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Age of Decadence PC preview |
Posted in Previews on Thursday, January 7, 2010 by Alaric Teplitsky | 4 Comments »
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Publisher: Iron Tower Studio
Developer: Iron Tower Studio
System requirements: Pentium III 1000; 512 MB RAM; GeForce4 MX440 with 64MB onboard
Genre: RPG
Release date: TBA
As some of you may have heard me mention, I’ve been following the progress of a game called Age of Decadence for quite some time now. It is an independently developed RPG, which appears to be very promising. In addition to quests, different play styles, weapons, and locations, there are going to be extensive dialogue options that include the ability to use various skills during the course of conversation. What appeals to me the most is that the game will include both diplomacy and intrigue, allowing for non-violent solutions (or at least the kind of violent solutions where you get others to do the dirty work for you).
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God of War III PS3 preview |
Posted in Previews on Wednesday, November 4, 2009 by Michael Smith | 1 Comment »
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Publisher: SCEA
Developer: SCEA
Genre: Action Adventure
Release date: March 2010
As Athena dies in his arms, Kratos shouts a damning promise towards the gods of Olympus. Knowing he cannot defeat all the remaining gods alone, he uses the Loom of Fate to go back in time to recruit the Titans. God of War II ends as Kratos and the Titans scale Mount Olympus, leaving a burning and destroyed world in their wake. It is in this burning wake that God of War III begins.
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Alganon MMO preview |
Posted in Previews on Monday, October 26, 2009 by Andrew Clark | 1 Comment »
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Publisher: Quest Online
Developer: Quest Online
System requirements: Windows XP, Vista, Windows 7; 2.4 GHz CPU; 2 GB RAM; 4 GB hard-drive space; DirectX 9.0c-compatible video card; broadband Internet connection
Genre: MMORPG
Release date: October 31, 2009
From the graphicless days of Major Mudd to the emergence of Everquest (and everything in-between before World of Warcraft), I’ve given time to my fair share of MMORPGs. By saying “Before World of Warcraft,” you’d assume that I got sucked into Blizzard’s world and never went to another, but this is far from the truth. See, I’m one of those people who couldn’t get completely into WoW; all of the exclamation points, raid stories and class-nerfing patches that go along with it fall on deaf ears when conversations take a turn towards Azeroth. It’s still hard to deny the attraction, however, as it has somehow reeled me back four times despite my disinterest.
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Section 8 PC preview |
Posted in Previews on Thursday, August 20, 2009 by Alaric Teplitsky | No Comments yet »
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Publisher: Southpeak Games
Developer: Timegate
System requirements: Windows XP SP3 or Vista SP1, 3.0 ghz Pentium 4 or higher, GeForce 7800 or Radeon X1800 graphics card, 1 gb RAM (2 gb for Vista), 6 gb hard-drive space, broadband connection for multiplayer
Genre: First Person Shooter
Release date: September 2009
Section 8 is a futuristic combat game in which two teams of Angry Internet Men shoot, stab and smash the crap out of each other, all while jumping out of spacecraft without parachutes, leaping across buildings in jet-pack-powered jumps, manning tanks and bipedal war machines and generally blowing stuff up. Team 1 is called The 8th Armoured Infantry Division, affectionately nicknamed Section 8 in reference to a code used for those who are mentally unfit to serve in the armed forces. Their opponents are known as the Arm of Orion, and are some sort of insurgents.
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World of Battles MMO preview |
Posted in Previews on Tuesday, August 4, 2009 by Jason Pitruzzello | No Comments yet »
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Publisher: Focus Home Interactive
Developer: Frogwares
System requirements: Intel Pentium 4 3-ghz or AMD Athlon 3000+ CPU, 1 gb RAM, Windows XP SP2/3 or Vista, 128 mb NVIDIA GeForce 6600 or ATI Radeon X700 video card
Genre: MMORPG
Release date: Q3 2009
Strategy gamers are always looking for the next title to tantalize their brains. Whether it’s coordinating individual soldiers in combat formations or managing the creation of armies needed to subdue entire nation-states, enthusiasts crave the mental challenge of doing something more than furiously mashing buttons. Thus, it’s never a surprise when a new strategy game comes across my virtual desk, as the demand for them never seems to decline. I was intrigued to find that Frogwares, a company with a solid reputation for making adventure games, has decided to create World of Battles, which bills itself as “a free-to-play massively multiplayer online real-time wargame in a fantasy setting.”
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Hearts of Iron 3 PC preview |
Posted in Previews on Friday, July 17, 2009 by Andrew Clark | 2 Comments »
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Publisher: Paradox Interactive
Developer: Paradox Interactive
System requirements: To be confirmed
Release date: August 2009
Don’t talk to me about war. I’ve got a bulletproof vest made out of purple hearts I’ve earned, bent together with my teeth and barely sound enough to stop an incoming rubber band assault. Suffice it to say, as a soldier, battle isn’t my strongpoint; yet given the chance to set up camp in the war room, my eyes get a little wider for a moment. BattleGoat’s Supreme Ruler 2020 was my initial foray into large-scale strategy, and ever since, I’ve put a little bit more thought into every game I play. And if that’s the case, then I get to prove it with Paradox Interactive’s Hearts of Iron 3.
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Grapple Buggy XBLA preview |
Posted in Previews on Wednesday, July 8, 2009 by Michele White | No Comments yet »
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Publisher: Mommy’s Best Games
Developer: Mommy’s Best Games
Genre: Action-Adventure
Release date: Q4 2009
During my trip to E3 I was able to meet with Nathan Fouts from Mommy’s Best Games to discuss and play his next project, Grapple Buggy. Some of you might be familiar with his first game, Weapon of Choice, which won multiple awards as one of the best XBL Community games of 2008. As a follow up to Weapon, Grapple Buggy is looking to not only surpass Weapon‘s success, but to be one of the best adventure games on XBLA.
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East India Company PC preview |
Posted in Previews on Monday, July 6, 2009 by Michael Smith | No Comments yet »
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Publisher: Paradox Interactive
Developer: Nitro Games
Minimum requirements: Windows XP or Vista, 1.6 ghz Intel Pentium or AMD Athlon CPU, 1 gb RAM (2 gb for Vista), 128 mb DirectX 9.0c video card with pixel shader 2, 4X DVD-ROM drive, DirectX 9.0c-compatible sound card, 6 gb free hard drive space, DirectX 9.0c.
Genre: RTS
Release date: July 28, 2009
In the 17th century, the known world was ruled not by military might, but by trade. And the international hub of this trade was India. Fleets of sailing ships from many nations, including England, France, Spain, Portugal and Holland, criss-crossed the Atlantic and Indian Oceans transporting cotton, silk, saltpetre, tea, opium and indigo dye from India to their home ports. The trips were long and arduous, and not without danger, as piracy was rampant. Publisher Paradox Interactive and developer Nitro Games want to give you a taste of life in this fascinating time with East India Company, a real-time strategy game that puts you in the captain’s chair for adventure on the high seas.
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Trine PS3 preview |
Posted in Previews on Friday, May 29, 2009 by Michael Moody | No Comments yet »
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Publisher: Nobilis Games
Developer: Frozenbyte
Genre: Action Adventure
Release date: June 2009
A new game for the PS3 and the PC is poised to change our perception of current 2D side-scrollers. Lauri Hyvärinen and his crew at Frozenbyte are putting the finishing touches on Trine, a fantasy game that utilizes physics as a primary element of its interface.
Trine brings something new to the gameplay table. It possesses unique visual and auditory panache in a fantasy setting, but its physics-based interface is what will likely make it stand out. According to Hyvärinen, “while our physics bring neat ragdoll deaths, they also are something the player must use in order to pass various puzzles and obstacles. I think Trine brings something new to the fantasy genre of games – or to games altogether for that matter.” Physics is an essential component of the gameplay, with each puzzle requiring you to move objects such as counterweights or swings to solve them.
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All Aspect Warfare PC preview |
Posted in Previews on Sunday, May 17, 2009 by Michael Smith | No Comments yet »
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Publisher: 3000AD
Developer: 3000AD
System Requirements: Windows XP (SP3) or Vista (SP1); Pentium 4 (3.4 GHz) or Athlon 64 X2 (3.0 GHz) CPU; 1 GB RAM (2 GB for Vista); 256 MB graphics card with Shader Model 3; DirectX 9.0c-compatible sound card; Multiplayer requires LAN or broadband connection
Genre: Flight Sim FPS
Release date: June 9, 2009
More than a decade after the publication of the first game in the Battlecruiser series, developer Derek Smart and his company, 3000 AD, return to the Battlecruiser universe with its latest incarnation, All Aspect Warfare. I recently had the chance to play a beta build of the combination air combat\FPS, and what I found had me smiling and frowning in equal measure.
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Mount and Blade PC preview |
Posted in Previews on Monday, July 28, 2008 by Michele White | 4 Comments »
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Publisher: Paradox Interactive
Developer: Taleworlds
System: PC
Minimum requirements: Pentium 766 MHz or compatible processor; Windows 98/ME/2000/XP/Vista; Direct3D accelerator
Genre: RPG
Release date: September 16, 2008
Review by: Jason Pitruzzello
It is an image that has become symbolic of both gaming and literature: an armed warrior atop a horse, battling against enemies. Fantasy novels and RPGs make use of such images in their artwork, from covers to books to interior pictures, as do more historical and less fantastic medieval games and literature. Yet, when it comes to CRPGs that are set in either a fantasy or a medieval setting, we often find horses relegated to a means of fast travel, and mounted combat occurs rarely, if at all. The vast groups of armed warriors, wizards and wandering bards to be found in blockbuster games such as Oblivion and Neverwinter Nights fight and die on foot, no matter how realistic, well done or complicated the combat systems for these games are. Now, for those looking for a more comprehensive model of combat, one that puts cavalry in its rightful place, there is Mount and Blade, a new CRPG in development by Taleworlds that I have had the privilege of previewing during the past two weeks.
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Supreme Ruler 2020 PC preview |
Posted in Previews on Monday, June 2, 2008 by Michele White | No Comments yet »
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Publisher: Paradox Interactive
Developer: BattleGoat Studios
System: PC
Minimum requirements: Windows 98/ME/2000/XP/Vista with DirectX 8.1; 800MHz Pentium III or equivalent; 512MB RAM; 16MB Graphics Card; DirectX compatible Sound Card
Genre: Strategy
Release date: June 17th, 2008
Review by: Andrew Clark
Our world has a tendency to seldom work the way we want it to. Despot rulers have been known to use an iron fist to slaughter the innocent or enact an oppressive police state, fat business executives line their pockets and forget the backs they stepped on to achieve their position, and the cost of gas is just too damn high. As part of the normal populace I’ve often wondered what would happen if I could just run things for a little while. Rearrange a few expenditures; perhaps pour some funding into an experimental technology, or just blow it all on the education system. Would I be a success? And if so why stop there? What about, dare I say it, world domination?
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