The Adrenaline Vault

Home News Reviews Previews Features Forum Blogs About Us
 




Posted on Friday, November 10, 2000 by | Comments No Comments yet


Pages: 1 2 3 4

Review by: Mike Laidlaw
Published: November 10, 2000

Many players who pick up Speedball 2100 will be unaware of the lineage of this title. The first in the series appeared on the Atari ST in the late 1980′s and was considered one of the best two player games available for the system. The title was quickly ported to other platforms, including the Commodore 64, Sega Genesis, Gameboy and later the Amiga with the subtitle Brutal Deluxe. Fans of those early versions will find themselves on familiar ground with the PlayStation release, as most of the gameplay and story conventions have been faithfully preserved for the update.

Picture from Speedball 2100 PSX review
For fans of science fiction, it’s not too hard to imagine a world run by corporations or a Utopia with no wars. Both of these concepts have been explored countless times and in countless ways but they are rarely presented together, except as a satire on absolute authority. Speedball 2100‘s interesting, but thin, backstory is no exception to this trend: it presents a world that has given up warfare and replaced it with corporately controlled gladiatorial matches. The irony lies in the setting’s power structure: the corporations control the world, and since the violent blood sport’s outcome determines each corporation’s status among its peers, violence ultimately controls all of society. Ultimately, though, this philosophical satire is secondary to the gameplay, as Speedball 2100 casts the player in the role of a general manager recently hired with a mandate to pull his team out of their extended slump and back to the top of their division.

As a sport, Speedball falls somewhere between hockey and the kind of deathmatch one would find in post-apocalyptic films such as Road Warrior. Played in a rectangular, steel sided arena, the basic objective is to move a solid metal ball down field and into the opposition’s goal. Each team has twelve players and four lines known as offense, midfield, defense and substitutes with which to achieve this, though the substitutes only participate in the case of injury. The ball is either carried in a running game or passed from player to player, and there are no limitations or rules to govern either method of play such as those found in football. Regardless of the offensive tactic chosen, it’s usual to expect that the defense will rely on sheer brutality to reverse the rush. While it is technically possible, and probably wise to try and intercept a pass, it is often easier to simply slam the receiver to the ground repeatedly and take steel sphere from their twitching hands. In truth, actually acquiring the ball is something of a bonus in Speedball, as the satisfying crunch of breaking bones is often reward enough, and tackling someone other than the ball carrier is considered part of a long-term strategy; is heartily cheered on by the crowd and officials alike.

Picture from Speedball 2100 PSX review
Beyond upon the basic goal, there are a variety of alternate ways to score points in Speedball 2100. The most basic method is to simply injure an opponent with repeated hits; each blow from one of your players lowers the target’s overall statistics by a small amount, and enough damage will eventually remove them from the match altogether. Predictably in tune with the vicious nature of the sport, injuries are rewarded the same amount of points as scoring a goal. For those less violently inclined coaches, there are two team-specific collections of star-shaped targets that light up whenever the ball impacts with them. Individually they are worth two points, but lighting all five results in a ten-point bonus for a total of twenty, the equivalent of two goals or injuries. Of course, the other team may use the same technique to extinguish lit stars, making the full set very difficult to acquire. There are also two “bounce domes” on the pitch that reflect a thrown ball, but offer up two points each time they are struck in the same manner as a pinball bumper.

Pages: 1 2 3 4

Related Reviews

Related posts:

  1. Warzone 2100 PC review

Post a Comment


Please leave these two fields as-is:

To add an avatar image by your Avault comments head on over to gravatar.com and follow their simple sign-up instructions. When posting comments on Avault include the same email address you used to setup your free Gravatar account and the avatar you uploaded will automatically appear by your comments. Note: Avault will only display avatars that are rated G or PG.


Follow Us on Facebook   Follow Us on Twitter   Access Our RSS Feed




MOST POPULAR

MOST COMMENTS

LATEST COMMENTS
psycros on Mars: War Logs PC reviewWith Bethesda just about the last company still doing legit RPGs on...
Ian Davis on Eador: Masters of the Broken World PC reviewYes, many. You’ll be eaten alive even at...
chip on New consoles going FTP?Well, I already have plans to get the new PS4. F2P is a nice bonus for...
psycros on Eador: Masters of the Broken World PC reviewThis sounds fascinating but fairly punishing....
psycros on New consoles going FTP?I laugh at these stupid, greedy companies. Please, drive more gamers...
Adam on New consoles going FTP?FTP doesn’t do much for me, but it makes sense to have it...
Argos on New consoles going FTP?I am not into FTP if it means any one of these things: always online,...
Marco on New consoles going FTP?When someone says FTP, I think file transfer protocol. In any case,...
St0mp on Need for Speed: Most Wanted PC reviewYou do not get the full game. You spend 60$ for a track...
Fatima on Dawn of Fantasy PC reviewIncredible! This blog looks just like my old one! It’s on a...
Bo on My Country reviewI’ve been playing for 5 days now and i like to play the game before i go...
Recommend this on The Witcher 2 PC reviewHi there every one, here every person is sharing such...
Celia on Japanese airlines ban DS and PSPHave you ever thought about adding a little bit more than just...
Lisa on Dawn of Fantasy PC reviewThis website was… how do I say it? Relevant!! Finally I have...
Solo4114 on Bioshock Infinite PC reviewI smell a DLC opportunity…

 
To the Top
QR Code Business Card