The Adrenaline Vault

Home News Reviews Previews Features Forum Blogs About Us
 




Posted on Saturday, March 7, 2009 by | Comments No Comments yet


Publisher: Genius Products
Developer: inXile Entertainment
System: PC
Minimum requirements: Windows XP; 2.0 GHz CPU; 2.0 GB hard drive space; Nvidia GeForce MX 4400 w/64 MB RAM; DirectX 9.0c
Genre: Puzzle
Release date: Available now
Review by: Andrew Clark

Picture from Line Rider 2: Unbound PC reviewAs many of us come to realize early in our childhood, sledding can go from a fun wintertime outing to a six-week stint in a cast in two seconds flat. A hill’s steepness can be misjudged halfway down, or in some cases our passenger sees fit to rock the boat and capsize the sled, turning it into an uncontrollable projectile that scatters bodies in its wake. Whether for fun or for injury, Line Rider 2: Unbound seeks to capture that feeling of a York Peppermint Patty and give us the sensation, over and over again.

LR2, like its Flash predecessor, is a physics-based puzzle game in which you must draw a series of lines with different properties for the sled-bound character, Bosh, to use as a track. While the original title was considered more of a “toy” and had no actual goals or conclusion, LR2’s story mode has both; tasking the player with designing a track that’s not only safe for Bosh, but also allows him to achieve a series of goals and collect coins on his way to the finish line. There’s a catch, though: each track can only be edited in certain spots called draw regions. This restriction forces you to combine different line types, tweak angles and play the track over and over again until a suitable solution can be found. It might sound tedious, but the thrill of success and the unlockables that accompany it are enough to keep you playing. I felt such accomplishment after my sledder finally hit an angle I drew just how I imagined he would when I drew it. Conversely, it was just as frustrating when I had worked my way through a level only to be stumped, forcing me into an intense trial-and-error session. I’ll give it to inXile, though; they did a fine job of incorporating the puzzle elements, and track designer TechDawg should be commended for the wonderfully devious designs.

Picture from Line Rider 2: Unbound PC reviewWhile story mode has its merits, Freestyle is what made the first game such a hit. Freestyle is a mode that allows the player to concoct twisting, dipping Matterhorns of fun and share them online with other Line Rider players. In Freestyle, all of your twisted fantasies come to life through the aid of robust creation tools that allow you to create lines that speed you up, slow you down, bounce you, disappear, or explode on impact. Basic creation is easy enough, but I had a few problems getting lines to connect properly or face the correct direction. This caused trouble not only for me, but for Bosh as well, sending him to his untimely death on many occasions. I soon found out that the line’s direction is based on which way it is drawn. Aside from this minor problem, Freestyle is worth the purchase price by itself, and can become a deeply rewarding experience in the right hands.

Overall, I’d say a celebration is in order. Line Rider 2: Unbound does a fine job of incorporating puzzle elements in what started out to be nothing more than an experiment in Flash-based physics. It leaves the player with a feeling of achievement in just about every mode. My advice is to seek out the original game if you haven’t played it already, and if you ache for more, this might just be the lift ticket for you.

Related Reviews

Related posts:

  1. Front Line Fighters PC review
  2. Silent Line: Armored Core PS2 review
  3. FreeStyle Street Basketball lives up to its name
  4. FreeStyle Street Basketball available for the PC
  5. Marble Drop PC review

Post a Comment


Please leave these two fields as-is:

To add an avatar image by your Avault comments head on over to gravatar.com and follow their simple sign-up instructions. When posting comments on Avault include the same email address you used to setup your free Gravatar account and the avatar you uploaded will automatically appear by your comments. Note: Avault will only display avatars that are rated G or PG.


Follow Us on Facebook   Follow Us on Twitter   Access Our RSS Feed




MOST POPULAR

MOST COMMENTS

LATEST COMMENTS
Vapus on Bethesda updates Skyrim for consolesOh yes .. PLENTY of life left in The P$3 and Xbox360...
Ian Davis on Hands On with Kingdoms of Amalur: ReckoningI honestly didn’t know this game was...
Marcus Spears on Crazy Machines 2 Complete PC reviewHere’s the manual (for Crazy Machines 2,...
Kromag on Falling out of love with BioWareWell, with ME3 coming out, I wonder if this bioware ban will...
psycros on Steam Workshop debuts with Skyrim modsL4D was fantastic. Didn’t like the sequel nearly...
Steve on RedMere HDMI Cable reviewWhat was the length of the cables they sent you? I’ve seen up...
Matthew Booth on Steam Workshop debuts with Skyrim modsLeft 4 Dead has a pretty healthy mod community....
Ian Davis on Steam Workshop debuts with Skyrim modsI’ve been using the Nexus downloader myself,...
psycros on Steam Workshop debuts with Skyrim modsIf you don’t want to mess with Steam...
Alaric on Ubisoft games to go dark next weekSay “NO” to drugs.
vmxa on Sword of the Stars II PC reviewI dislike the tech tree in the original. It was impossible to...
psycros on Sword of the Stars II PC reviewI’d argue that the original SOTS, while playable, was...
Atomic.Bitch on Ubisoft games to go dark next weekSorry dudes – the bitch has to speak out in...
RavnosCC on Nuclear Dawn PC reviewIt really is that much fun on a good server, which isn’t too...
Gravey on Nuclear Dawn PC reviewThe exception to that Psycros is of course Blizzard lol. They seam to...

 
To the Top
QR Code Business Card