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Posted on Tuesday, September 7, 2010 by | Comments 3 Comments


Picture from Brutal Legend Xbox 360 review

Publisher: Electronic Arts
Developer: Double Fine
Genre: Action
ESRB rating: Mature
Release date: Available now

Of all the forms of rock and roll, heavy metal boasts perhaps the most hardcore fans, and has branched out into other forms of media more often than some of the other genres. It has spawned a well respected animated feature film (Heavy Metal) and several video games, including KISS Psycho Circus: The Nightmare Child and Heavy Metal F.A.K.K. 2; indeed, metal music is the centerpiece of Guitar Hero III. Adding to the headbanger legend is developer Double Fine’s metal fantasy, Brutal Legend, a violent and challenging journey through a world built on hard rock.

Eddie Riggs is the king of the roadies. It’s his job to build things, fix things, and make sure that his successful yet almost ungrateful employer looks great and rocks hard on stage. Eddie is killed in a tragic stage collapse, only to wake up in the land of Bladehenge, surrounded by red-robed skeletons that seem to be worshiping a giant battle axe. Eddie scoops up the weapon and discovers that it possesses great powers, which he uses to defeat the undead priests. As Eddie progresses through Bladehenge, he joins forces with Lita and Lars, who are trying to organize a revolt against the forces of the evil emperor Doviculus. And he falls in love with raven-haired Ophelia, who has a dark history of her own.

Picture from Brutal Legend Xbox 360 reviewBrutal is a combination third-person brawler and RPG set in a beautiful but dangerous fantasy world in which metal is king. The action starts out slowly, allowing you to get a handle on combat and movement. You carry not only the axe (which Eddie has named The Separator), but also your guitar, which you use to manipulate your surroundings. Interacting with certain obelisks spread throughout the game world unlocks guitar solos that allow you to attack enemies, rally your troops, and most importantly, summon The Deuce, a tricked-out roadster that you can customize with everything from wild paint jobs to projectile weapons. A button press opens a map that shows the location of your current objective and side missions that you can complete to gain Brutal‘s currency: fan tributes. These are spent in the Metal Forges, gateways to the bowels of the Earth that you raise with a guitar solo. In the forges you meet the Guardian of Metal (perfectly voiced by Ozzy Osbourne), who sells you the upgrades to The Deuce. Tributes are also earned by completing story missions and various other activities.

One of the first things you notice about Brutal is the obvious reverence paid to the subject matter. Eddie is voiced by Jack Black, movie comedian and frontman of the metal band Tenacious D (several of their tunes appear in the game’s 107-song soundtrack), and he embraces his character in his excellent voice work. In fact, Brutal is filled with a who’s-who of metal, with appearances by Rob Halford of Judas Priest and Lemmy Kilmister (Motorhead), among others. The graphics detail and quality are exceptional, although The Deuce can sometimes be stopped in its tracks by objects that it should easily be able to destroy. The story is written by Tim Schafer, founder of Double Fine and formerly of LucasArts, where he worked on some of the greatest adventure games ever made. Schafer is the Tim Burton of gaming; his games combine striking but oddball visuals, memorable characters and a biting sense of humor, all of which can be found in Brutal.

Picture from Brutal Legend Xbox 360 reviewBut what you don’t get in Brutal is a story with much meat on its bones. It’s padded with side missions, but only three or four varieties, the most entertaining of which has you racing a toad-faced creature named Fletus across the landscape. In another of the side missions, you lead your forces in ambushes, but even if you’re the last man (or creature) standing, you still get the same ending cutscene with you and three comrades celebrating the victory. The voice acting is generally good, although there are one or two really bad performances. And the major conflicts in the game are stage battles, in which you build and upgrade a stage and summon warriors to fight the enemy. These fights are sometimes very difficult to win; fortunately you can change the game’s difficulty level if you find you’re getting your teeth kicked in too often. But the worst part of Brutal, as it has been in many other Xbox 360 games, is the driving controls. The throttle only knows two settings: fast and stop, and there are times when The Deuce handles more like a tank than a roadster. There are many missions in the game that I had to replay because the car refused to turn the way I directed it to turn.

I’ll admit it: the only heavy metal I know I learned from Guitar Hero. But the music combines with the visuals and the story to make Brutal Legend a game that every headbanging gamer should own; the soundtrack alone is worth the price of admission. The frustrating driving mechanics, the difficulty of the stage battles (which comprise the one and only multiplayer mode) and the threadbare story keep it from true greatness, but the great voice cast and the entertaining dialogue make it worth your time, metalhead or not.

Our Score: Picture from Brutal Legend Xbox 360 review
Our Recommendation: Picture from Brutal Legend Xbox 360 review

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This Comments RSS Feed 3 Comments:

Solo4114 | September 7th, 2010 at 11:26 AM Permalink to this Comment

I just finished Brutal Legend about two weeks before this review was published. Frankly, I found it to be one of the best, most interesting games I’ve played in ages. It’s not a perfect game, by any means, but I give Brutal Legend much respect for trying to do something genuinely different amidst a sea of “me too” FPS games, RPG games, etc.

To preface this, I should say that I am a metal fan. Not as big a fan as others, but I grew up in the 80s when metal (of all varieties) was king. The game is absolutely a love letter to metal fans, and the soundtrack contains some well known hits as well as more obscure gems. I enjoyed just driving around in the Deuce, listening to the in-car radio and it’s 107-song playlist, which, by the way, you can customize. If you are a fan of metal, it’s hard not to love this game.

The visuals, in my opinion, are great. Cartoony, but appropriately so, and the landscape of Bladehenge is a nice mix of various atmospheres from misty swamps to frozen graveyards to arid wastelands and verdant fields. Much of it you may not notice as you go whizzing around in the Deuce, but it’s worth taking time to just explore the world (which is where the side quests come in).

The quests themselves are repetitive at some points, especially the side quests, but I still found them fun. They’re no more repetitive than, say, the side quests in GTA IV. (Oh look. ANOTHER car to steal for Brucie…)

The main storyline isn’t particularly long, but it’s well told. It helps to also find the various “Legends” scattered across the land, which provide backstory to your primary tale.

The voice acting is top-notch, including voices by Lemmy, Lita Ford, Ozzy, and Rob Halford, as well as the aforementioned Jack Black. For those of you who find Black’s “persona” to be a bit annoying, rest assured it’s toned down. Eddie is not “Jables” of “The D.” As I played the game, I actually stopped noticing Black’s voice AS Black, and more just took Eddie as his own character. Another thing worth mentioning is the sheer amount of dialogue. It’s easy to miss a lot of it, since the bulk of recorded dialogue is optional and can be skipped, but there are some genuinely funny bits throw in that, in my opinion, made it worthwhile to chat with each character before each major phase of the game.

As far as the actual gameplay itself, yes, the Deuce can be hard to control at times, but you get used to it. Certainly I found it easier to get used to than the driving in games like Forza or GTA IV. There are a few missions that are a real bear without the right loadout on equipment, though, so save often in case you’re loaded out wrong. The stage battles are also interesting, if somewhat odd to control. They take getting used to as well, and it’s a well known fact that the XBox is NOT the ideal platform for RTS gaming (which is what the stage battles consist of…sort of). The RTS stage battles can be a bit frustrating at times, but I usually found a way to mix various “spells” (actually called Solos) and zerg-rush style tactics to win them. You can also practice against the AI offline or play multiplayer stage battles online.

Really, Brutal Legend is a genre-defying game. It doesn’t fit neatly into any categories, nor does it fit neatly into a hybrid category. There are 3rd person beat-em-up elements, RTS elements, RPG elements (in terms of upgrading equipment and abilities), but to say it’s a hybrid of those styles is to both overstate the impact of each style and to understate the way that the game blends them. While the subject matter and gameplay styles are radically different, I’d say Brutal Legend actually reminds me most of Star Control 2 in its attempt to both tell an interesting story (albeit a fairly quick-to-play one), and in its genre-defying characteristics. I also equally enjoyed just cruising around each game’s universe.

In short, if you are a fan of metal, and/or someone who just appreciates a game that genuinely defies categorization, check out Brutal Legend. It’s well worth the ticket price.

Alaric | September 9th, 2010 at 9:06 AM Permalink to this Comment

Hmm… I’ve played the demo on a friend’s PS3, but now that I have an XBox360 I’d be interested in giving it a shot. I do not yet feel like buying console games, however, so if I can borrow it from someone I’ll go for it, otherwise… maybe later.

Daniel | September 13th, 2010 at 3:27 PM Permalink to this Comment

The multiplayer! You forgot to play the multiplayer! Tim Schafer says the multiplayer was the whole point and the single player is just a tutorial!

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