The Adrenaline Vault

Home News Reviews Previews Features Forum Blogs About Us
 




Posted on Tuesday, September 8, 1998 by | Comments No Comments yet


Pages: 1 2

Review by: Pete Hines
Published: September 8, 1998

Banking on a hope that fans of Total Annihilation (TA) are still thirsty for more of the same, Cavedog recently released an expansion with new maps, missions, and scenarios called TA: Battle Tactics (TABT). If you had to use one word to describe TABT, it would be “more.” If you had two more words, they might be “so what?” It’s a good question and one that we’ll look at further. Are all of the maps and missions worth your hard-earned money? Let’s first look at what you get.

TABT offers 100 missions that are broken into scenarios for Arm and Core, and then further subdivided according to the length of each mission. The length is a guesstimate of how long it will take an experienced player to finish these missions if they play on the medium difficulty level: very short (5-10 minutes), short (10-20), medium (20-40), and long (40+). I found these approximations to be fairly accurate on average, but the missions occasionally ran longer or shorter. The campaigns lack a real storyline, and so I liked that I could jump into any of the missions without worrying about the order or finishing previous missions. If, after playing TA and then Starcraft, you feel that a game needs a certain personality, you’re not going to find it in TABT. It really sticks with the gameplay and action and offers nothing else in the way of variety, intriguing storylines, and so forth.

The theory behind these missions is that they introduce you to different elements of RTS, so that you become a better player by honing these skills. The Arm and Core missions aren’t exact mirrors of one another, although they do touch on a lot of the same themes. I mean, there are only so many things you need to know about in a strategy game. Shorter missions focus on a single concept while longer missions combine several. For example, things you learn and practice in the very short missions include controlling crawling bombs and defending against air attacks, as well as using your Commander’s D-Gun and effectively scouting out enemy territory. Longer missions stress building comprehensive defenses, quickly building up large stores of resources, performing amphibious assaults and using transport ships.

There’s also a bunch of new maps to try out for multiplayer games. Of course, there’s a lot of maps already out there thanks to the editor that Cavedog put out via the Internet and in the first expansion, Core Contingency. The small manual that accompanies TABT offers a brief description of how to complete each mission, beyond what you get in the briefings. It also has info on a few cheat codes that players might find useful for both single and multiplayer games. Otherwise, that’s really about it. TABT is definitely geared more towards the single-player aficionado who steers clear of multiplayer games. The FX and music are unchanged, as are the graphics.

I can see where Cavedog might have been going with this. If TABT is intended to be a sort of “hand-holding” expansion for people who want to learn how to play an RTS game, then I think the idea was good. One of our writers started playing TABT with just that intention, to learn how to play a new genre he’d never tried before. The problem is the game doesn’t really do that. Sure it tells you what you’re supposed to learn, but I was expecting a sort of walkthrough for some of the missions to say, “You should try this,” or “Here’s why that’s a good way to get killed.” The game didn’t have any of that, and as a result my writer friend tried a dozen or so missions, got creamed almost instantly in all of them, and gave up. If you want to teach someone about tactics in an RTS game, it should almost be a scripted setup where players are eased into the process, doing some things on their own and being told what to do for other parts.

Pages: 1 2

Related Reviews

Related posts:

  1. Total Annihilation: Core Contingency PC review
  2. Extreme Tactics PC review
  3. Platoon – DN3D Total Conversion PC review
  4. Insurrection (Starcraft Add-On) PC review
  5. Incubation: The Wilderness Missions PC review

Post a Comment


Please leave these two fields as-is:

To add an avatar image by your Avault comments head on over to gravatar.com and follow their simple sign-up instructions. When posting comments on Avault include the same email address you used to setup your free Gravatar account and the avatar you uploaded will automatically appear by your comments. Note: Avault will only display avatars that are rated G or PG.


Follow Us on Facebook   Follow Us on Twitter   Access Our RSS Feed




MOST POPULAR

MOST COMMENTS

LATEST COMMENTS
Marcus Spears on X-COM: Enemy Unknown announcedFair enough, especially considering that none of the...
psycros on Hands On with Kingdoms of Amalur: ReckoningAgree 1000% with Ian! What is it with these...
Ian Davis on Bethesda updates Skyrim for consolesAs a PC gamer, I like the longer console cycle. I used...
Vapus on Bethesda updates Skyrim for consolesOh yes .. PLENTY of life left in The P$3 and Xbox360...
Ian Davis on Hands On with Kingdoms of Amalur: ReckoningI honestly didn’t know this game was...
Marcus Spears on Crazy Machines 2 Complete PC reviewHere’s the manual (for Crazy Machines 2,...
Kromag on Falling out of love with BioWareWell, with ME3 coming out, I wonder if this bioware ban will...
psycros on Steam Workshop debuts with Skyrim modsL4D was fantastic. Didn’t like the sequel nearly...
Steve on RedMere HDMI Cable reviewWhat was the length of the cables they sent you? I’ve seen up...
Matthew Booth on Steam Workshop debuts with Skyrim modsLeft 4 Dead has a pretty healthy mod community....
Ian Davis on Steam Workshop debuts with Skyrim modsI’ve been using the Nexus downloader myself,...
psycros on Steam Workshop debuts with Skyrim modsIf you don’t want to mess with Steam...
Alaric on Ubisoft games to go dark next weekSay “NO” to drugs.
vmxa on Sword of the Stars II PC reviewI dislike the tech tree in the original. It was impossible to...
psycros on Sword of the Stars II PC reviewI’d argue that the original SOTS, while playable, was...

 
To the Top
QR Code Business Card