The Adrenaline Vault

Home News Reviews Previews Features Forum Blogs About Us
 




Posted on Friday, November 6, 2009 by | Comments 4 Comments


Picture from Borderlands Xbox 360 review

Publisher: 2K Games
Developer: Gearbox Software
Genre: RPS
Release date: Available now

With my affections towards Mad Max, first person shooters and RPGs, it was only natural that I would have been following the development of Borderlands from the very first snippet of info released over two years ago. I was anxiously looking forward to reliving Road Warrior-esque scenes on barren salt flats and experimenting on the wildlife using thousands upon thousands of randomly generated guns. And although what I hold in my hands is a solid, well playing romp on a strange and wonderful world, I’m still left conflicted as to whether I’m absolutely in love or just okay with it.

The story goes that at one time Pandora was billed as the get rich planet on the edge of the galaxy. Colonization ships containing scientists, settlers and executives made the trek, but many returned home immediately after they discovered a barren rock with nothing more than a few decrepit alien ruins dotting the surface. Some remained to carve out a new life, but society quickly degraded into anarchy and now every day is spent trying to survive the raiding bandit gangs and recently emerged wildlife. Then there’s “The Vault”, a mysterious place said to hold vast amounts of alien technology and secrets that everybody wants to find but nobody wants to believe in. You, as one of four chosen characters, play a vault hunter. With origins ambiguous and your thirst for riches insatiable, you set out into the world as a newbie.

Picture from Borderlands Xbox 360 reviewOr you set out with three of your closest friends. That’s the beauty of Borderlands; this FPS/RPG hybrid can be played alone or with buddies in exactly the same capacity with no cuts for accommodation. In fact, the game actually ramps up with more powerful enemies and loot when additional players are along for the ride. Jump in and grind levels and loot until your thumbs fall off, then hop out and play by yourself. Your stable of characters goes with you, so there’s no starting over unless you choose to make a new character. Hunt together, duel each other and go off on your separate ways in the same area to maximize coverage. This is actually the preferred method for playing, and not just because it’s fun as hell, but also because it covers up some of the faults you’d otherwise notice in the single player experience.

When you’ve got a full team storming an enemy stronghold, the last thing on your mind is going to be how the A.I. is reacting. This is cash and grab at its finest, so when loads of enemies are charging and firing at you there’s hardly enough time to notice anything off kilter, because you’re too busy whooping’ it up and collecting the bounty of loot on the ground. Yet when you’re alone it gives you the time to observe what’s attacking and easily exploit it. The A.I. is just too predictable to make anything you attack any more challenging than its level and weaponry, and beyond that there’s always a way to kite and pick away at your quarry until it succumbs. That’s not to say that combat isn’t fun, especially with all the firearms at your disposal, but it may come across as a little one-dimensional to persnickety players.

Picture from Borderlands Xbox 360 reviewI will say, however, that Borderlands sings graphically. The decision to move to a concept art style really makes this title stand out and the icons, indicators and menus are all easy to read and navigate. The sound varies, though; not in quality, but quantity. The guns sound fantastically indicative of their looks, but the music and enemy callouts can get a little repetitive, which grates after awhile. Vehicles could also be handled better, although they’re still a necessary evil to get from point A to point B, which you’ll be doing a lot of until you unlock fast travel beacons later on in the game.

Borderlands delivers on its promise of a blissful marriage between FPS and RPG, overall. As a single player experience, it simply does okay, but as a co-op title it soars. In fact, skip going it alone altogether and drag three of your closest friends into the wasteland of Pandora. Some minor issues persist here and there, but when you’re having this much fun you’ll be able to overlook them until the credits are rolling and you’re starting your next character.

Our Score: Picture from Borderlands Xbox 360 review

Our Recommendation: Picture from Borderlands Xbox 360 review

Related Reviews

Related posts:

  1. The Godfather II Xbox 360 review
  2. Madden NFL 10 Xbox 360 review
  3. Fallout 3: Broken Steel Xbox 360 review
  4. Fallout 3: Point Lookout Xbox 360 review
  5. Guitar Hero 5 Xbox 360 review

This Comments RSS Feed 4 Comments:

Bill | November 8th, 2009 at 9:04 AM Permalink to this Comment

Good review, I agree with just about everything you had to say. Co-op rocks, single player is ok fun.

Saulo Benigno | November 9th, 2009 at 10:58 AM Permalink to this Comment

This game coop really rocks. I’m having a great time with two friends playing together :)

Michele White | November 9th, 2009 at 11:34 AM Permalink to this Comment

Concur, this is one of the few really good games that you can actually sit down and play as a group! :)

Andrew Clark | November 9th, 2009 at 4:57 PM Permalink to this Comment

I went back and read through the original announcement article in GI. Turns out a lot of stuff originally touted was left out, which might be the reason single player didn’t impress me as much as I thought it would. A.I. compatriots, extensive customization and a massively pared down vehicle selection round out the list, as well as a dynamic spawning system that promised random design around every corner. Oh, and there was supposed to be no loading screens. Maybe the this is another case of where the tech needed to catch up with the developer’s concept, like Crysis.

Post a Comment


Please leave these two fields as-is:

To add an avatar image by your Avault comments head on over to gravatar.com and follow their simple sign-up instructions. When posting comments on Avault include the same email address you used to setup your free Gravatar account and the avatar you uploaded will automatically appear by your comments. Note: Avault will only display avatars that are rated G or PG.


Follow Us on Facebook   Follow Us on Twitter   Access Our RSS Feed




MOST POPULAR

MOST COMMENTS

LATEST COMMENTS
Duke on Mars: War Logs PC reviewPsycros: It is cdprojekt which comes to my mind, maybe because i...
Ian Davis on Mars: War Logs PC reviewEverything I’ve read about this screams Eastern European...
psycros on Mars: War Logs PC reviewWith Bethesda just about the last company still doing legit RPGs on...
Ian Davis on Eador: Masters of the Broken World PC reviewYes, many. You’ll be eaten alive even at...
chip on New consoles going FTP?Well, I already have plans to get the new PS4. F2P is a nice bonus for...
psycros on Eador: Masters of the Broken World PC reviewThis sounds fascinating but fairly punishing....
psycros on New consoles going FTP?I laugh at these stupid, greedy companies. Please, drive more gamers...
Adam on New consoles going FTP?FTP doesn’t do much for me, but it makes sense to have it...
Argos on New consoles going FTP?I am not into FTP if it means any one of these things: always online,...
Marco on New consoles going FTP?When someone says FTP, I think file transfer protocol. In any case,...
St0mp on Need for Speed: Most Wanted PC reviewYou do not get the full game. You spend 60$ for a track...
Fatima on Dawn of Fantasy PC reviewIncredible! This blog looks just like my old one! It’s on a...
Bo on My Country reviewI’ve been playing for 5 days now and i like to play the game before i go...
Recommend this on The Witcher 2 PC reviewHi there every one, here every person is sharing such...
Celia on Japanese airlines ban DS and PSPHave you ever thought about adding a little bit more than just...

 
To the Top
QR Code Business Card