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Publisher: Namco Bandai
Developer: From Software
System requirements: Windows XP/Vista/Win 7, 3.0 GHz Intel Core2Duo E6850/AMD Phenom II X2 545 or better CPU, 2 GB RAM, GeForce 9800 GTX/Radeon HD 4870+ or better graphics card, DirectX-compatible sound device, DirectX 9.0c, 8 GB hard-drive space
Genre: Adventure
ESRB rating: Mature
Release date: Available now
My console colleagues have had a lot of good things to say about Dark Souls. It’s been praised for its difficulty, its multiplayer, and its terror-inducing gameplay. While games such as Skyrim are designed to be friendly to new players and scale their difficulty in a variety of ways, Dark Souls does nothing of the sort. It’s unabashedly designed so that even trash pulls are an exercise in playing your A game. Now that it’s been ported to PC (and dubbed the Prepare to Die Edition), we can play the game in its entire splendor with our favorite custom rigs. And I have to say that the game lives up to its hype in terms of difficulty and game design, but was ported in a way that makes no sense, disappointing and frustrating me to no end.
The premise of Dark Souls is that you are one of the Undead, who, instead of mindlessly shambling around like a zombie, is on a quest to fix the broken world in which you lived. As you defeat enemies, you collect souls and humanity (along with loot). Humanity can be used to turn you fully human, granting substantial benefits, while souls are spent like experience points to increase your powers. True to the game’s desire for increased difficulty, dying makes you fully Undead again, and you drop all souls you were carrying. If you die again before reaching your bloodstain (you don’t even get a corpse), you lose it all. And every time you rest at a bonfire or die, all non-boss enemies respawn. This means you can farm enemies to regain lost souls and humanity, but it also means that dying far away from a bonfire results in a dangerous trek back to your bloodstain, one you’re not even guaranteed to survive. And if you die near a boss, well, let’s just say you should spend all of your souls before such an encounter or you’ll be very sorry.
Dark Souls is a gritty fantasy universe, so magic, melee combat and archery are all in the game. The combat is complicated enough so that even fighting with a sword requires you to use more than two brain cells. And magic is not generic in any sense. Most characters can only cast a very limited number of spells/miracles before they need to rest at a bonfire. Offensive casters can’t just nuke everything in sight, and defensive casters/healers can’t just turn into self-healing machines of death. Starting characters might only be able to cast a single spell eight times before needing to rest at a bonfire. Since non-boss enemies respawn when you rest, you have to budget your resources carefully as you wander around accomplishing your tasks. And your enemies have no such restrictions most of the time, so you can’t camp the AI and wait for it to waste its arrows, spells or bombs. There are varied environments in which to fight, and they’re all rendered fairly well. But considering the game’s difficulty, most environments aren’t there for you to gawk at. They’re there for you to fight in, and I can tell the designers put some real effort into level design. While the AI isn’t super bright, most encounters are set up to take full advantage of high spots, dead falls, walls, ladders and cover. In most cases, the AI doesn’t just run at you on a piece of terrain, but is instead hiding out, partially out of view, or snaking around a corner in an area where you can’t maneuver well. And most bosses, while vulnerable to the environment in some ways (I dropped one off a ledge), are also set up so that they can’t or won’t move into terrain where you have the advantage. Each fight is interesting in terms of actual combat, not just swarms of enemies trying to overwhelm you with numbers and stupidity.
Before going into detail as to why I’m disappointed with what should have been a good niche game for PC, I need to be upfront and tell you that Dark Souls requires Games for Windows Live. It saves your progress constantly to your online profile, so you have to be logged in constantly to play (I had the Steam version, so this might not be the case in other versions). Thus, no access to the Internet means no gameplay. And if you hate Games for Windows Live, then you’re out of luck. It also has a weird effect on multiplayer. It seems as if Dark Souls uses a kind of cloud-based peer-to-peer setup. Even if you’re not actually in a multiplayer game, others who are in your part of the cloud are sometimes visible as ghosts, and you can leave messages for one another scrawled on surfaces (a nice touch). So, the good news is that anyone eager for multiplayer will find it incredibly easy to get hooked up with people. The bad news is that you have no choice but to be online and available for multiplayer. Anyone with the right faction or items can invade your game and attack you in PvP, whether or not you want to avoid such engagements. Wandering around the Undead Burg (a starter area), I got griefed by someone who invaded my world and then pinned me against a wall. They were much more powerful than me, so I couldn’t really kill them, but they wouldn’t kill me right away and be done with it. So, I just sat there for 10 minutes, unable to move around or do much of anything while this idiot behaved like a jackass. While it’s not technically an MMO, you don’t really have a choice about participating in the multiplayer parts of the game.
That sort of thing is an annoyance, but what shows me that Dark Souls was ported on a shoestring budget are the amenities. Much has already been made about the graphics issues and the post-release fixes of them, but I was incredibly disappointed that the game, as dark and well-designed as it is, looks so “meh” on my PC no matter what settings I change (few that they are). Then there’s the controller issue. The game’s page on Steam says that a controller is “strongly recommended,” but they should have said, “an Xbox-compatible controller is required.” The mouse-and-keyboard controls are so bad as to make me wonder why they exist at all, and the menus are garbage whether you have a controller or not. If you use a controller, then combat will be entertaining, but Dark Souls never escapes looking and playing like an emulator of a console. While Skyrim was clearly designed with consoles in mind, on PC it didn’t feel clunky in the interface or out of combat. Dark Souls never felt completely comfortable to me, even while I was delving into the deeper areas or contemplating new character builds.
So, should you play it? I had considered preparing a longer rant about the game’s problems and perks, but I think I can boil its entertainment value down into a succinct set of criteria. Are you very proficient with a controller? Do you like Games for Windows Live? And are you looking for a deviously difficult game whose menus and interface are just transplanted from a console? Then you should consider picking up a copy of Dark Souls: Prepare to Die Edition. If not, then give this game a miss. Only frustration and anger await those who think this game was designed for hardcore PC gamers, and that’s too bad. With a better port, this game could’ve been brilliant on PC, had it taken full advantage of what the PC has to offer. As it stands now, it’s mainly a niche game for a small subset of PC players.
Our Score: 
Our Recommendation: 
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“While it’s not technically an MMO, you don’t really have a choice about participating in the multiplayer parts of the game.”
I have read quite a lot of info and reviews about this game because I was tempted to buy it, but you are the first one mentioning this clearly.
For me this is therefore a definite NO buy.
The fact that it is a bad port might not have kept me away from this game, but this sure will.
I 2nd Argos’ comment. I’ll wait when it becomes $5. No rush for me as my steam backlog is huge…
This game could have a native PC version that works beautifully and PvP could be totally optional and I still wouldn’t play it. What possible fun is to be gained from masochistic difficulty and recovering the same ground over and over? I love a truly challenging game but this sounds like its only going to appeal to the ultra-hardcore, bloodshot-eyed 15-yr old Dew addicts (or those who love grinding the same MMO instances day after day – typically the same crowd).
@Argos: he didn’t mention it ” clearly”, he mentioned it “wrongly”, which is a different thing.
In fact he is completely wrong, which also makes him unprofessional and incompetent for his job.
You can play offline without multiplayer features on OR you can play online and stay “hollow” to avoid interactions with other players.
Oh, and @psycrios: you clearly have no clue of what are you talking about.
Being challenging without never being unfair is exactly what this game excels in.
There isn’t any kind of “masochism” involved and the game is perfectly manageable by anyone who isn’t mentally or physically impaired.
This is the screen I got when I tried to sign out of Games for Windows.
http://i162.photobucket.com/albums/t276/paelian/DATA2012-09-1702-08-31-41.jpg
It says I can’t save my progress if I’m not signed in. There’s no real indication that the saves are local. The documentation is kind of sparse, so when faced with this screen, it seems I have few options.
@Tuco
Thank you very much.
That is important information for someone who avoids online multiplayer like the black plague.
@psycros
I have heard a lot of good things about this game.
I understood it is indeed very difficult, but in a very positive, stimulating way.
But no game is for everyone of course.
I, for one, am very curious after all I have heard.
The fact that it is a bad bare bone port is very disappointing though.
Only 2 days after the game released a ‘modder’ produced a mod to enhance the graphics to be more appropriate for current day gaming pc’s, something the creators of the game were unable (or even unwilling) to do during all the months they worked on this port.
By the way, burdening this game with the awful GFWL is another HUGE mistake.
It is like the creators of the game do not want us to play it.
Perhaps they do not know of the incredible aversion for GFWL that is common amongst PC gamers.
For the record you don’t need to be online to play this game, nor does it enforce online interaction if you don’t want it to.
Yes the only good thing about Windows live is that you can create and use offline profiles.
Im assuming thats what Zam Zam is making reference to. that being Said. Windows live is still as usless to me as a gamer today, as it was in its inception. Steam i tolerate, but only because it works.. and though i might have to tag the internet now and then to update it, Lets me play all my content offline.
I was wondering if you ever considered changing the layout
of your site? Its very well written; I love what youve got to say.
But maybe you could a little more in the way of content so people could connect with it better.
Youve got an awful lot of text for only having 1 or 2 images.
Maybe you could space it out better?
I wonder what’s the combat like? could you list a few games that have similar combat mechanics? is it like severance blade of darkness? does it have combos? how do you perform a combo? is it like devil’s may cry? or is like severance? :p
one more thing… can you jump in the game? do you do some wall run, or climbing? or any acrobatic moves?
additionally, can you grab, throw, kick, headbutt, and use shield to bash enemies? can you behead your enemies, or cut limbs off?
do you need to lock on to enemies? or they just auto locked?
It’s actually quite unique, but you can think about it like some mix between Severance, Risen and Monster Hunter Tri.
You don’t have a big amount of combos, it’s more about positioning and knowing the attack pattern to every enemy to exploit it.
On top of that, the interesting thing is how every single weapon in the game has its own unique “moveset”, which can change significantly how to use them in battle.
thank for the comment, tuco. did not play risen and hunter tri, so no clue what those feel like…
i watched some pvp on youtube, those duels reminded me of Rune somehow…
looks like a game I’d like. but bad pc port is kind sad…
@Tuco: you clearly have no reading comprehension. A toddler could tell from my post I haven’t played the game. But by all means, keep insulting people randomly on forums and pretending your a “l337″ game master – I’m sure its where you gain the majority of your self-worth.
@psycros: I’m not sure how stating that you don’t know what you are talking about should be counted as “insulting”. Especially when it’s obviously the truth.
Beside, exactly because it’s obvious that you didn’t played the game, it’s not clear why you felt in the right position to make quick and hasty judgments about the challenge it offers and the people who enjoy it.
Try to re-read your post. You stated, in this exact order:
“I still wouldn’t buy it”,
“It’s for masochists”,
“It’s for bloodshot-eyed 15-yr old Dew addicts”,
“It’s for MMO addicts who love to grind”.
Not a single one of your statement is accurate or even remotely resembling the truth, for what that matters.
Next time you can try to be less quick in spouting your ******** and then you can be assured you won’t be called out or mocked for it.
@Tuco: you also fail at being either clever or relevant. Every review of the game (and I’ve now read a few) bears out every single point I made – and at the time I was talking in strictly theoretical terms. But hey, keep being an ass online if that’s what it takes to feel like you matter. The rest of us see you for what you are and couldn’t care less about your psychosis.
Oh well, what can I say?
Keep being over-defensive, calling for support (“the rest of us”, really?) and insulting people randomly if that’s what floats your boat.
Just admitting that you were talking out of your ass could have been simpler, but maybe that’s just me.
And no, competent reviews don’t “bear every point you made”, but that’s even because you didn’t make any point (beside a false statement about the “unfairness” of the game), you just took your chance to be childish and badmouth people who like this product.
LOL!! Wow, you’re the poster boy for transferral. “Overly defensive”? This from the guy who can’t handle the fact that someone dared to “badmouth” people who enjoy a game – oh, except I didn’t, did I? You drew first blood, as anyone with eyes can see, but obviously that not how it went down in the world that exists only in your own messed up head. You’re not even worth my indifference. Have a nice non-life, prick. /thread
Wow is Psyc just dumb or is he trolling?
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