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TIMESHIFT PC review   Page 1 of 3
Posted on Wednesday, November 14, 2007 by | Comments 7 Comments


Pages: 1 2 3

Publisher: Sierra Entertainment
Developer: Saber Interactive
System: PC
Minimum requirements: Pentium 4 2 GHz or equivalent; 1 GB RAM; Windows XP or Vista
Genre: First-person shooter
Release date: Available now
Review by: Bob Mandel

Picture from TIMESHIFT PC review This holiday season is chock full of first-person shooters for the PC. How many times do you see games the quality of Bioshock, Painkiller Overdose, Orange Box, Call of Duty 4, Crysis and Blacksite: Area 51 all being released in such close proximity to each other? Of course, that’s not even considering non-PC blockbuster releases such as Halo 3. In the midst of this embarrassment of riches, Sierra Entertainment has published Saber Interactive’s TIMESHIFT (released on the PS3 and Xbox 360 as well as on the PC). Can TIMESHIFT stand up to its competition?

The story in TIMESHIFT rings very familiar. You play as a mysterious physicist doing research on a special suit — originally developed for time jumping — under a former physics professor named Aiden Krone. After an explosion in the lab, the unscrupulous Krone steals a prototype of the suit and flees to a different spot in the time-space continuum; you grab the other prototype and race after him. You find yourself in an era reminiscent of the 1930s, characterized by violent turmoil between the dictator Krone, who’s commanding a large army, and a valiant resistance movement called the Occupants. As you progress, cutscenes move the story forward. In retrospect, the plot is both disjointed and peripheral, and could’ve been more novel and fleshed out.

Picture from TIMESHIFT PC review The largely linear level design is enjoyable, but again, not especially innovative. You’ll often find yourself navigating stark corridors looking for buttons or levers that open passages, although to a certain degree, that’s balanced with more open and expansive areas. The action takes place in diverse locales, including rundown streets and warehouses, armaments factories, and construction sites within urban settings. While you move about mostly on foot, on a few occasions, you can ride around in a Quad ATV or fly in a really exciting, massive zeppelin, obliterating foes from on high. As you move forward, you’ll face an endless array of armored enemy military units. Nothing you encounter is startling, although your journey across 24 combat missions is a pleasurable one.

The central feature of TIMESHIFT is your ability to manipulate your time powers, which includes slowing down, stopping and reversing time. While slowing down action using “bullet-time” has become commonplace in first-person shooters, here, the time dynamic is much more fully exploited. If you slow down time, you can easily mow down distant enemies with sniper fire or readily escape from a tight situation. Stopping time allows you to snatch weapons from your foes and then watch their fright and confusion when time starts up again, place grenades in the pockets of your enemies, shoot your adversaries with volatile arrows and then watch their explosive demise, or mow down several opponents with head shots before they can dodge the bullets.

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Related posts:

  1. TimeShift demo available via Xbox Live
  2. Exclusive TimeShift screenshots

This Comments RSS Feed 7 Comments:

Mario | November 16th, 2007 at 5:54 AM Permalink to this Comment

TimeShift is one awesome game. I just got the retail version, but did play and finish the demo and was very impressed with it.

IceDragonIDGN | November 21st, 2007 at 2:12 PM Permalink to this Comment

You neglected to mention what a pain the game is to get it to run properly on a PC with SLI. I wrote about that aspect of the game on my web site. I really wish PC reviews would include “install” along with all the other aspect of the ratings. Sometimes even good games aren’t worth the trouble.

For those of you still having issues getting Timeshift to run on the PC (/w nVidia hardware) here’s the trick.
1) disable SLI
2) download the 163.71 nVidia driver (it’s in the archives)
3) download the latest direct X from Microsoft’s web site.

Don’t ask how long it took to figure out those combinations, especially since the game keeps telling you to download “beta” drivers that goof everything up for many of us.

Hope that helps,
IceDragon

Nick | November 22nd, 2007 at 10:48 PM Permalink to this Comment

To say the game is linear is to grant it to much credit. A cross-bow for sniping…a physicist as a hero…hmmm…

I’d rather play Half-Life Episode 2

Justin | November 26th, 2007 at 9:03 AM Permalink to this Comment

Could not agree more nick. I bloged about this game and called it HL2 (physicist hero) meets Max Payne (Bullet time= play, stop reverse time) and they buy a Nano Suit (sorry erm time suit)

that said I did enjoy it. Taught it looked good and the combat was very close quarters and intense! Would not pay full price for it tho, will buy it when it comes down in price.

go Gordon!

Richard | November 28th, 2007 at 10:11 PM Permalink to this Comment

Mine runs like a champ! 2560 resolution, an NV 8800GT, A core 2, 2.4Ghz, and 2 gigs of fairly fast PC 6400 ram.
The game is sweet. It has a nice long single player (22 hours on Elite) and I’ve been having lan parties with my pals–with amazing configs on the multiplayer. This is a sleeper hit and I think it’ll be evergreen as heck. Check out the Parallax and Normal Maps with all the dynamic shadows. It’s even more fun when you turn off the gore and juggle the heck out of your enemies. I got one up about five hundred feet. I hear there are five new maps coming. Can’t wait. Bob… You gave it a fair review. Check out some who reviewed the game without even playing MP (GamePro–and laughed about it, as if that’s not about half a game when done right.)
Richard
–PS. To heck with Gordon. He’s five years aged, the tech is dated, and they had to include a little puzzle toy written by a student? There was nothing new there–and it was more linear than TS by a wide margin. At least in TimeShift you can play with or without the time powers and change them up for serious variation.

Mike | November 29th, 2007 at 12:21 AM Permalink to this Comment

Why does every know-it-all think that if an FPS has elements of other games that a) it is a ripoff and b) that this somehow makes it bad? The HL2 comments are just plain stupid and are made by people who clearly know nothing about games. Oh yeah, that and the inane FEAR comments that pop up. What FPS (including the apparently vaunted HL2) doesn’t borrow from other games?

TimeShift is fun in its own right – innovates more than Ep. 2 and COD4 and looks and runs great.

afiq | December 18th, 2007 at 7:25 AM Permalink to this Comment

can my notebook can play timeshift??
mine is graphic medi accelerator 950
intel centrino

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