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Publisher: Sierra Entertainment
Developer: Krome Studios
System: Nintendo Wii
Release Date: Available Now
Review by: Christopher J. Troilo
The Legend of Spyro: The Eternal Night is the second game in what is meant to be a trilogy about the little purple dragon full of courage named Spyro. While Spyro has been around for nearly a decade, spawning games on a multitude of systems and consoles, Eternal Night picks up his journey directly after the events of A New Beginning, a 2006 multi-console game intended to reboot the series.
In A New Beginning, Spyro was forced to contend with Cynder, a dragon being manipulated by evil powers to unlock the mysterious Dark Master. The game concludes with Spyro defeating Cynder and rescuing her as a war between the dragons begins to unfold. The Eternal Night opens almost directly after the events of A New Beginning, with a weakened Spyro having haunting dreams about evil forces and an unknown stranger beckoning him.
Spyro awakens to discover an attack on his home by the Ape Army, a new foe determined to revive the Dark Master. Spyro, although mostly powerless, defeats the Ape Army. Spyro then decides to find a tree that he saw in his dreams, as well as another dragon known as the Chronicler, who may hold the secret to regaining his powers. Along the way, however, Spyro is captured by pirates and forced to participate in a gladiator style arena.
Although Spyro starts without his powers, he relearns his old abilities and upgrades his attacks as the game progresses. These attacks are elemental and include such things as the Arctic Blast, which freezes enemies, and the Comet Dash, which allows you to zip forward quickly, torching all the enemies you strike on your path. These abilities complement the standard Dragon Fire Breath and basic set of simple physical attacks and combos.
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