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Posted on Sunday, December 2, 2007 by | Comments 1 Comment


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Graphics:Picture from Wii Table Tennis reviewThere isn’t much to look at in Rockstar’s Table Tennis, but the visuals are straightforward and clean. Character designs are realistic and do a great job of portraying real people and not polygonal puppets. The focused nature of the graphics means there’s little more on the screen than the opponents, the table and the ball. Character motion is fluid and natural most of the time. Occasionally, when watching replays, the ball and paddle seem to have issues actually touching one another, yet this never detracts from the game proper. Compared to other Wii titles, Table Tennis does a very good job of presenting its material but never reaches beyond its basic settings to impress.

Interface:Picture from Wii Table Tennis review The interface is extraordinarily clean and simple, made of appropriately themed colors and streamlined with a stylish elegance. While most menu functions can be accessed with the pointer, some require the use of the D-Pad. There’s no indication of this, and it might leave some confused as to why they can click on some items but not others. Minor clunkiness with how some interface elements come together and animate give the menus a slightly amateurish feel. In-game, the on-screen interface elements echo the overall minimalist design of the game, yet are large enough to be clearly legible.

Gameplay: Picture from Wii Table Tennis reviewThe gameplay shines due to the decision to keep the title focused on table tennis itself. Spin, power, timing and direction all come into play when attempting to defeat skilled opponents. Easy to pick up, Table Tennis is an example of a title that seeks to do one thing well instead of trying to be everything to everyone. Beyond the small set of cleanly designed gameplay components, the title does not offer upgrades, extra skills, power-ups or other options to artificially fluff up the action. Some players will appreciate the simplicity and relish the opportunity to master the title’s gameplay, while others will be put off by the otherwise repetitive nature.

Multiplayer:Picture from Wii Table Tennis reviewWhile playing against the computer is a great way to learn and practice, playing with others is where Table Tennis really excels. Facing off against a human opponent one-on-one can create the most intense matches the game can offer, provided players can find like-minded opponents to compete against. Unfortunately, Table Tennis lacks any form of online multiplayer. Its Xbox 360 counterpart offered the ability to play online, which makes it more of a shame that Rockstar decided to not include online play for the Wii version. Playing in the same room is a lot of fun, but having friends over for a match isn’t always practical.

Sound FX:Picture from Wii Table Tennis reviewAudio elements are clean and focused. Each of the familiar “pings” and “pongs” of the ball on the table and paddles is recognizable and appropriate. Ambient sounds from the crowd are appropriate and sometimes even humorous. Fans call out to the players in various languages, the opponents occasionally let loose with a well timed quote, and every now and then, one of the off-camera spectator’s cell phones will ring. An excellent touch is the small “woosh” sound that emanates from the Wii remote when it registers a swing. This small touch goes a long way to providing feedback to the user for what could be an otherwise mysterious and confusing process.

Music:Picture from Wii Table Tennis reviewThe progressive dance beats laid down by Table Tennis will appeal to many players. As the game intensifies, so does the music, with additional layers of instruments and loops applied. It fits well with the minimalistic design of the offering and provides a driving rhythm that many will find infectious. In many ways, the music can be seen as a reward, as it really shines only after the rally has gotten intense and the game is at its most energetic. Those looking for licensed tracks might be disappointed, while those looking for music that meshes neatly with the style, speed and energy of the title will find themselves pleasantly surprised.

Intelligence:Picture from Wii Table Tennis reviewThe computer-controlled opponents in Table Tennis aren’t the brightest of the bunch, but they aren’t slouches either. The artificial intelligence often makes the same mistakes, yet these slip-ups seem to vary by the opponent, providing a slightly unique feel to the various characters. Juergen, for example, ends up smashing the ball much harder than most other challengers, causing it to fly out of bounds more frequently. This has the effect of making Juergen feel more like a real character, with his own flaws and play style. The computer’s common errors, which are glaring at the easier difficulty levels, are much more subtle when played on the harder settings.

Difficulty:Picture from Wii Table Tennis reviewAfter finishing the training missions and tackling a few tournaments, it was possible to beat the computer on the hardest difficulty setting. More casual gamers might take a bit longer to ramp up, but seasoned veterans can probably best the computer in a few hours of play. Those looking to unlock all of the characters, venues and outfits will have lots of playing to do, but not much of a challenge.

Overall:Picture from Wii Table Tennis reviewRockstar’s Table Tennis offers a solid core mechanic of facing off against opponents in the arena of table tennis. Those with fiercely competitive friends will find it an enjoyable challenge, but the single player campaign rapidly devolves into a chore of beating the computer again and again, with little more than changes in the color of the table and the color of the shirts the characters wear. In an era when many games are bursting at the seams with content, it’s a strange to see a focus on simplicity. Some people will appreciate this laser-like design decision that cuts away the fluff and fat of Hollywood-like production values and focuses on the core gameplay. Yet the cut-and-dry presentation offers no emotional hook, leaving the experience feeling somewhat dry. Table Tennis doesn’t offer a lot of breadth, but what is within its scope is refined and solid. Players will find it to be a venue for dramatic matches and a fair bit of fun.

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This Comments RSS Feed One Comment:

gorilla325 | December 3rd, 2007 at 12:29 PM Permalink to this Comment

nice review. :)

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