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Publisher: Jowood
Developer: Provox Games
System: PC
Minimum requirements: 2.0 GHz Pentium 4 or faster processor; 768 MB RAM; 3 GB hard drive space; DirectX 9.0c or higher; DirectX 9 compatible video card; 16-bit sound card; Windows 2000/XP/Vista
Genre: Space combat simulation
Release date: Available now
Review by: Zac Grantham
Constantly rumored to be extinct, space combat sims are a rare breed these days. Yet, Space Force: Rogue Universe aims to change the fortune of recent games that were over-hyped and delivered less than promised. Boasting a wide variety of ships, weapons and races, as well as an incredible graphics engine, the entire galaxy is your playground as you choose what to do, from creating a formidable trade empire, to becoming an intergalactic diplomat, to turning your laser cannons against everyone as a widely hated space pirate.
Space Force 2 can be played in either of two modes– Story mode or Free mode. In Story mode, you follow Jim Anderson, an EMD pilot trying to find his lost sister. You watch as Jim’s father is killed in space while Jim and his sister are still children. Fast forward a number of years, and the siblings have grown apart. When Jim hears troubling news concerning his sister, he knows he must do whatever it takes to find her and make her safe. However, you can follow the story arc at your leisure while dabbling in any of the other elements the game offers. Free mode is exactly as it sounds: you are free to simply explore the galaxy, trading goods, fighting battles and accepting side quests while making both friends and enemies. This open-ended nature allows you to enjoy Space Force 2 however you see fit.
If you decide to forgo the story and play in Free mode, you start by choosing to be a combination of the game’s 10 different races and nine professions. This is the only way to get to play as a race other than the EMD, such as the insects known as the Collective. The choice of your race affects your starting ship and standing among the other races. The profession you choose will either help with your initial ship and cargo or give small bonuses throughout the life of your character.
Much of the fun of space sim games is, of course, the illusion of being in space. The thrill of seeing huge glowing stars, rotating space stations and other vessels is usually at the core of any decent space game. The graphics engine of Space Force 2 renders all of these cosmic wonders in real-time and with an impressive number of frames per second, even on modest hardware. The colors are vibrant and the lighting of the stars is spot on. The attention to detail goes all the way down to the smallest asteroids which bounce off your ship as you travel. Additionally, an elaborate physics engine makes all aspects of this outer space world seem realistic. As an example, when a ship explodes, it produces a noticeable blast wave that will throw your ship for a loop if you’re caught in its path.
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I LIKE THIS GAME
768MB RAM is a minimum requirement? That sounds rather hefty to me.
Yep, I’m looking at the box right now and it says 768MB of RAM for the minimum. I assume that is because it preloads a ton of stuff to make the actual travel in spaceseamless.
768MB is a very small amount of RAM these days. It’s an even smaller amount when you consider other memory technologies, like flash memory or hard drives.
Perhaps that means it’s only a large amount to those who have to undergo a major system upgrade in order to get additional ram. I refer to ddr2 ram versus ddr standard. That and for some of us mere mortals, a relatively small amount of money, say $150 AU for 2 gigs of ram is still hefty on it’s own, ignoring the other requisite hardware.
Great review. I was thinking about buying this game, but now I’ll check around for another!
I got very excited about Dark Star One, which sounded very similar to this game, however I ended up binning it because of the very poor stability (game crashes), and even worse, terrible responsiveness and configurability of joystick controls. What’s the point of having a nice force feedback 3D extreme pro evo whatsit joystick if the games they are best suited for don’t even allow you to customise axes or configure deadzones?
Is it the same story with this game?
Yes my evo pro works great w/ a minor tweek to the config file.
Yes the game goes on and on and on…. but in general about one of the best space combat sims I have seen in a long time, that isnt $15 a month to play. Also there are a few out there that have made some game modifications to make it work on lans, and internet play is next !!!!!!
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