System requirements: Windows 2000/XP/Vista, 1.2 GHz or equivalent CPU, 512 MB RAM, 2 GB free hard-drive space, 64 MB DX9-compatible video card, DX8.1-compatible sound card
Genre: First Person Shooter
Release date: Available now
Imagine you’re walking alone in a dark, abandoned building with blood smeared on the walls. You can barely see and your flashlight battery is about to run out as you hear things that are not human all around you. Hearing your squadmate’s gunshots and screams in the background makes you want to crawl into a ball and hide from this nightmare. Tripwire Interactive lets you experience this horror from the comfort of your PC in Killing Floor.
You are part of a squad that is sent in to kill zombies. These zombies are “Specimens” from a secret government cloning project that has gone horribly wrong. The machines that cloned these specimens were never shut off, sending the undead running across England. These monsters range from mindless naked humans to bigger ones with chainsaws for arms.
Killing Floor is a first-person shooter with survival horror elements. The missions are set in various locations, from a decimated London to a creepy, abandoned farmhouse. Every time you kill a monster you get experience points and eventually gain levels and unlock perks, character-specific abilities such as Field Medic, Support Specialist, Sharpshooter, Commando, Berserker (melee) and Firebug.
Killing Floor gives a survival horror fan like me a reason to smile. The perks system gives each player a unique skill set for each game. Your squad has to work with your perk abilities to survive. This sometimes means you’re the guy who has to weld a door shut so your squad can focus on another door. Occasional darkness and a limited-use flashlight help to give the game a good horror sense. It’s really easy to be surrounded and eaten when you don’t work as a team, which adds a lot of suspense.
There is one thing I really didn’t like about this game. About once or twice during each wave it goes into a slow-motion mode for a few seconds. I feel that this takes away from the game; sometimes I’d be running to heal a squadmate and the slow motion would kick in. This is an unnecessary feature that should be removed.
Killing Floor is a game that’s a little bit different every time you play it. This variety is sure to be enhanced by the future DLC packages planned by Tripwire. If you enjoy first-person shooters or survival horror games, I see no reason why this game shouldn’t be part of your collection.