The Adrenaline Vault

Home News Reviews Previews Features Forum Blogs About Us
 




Posted on Saturday, January 1, 2000 by | Comments No Comments yet


Pages: 1 2

Review by: Brian Clair

Blood & Magic is the latest installment in TSR’s popular Forgotten Realms series of computer games. Staying true to it’s fantasy roots, the game presents you with a wide range of creatures and a rich magical background. The game itself plays like a storybook, you choose which “story” you wish to play and then the game presents you with background and missions to complete. Between each mission, the story unravels a little more and each piece is presented just like a set of “flipping pages”. Unlike other games, success isn’t required – its just a branch in the story, so if you lose a mission, it’s nothing to worry about and you get to choose which side to fight for at the start of your story (effectively doubling the missions in the game).

The overall story begins with the discovery of the Bloodforges – powerful magical devices which can conjure up entire armies for whomever controls them. Of course, in the Forgotten Realms such items draw quick attention by the nobility, powerful wizards, and criminals. Soon wars begin to break out as those in control of the Bloodforges attempt to gain control of others – because just one is never enough. In the end, no one controls more than 1 of the artifacts and this is where the game begins…

Gameplay is very straightforward, you must destroy something of your opponent’s before he/she destroy’s yours. This could be a structure or just the slaying of all your followers. Which brings us to the question of just who are your followers? Simply put, they are the creatures you summon from your Bloodforge. To begin with, you summon several Basal Golems. These are automatons that can harness mana (which you use to summon creatures, cast spells, and transform creatures), fight, and be transformed into higher-level creatures. To create a higher-level creature you must control a special structure which is built on a magical foundation. You have the choice of building an: Arbor Lodge – which allows you to create creatures of the wild, like Druids; Barracks which allows you to create veteran combatants, like warriors; Crypt which allows you to summon the undead to fight for you; Runestone which allows you to summon magical creatures like Stone Golems; and Temples which allow you to summon virtuous followers, like Clerics (which can heal your troops).

The game is played in real-time so you’ve got to be able to think quickly. To help you along, the game contains a very detailed encyclopedia – which contains information on literally every game item. Areas of the game map which you haven’t explored before are shaded out so that you can’t see them. This makes exploration an important aspect of the game as you may quickly find yourself attacked by your opponent. Although the most important aspect to Blood & Magic is your Basal Golems. You use them to do everything in this game and without them your game is most likely headed for a quick end.

Pages: 1 2

Related Reviews

Related posts:

  1. Might & Magic VII: For Blood and Honor PC review
  2. Magic & Mayhem PC review
  3. Magic: The Gathering – BattleMage PC review
  4. Interplay Baseball Edition 2000 PC review
  5. Heroes of Might & Magic 2 PC review

Post a Comment


Please leave these two fields as-is:

To add an avatar image by your Avault comments head on over to gravatar.com and follow their simple sign-up instructions. When posting comments on Avault include the same email address you used to setup your free Gravatar account and the avatar you uploaded will automatically appear by your comments. Note: Avault will only display avatars that are rated G or PG.


Follow Us on Facebook   Follow Us on Twitter   Access Our RSS Feed




MOST POPULAR

MOST COMMENTS

LATEST COMMENTS
Marcus Spears on X-COM: Enemy Unknown announcedFair enough, especially considering that none of the...
psycros on Hands On with Kingdoms of Amalur: ReckoningAgree 1000% with Ian! What is it with these...
Ian Davis on Bethesda updates Skyrim for consolesAs a PC gamer, I like the longer console cycle. I used...
Vapus on Bethesda updates Skyrim for consolesOh yes .. PLENTY of life left in The P$3 and Xbox360...
Ian Davis on Hands On with Kingdoms of Amalur: ReckoningI honestly didn’t know this game was...
Marcus Spears on Crazy Machines 2 Complete PC reviewHere’s the manual (for Crazy Machines 2,...
Kromag on Falling out of love with BioWareWell, with ME3 coming out, I wonder if this bioware ban will...
psycros on Steam Workshop debuts with Skyrim modsL4D was fantastic. Didn’t like the sequel nearly...
Steve on RedMere HDMI Cable reviewWhat was the length of the cables they sent you? I’ve seen up...
Matthew Booth on Steam Workshop debuts with Skyrim modsLeft 4 Dead has a pretty healthy mod community....
Ian Davis on Steam Workshop debuts with Skyrim modsI’ve been using the Nexus downloader myself,...
psycros on Steam Workshop debuts with Skyrim modsIf you don’t want to mess with Steam...
Alaric on Ubisoft games to go dark next weekSay “NO” to drugs.
vmxa on Sword of the Stars II PC reviewI dislike the tech tree in the original. It was impossible to...
psycros on Sword of the Stars II PC reviewI’d argue that the original SOTS, while playable, was...

 
To the Top
QR Code Business Card