The Adrenaline Vault

Home News Reviews Previews Features Forum Blogs About Us
 




Posted on Sunday, April 6, 1997 by | Comments No Comments yet


Pages: 1 2

Review by: Jim Brumbaugh

Published: April 6, 1997

The concept is oh-so simple: change all the playing pieces on the board to be of the same color. But, if you are playing Lights Out 3D, making that happen is not such an easy task.

The “Classic” game is played on a square matrix with dimensions of either 5×5, 6×6 or 7×7 squares. A playing piece appears in every square, and is one of two different colors/shapes. By clicking the mouse over one of the playing pieces, it changes from “lit” (one shape/color) to “unlit” (the other shape/color). However, the four playing pieces adjacent to the one that is clicked will also change shape/color, which is what makes the game difficult and challenging. A menu selection determines whether the four pieces in an adjacent cross pattern (+) or the four pieces in an adjacent diagonal pattern (X) are the ones which change shape and color with the piece that is clicked.

The player judges the success of his solution by comparing the number of steps he has made to the “Optimal Number Of Steps” displayed on the game screen. If the player has taken more steps than the optimal number indicated, then there is a better solution to be found.

In addition to the Classic game, there are five other solo variations which can also be played. “Lit Only” has the requirement that only lit pieces can be clicked upon. In “Toggle,” the player must alternately click on a lit piece, and then on an unlit piece. The “Looping” variation alters the game by allowing for the pieces on the opposite edge of the matrix to change, when changing the color of a piece near one edge of the matrix. This sort of change would normally be blocked by the matrix edge. For “Lights In,” the player is required to reproduce the lit pattern of a smaller matrix on the larger matrix. In the “3 Color” variation, the lights change from blue to green to red, adding a further complication to the mix.

All the variations mentioned above are one-player games. A couple of them have only certain matrix sizes upon which they can be played. Most of them also allow the player to choose the order in which puzzles are displayed: “Pre-Programmed” mode displays the puzzles in a pre-determined, increasing level of difficulty order, while “Randomized” will randomly display all available puzzles with the same Optimal Number Of Steps as the last one that the player solved. Certain games also keep track of a score for the player, with a certain number of points per step credited when a puzzle is solved in no more than the Optimal Number Of Steps, and penalty points for every step taken beyond the optimal number.

In this product, there are two-player games provided as well. In “Fliput,” the object is to have the greatest number of pieces of your color on the board at the end of the game. Each player is allowed 32 “puts,” which is simply putting one of his color of game pieces on the board. Each is also allowed 22 “flips,” which is a move that is made when a player’s game piece is surrounded crosswise (+) by four game pieces belonging to his opponent. By clicking on the piece that is surrounded, all five pieces change to the opposite color. Each piece can be flipped only once, but a piece can change colors multiple times if adjacent pieces are flipped. This variation can be played against another human opponent or against the computer. The “2 Players” option allows for two people to work together to change all the pieces on the board to unlit. A player selecting the next move in the software’s pre-programmed optimal path will score points; a player making an incorrect move will score no points for that move. Once the puzzle is solved, the player with the highest score wins.

A player can also design a puzzle of his own, and input it to the game. In addition, a “Statistics” screen keeps track of the scores the player achieves in each variation of the game, and hints are available for most variations. An interactive tutorial is also provided, which will help the new player to become familiar with the concepts of the game.

Pages: 1 2

Related Reviews

Related posts:

  1. Scrabble PC review

Post a Comment


Please leave these two fields as-is:

To add an avatar image by your Avault comments head on over to gravatar.com and follow their simple sign-up instructions. When posting comments on Avault include the same email address you used to setup your free Gravatar account and the avatar you uploaded will automatically appear by your comments. Note: Avault will only display avatars that are rated G or PG.


Follow Us on Facebook   Follow Us on Twitter   Access Our RSS Feed




MOST POPULAR

MOST COMMENTS

LATEST COMMENTS
psycros on Hands On with Kingdoms of Amalur: ReckoningAgree 1000% with Ian! What is it with these...
Ian Davis on Bethesda updates Skyrim for consolesAs a PC gamer, I like the longer console cycle. I used...
Vapus on Bethesda updates Skyrim for consolesOh yes .. PLENTY of life left in The P$3 and Xbox360...
Ian Davis on Hands On with Kingdoms of Amalur: ReckoningI honestly didn’t know this game was...
Marcus Spears on Crazy Machines 2 Complete PC reviewHere’s the manual (for Crazy Machines 2,...
Kromag on Falling out of love with BioWareWell, with ME3 coming out, I wonder if this bioware ban will...
psycros on Steam Workshop debuts with Skyrim modsL4D was fantastic. Didn’t like the sequel nearly...
Steve on RedMere HDMI Cable reviewWhat was the length of the cables they sent you? I’ve seen up...
Matthew Booth on Steam Workshop debuts with Skyrim modsLeft 4 Dead has a pretty healthy mod community....
Ian Davis on Steam Workshop debuts with Skyrim modsI’ve been using the Nexus downloader myself,...
psycros on Steam Workshop debuts with Skyrim modsIf you don’t want to mess with Steam...
Alaric on Ubisoft games to go dark next weekSay “NO” to drugs.
vmxa on Sword of the Stars II PC reviewI dislike the tech tree in the original. It was impossible to...
psycros on Sword of the Stars II PC reviewI’d argue that the original SOTS, while playable, was...
Atomic.Bitch on Ubisoft games to go dark next weekSorry dudes – the bitch has to speak out in...

 
To the Top
QR Code Business Card