment-118247</guid>
		<description>So I tried to participate in the Weekend BETA, just gone by. Complete Failure. Was never able to login past the authentication screens. This was an advertised (email bombs + promotions + paid BETA test) designated weekend. 

Not giving up on this yet, Beta is Beta. Although authentication is and should be lightweight, and just working. Hope under there somewhere is a stable game engine, but after a wasted weekend - I certainly have not seen it.</description>
		<content:encoded><![CDATA[<p>So I tried to participate in the Weekend BETA, just gone by. Complete Failure. Was never able to login past the authentication screens. This was an advertised (email bombs + promotions + paid BETA test) designated weekend. </p>
<p>Not giving up on this yet, Beta is Beta. Although authentication is and should be lightweight, and just working. Hope under there somewhere is a stable game engine, but after a wasted weekend &#8211; I certainly have not seen it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chip</title>
		<link>http://www.avault.com/previews/neverwinter-pc-preview/comment-page-1/#comment-118110</link>
		<dc:creator>chip</dc:creator>
		<pubDate>Thu, 14 Feb 2013 11:10:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.avault.com/?p=77389#comment-118110</guid>
		<description>I played this, and got a cool glass mug too, at E3 last year. I actually quite enjoyed it. Even though the stats were set a little high at E3 so as not to kill the player right off the bat I actually thought the game had a real good feel.</description>
		<content:encoded><![CDATA[<p>I played this, and got a cool glass mug too, at E3 last year. I actually quite enjoyed it. Even though the stats were set a little high at E3 so as not to kill the player right off the bat I actually thought the game had a real good feel.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marco</title>
		<link>http://www.avault.com/previews/neverwinter-pc-preview/comment-page-1/#comment-118107</link>
		<dc:creator>marco</dc:creator>
		<pubDate>Wed, 13 Feb 2013 17:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.avault.com/?p=77389#comment-118107</guid>
		<description>Totally agree with psycros.</description>
		<content:encoded><![CDATA[<p>Totally agree with psycros.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: psycros</title>
		<link>http://www.avault.com/previews/neverwinter-pc-preview/comment-page-1/#comment-118106</link>
		<dc:creator>psycros</dc:creator>
		<pubDate>Wed, 13 Feb 2013 16:31:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.avault.com/?p=77389#comment-118106</guid>
		<description>YUCK.  Another MOBA masquerading as an MMO.  Pass.</description>
		<content:encoded><![CDATA[<p>YUCK.  Another MOBA masquerading as an MMO.  Pass.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
<!-- This Quick Cache file was built for (  www.avault.com/previews/neverwinter-pc-preview/feed/ ) in 0.11518 seconds, on May 17th, 2013 at 11:06 pm UTC. -->
<!-- This Quick Cache file will automatically expire ( and be re-built automatically ) on May 17th, 2013 at 11:36 pm UTC --