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	<title>Comments on: Cryostasis PC review</title>
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		<title>By: Marcus Spears</title>
		<link>http://www.avault.com/reviews/pc/cryostasis-pc-review/comment-page-1/#comment-98169</link>
		<dc:creator>Marcus Spears</dc:creator>
		<pubDate>Tue, 25 Aug 2009 06:55:17 +0000</pubDate>
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		<description>Another problem that I had is that occasionally the screen would start jumping up and down like my character was on a tiny pogo stick, making some areas of the game much harder to navigate than they should have been.  Crouching would stop the jumping, as long as you stayed crouched, but then of course you move incredibly slow, and you had to occasionally un-crouch to see if it stopped jumping (it seems to be only certain areas / surfaces that caused this effect).  I&#039;m not sure if this is just a problem I had or not; a quick search of the Internet doesn&#039;t show anyone else with this problem, but a more thorough search might turn up something.

It did have a lot of nice touches, though... like the way the corners of the screen would start to fog up when you were getting cold, or the incredibly detailed textures of the ice on the walls of the ship (at least when you got up close).  Cryostasis had potential, but fell just short... a more coherent story would have been a BIG help.  (This seems to be a consistent problem with most, but not all, Russian-designed games; the story is often vague at best, incoherent at worst, at least to Westerners like me.)</description>
		<content:encoded><![CDATA[<p>Another problem that I had is that occasionally the screen would start jumping up and down like my character was on a tiny pogo stick, making some areas of the game much harder to navigate than they should have been.  Crouching would stop the jumping, as long as you stayed crouched, but then of course you move incredibly slow, and you had to occasionally un-crouch to see if it stopped jumping (it seems to be only certain areas / surfaces that caused this effect).  I&#8217;m not sure if this is just a problem I had or not; a quick search of the Internet doesn&#8217;t show anyone else with this problem, but a more thorough search might turn up something.</p>
<p>It did have a lot of nice touches, though&#8230; like the way the corners of the screen would start to fog up when you were getting cold, or the incredibly detailed textures of the ice on the walls of the ship (at least when you got up close).  Cryostasis had potential, but fell just short&#8230; a more coherent story would have been a BIG help.  (This seems to be a consistent problem with most, but not all, Russian-designed games; the story is often vague at best, incoherent at worst, at least to Westerners like me.)</p>
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