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Posted on Thursday, November 10, 2011 by | Comments 31 Comments


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Picture from The Elder Scrolls V:  Skyrim Xbox 360 review

The skills system has also been overhauled for the better. There is a nice design choice employed where the skills are written upon the constellations. Sure, it’s just another graphical user interface but it makes for an appealing visual flourish as you choose one of 18 Skill disciplines (i.e. Destruction, One-Armed Combat, Alchemy, Smithing, etc.), and from there choose a sub-skill perk each time your character levels up. The fact that all Skills are open to all players allows for greater character customization. Characters who want a “Jack of all Trades – Master of None” are free to craft that without penalty. In addition, you can build a Heavy Armored, Two-Hand Broad Sword Wielding Tank who just so happens to dabble in Alchemy. As in Oblivion, the more you perform an action, the better you get at it, and the frequent notices that your Archery Skills have gained a level or that your Speech Enhancements allow for shopping discounts, make for a nice bonus for simply playing the way you want. All of this was present in the previous titles, but everything feels more robust yet blessedly unobtrusive than it has in the past, making for fewer breaks in questing.

If there has been one knock on the series, it’s that their very open-ended nature tends to lead to some game-halting or nagging bugs. Oblivion certainly saw its share, and Morrowind was riddled with defects. During my extensive playtime with Skyrim, I’ve encountered a few freezes – some occurring for simply no discernible reason. In fact, my game locked up once while simply standing still atop a mountain taking in the view below. No action had transpired on the screen as I slowly panned the horizon, taking in the stunning stretch of forested landscape below. Inexplicably, the game froze and I had to reload a Quick Save positioned several hundred feet below my current location. I certainly haven’t encountered many bugs but it’s worth mentioning that the review copy did encounter one here or there. Bethesda does recommend that you clear your system cache from time to time to help alleviate these annoyances and there has already been a pre-release patch to help stabilize the environment. With that said, none of the bugs I encountered would be considered game or quest breaking and with a game of this scope and ambition, these quibbles are to be expected.

Bethesda crafts role-playing games that are hard to do justice to in a traditional review. For gamers who live for this sort of thing, each person’s play-through becomes their own unique experience – leading to water cooler moments that not everyone gets to share. Skyrim seems filled with these and yet, I have a feeling you won’t experience half of what I did nor will I travel the same paths you pursue. That’s the fun and beauty of this title – each adventurer begins from the same Point A and may end at the same Point B – but the paths we travel in between are vast and meandering and consistently surprising. And that’s Skyrim’s biggest accomplishment – it greatly adds to the conversation. In a marketplace where console RPGs are bigger than they’ve ever been before, Skyrim’s arrival marks a fitting Return of the King.

Our Score: Picture from The Elder Scrolls V:  Skyrim Xbox 360 review

Our Recommendation: Picture from The Elder Scrolls V:  Skyrim Xbox 360 review

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  3. Early details on Elder Scrolls V: Skyrim
  4. Elder Scrolls IV: Shivering Isles coming to Xbox 360
  5. Elder Scrolls: Skyrim screens

This Comments RSS Feed 31 Comments:

psycros | November 10th, 2011 at 7:31 AM Permalink to this Comment

HELL..yeah. This is what I so hoping to hear, and if its that good out of the box on a console, well..wait till the Darns, Martigans and company get their crazed modding mitts on the PC version. Fallout 3 was the last PC game I really enjoyed – still haven’t gotten around to FO3 Vegas yet. Might have to beat on it while Skyrim gets further de-bugged :) Thx, Ed.

“Hap-py days are here a-gain..”

Solo4114 | November 10th, 2011 at 9:42 AM Permalink to this Comment

I tried Daggerfall and found it too big/empty. I tried Morrowind and had a similar experience. Oblivion was ok, but even it felt…just really big and also kind of empty.

I think, really, that the big issue I have with these games is that my avatar is just some silent, passive, lonely wanderer. That works decently in the Fallout games, but the Fallout games also frequently give you NPC party members so the game feels less “empty.”

I guess, for me, the sprawl is always a bit intimidating. It’s nice to hear that this game feels more focused, but I suspect I’ll probably grab this one when it goes on deep discount sale. Plus, with these games, I find it’s better to wait for the version that inevitably ends up including all of the DLC and patches and such.

Alaric | November 10th, 2011 at 11:13 AM Permalink to this Comment

Much better on PC! :D

Raziel7 | November 10th, 2011 at 4:55 PM Permalink to this Comment

That was the best review ive ever read. It gave me chills reading through it. I’m so excited to get this title tomorrow. Thank you.

psycros | November 10th, 2011 at 10:51 PM Permalink to this Comment

Well..I just got some troubling news from a pal who works at..um, nvm. Let’s just say I got a quick capsule review of the PC version, and I didn’t like what I heard. For starters, Steam is all over this thing, and that means I may have to wait even longer to get it since I want the first couple patches out and Steam-free. Even more depressing, this is most certainly NOT a PC game in any way. Its a console port. How much of a port, you ask? On the menus there is hardly any mouse control. Its all keyboard – they haven’t even bothered to implement mouse navigation yet. Furthermore, its not just a lazy port in most respects..they used the Fallout Vegas menu system. That’s right: when you run it you don’t see Elder Scrolls fonts and menu styles, you get the Cold War style Fallout ones, which are universally associated solely with that franchise and nothing else. They also took out the incredible Oblivion character generator and replaced it with the very limited and uninteresting one from Fallout. He also says that the menus are extremely buggy. He also says the non-human races now look like aliens from Halo or something to that effect. My informant says he’s barely scratched the surface but everything so far is screaming “dumbed down lazy port” and “terrible changes that make no sense”. I hope somehow he’s either not getting the whole picture or the patches are already in the pipe. If Skyrim doesn’t offer at least the experience its predeccesor did I won’t bother with it, and Bethesda’s name will be mud with me.

Alaric | November 10th, 2011 at 10:56 PM Permalink to this Comment

I don’t like the way that sounds. RPS seemed to think everything was really cool though. Are you sure your friend isn’t playing some pre-release “unfinished” version? I guess we’ll find out in 4 minutes…

Alaric | November 10th, 2011 at 11:01 PM Permalink to this Comment

Launching it now!!! :D

Ed | November 10th, 2011 at 11:21 PM Permalink to this Comment

@Raziel – Thanks for the kind words. Enjoy tomorrow and the next hundred or so days you sink into this beautiful beast. :-)

psycros | November 10th, 2011 at 11:31 PM Permalink to this Comment

@Alaric: I am praying to the Nine Divines that you’re right..that has happened once before (sort of), but it was a fluke. He’s never steered me wrong since. He also says that if they don’t push back Old Republic at least a month its going to be the biggest flop since FF 14, its so buggy.

Solo4114 | November 11th, 2011 at 10:09 AM Permalink to this Comment

Sounds like more reasons to wait for the “Game of the Year” edition.

Alaric | November 11th, 2011 at 11:48 AM Permalink to this Comment

Menus are terrible, designed by someone who didn’t know PCs existed. Although the mouse works just fine. Everything else is not too bad so far. I’m only 4 hours in though.

Alaric | November 11th, 2011 at 9:01 PM Permalink to this Comment

We are in DIRE need of a texture pack. DIRE!!! Also this “new” engine is the same old Gamebryo with minor tweaks.

Ed | November 11th, 2011 at 9:13 PM Permalink to this Comment

I thought Alaric left?!?!? :-)

Alaric | November 12th, 2011 at 1:34 AM Permalink to this Comment

Alaric left what?

Ed | November 12th, 2011 at 7:32 AM Permalink to this Comment

I seem to recall tributes in your honor as you headed off into the sunset just a few short months ago. But you’re like that kid in high school who keeps coming back to see his old teachers years after graduation. Cut the cord and make us Half Life 3 already, would ya’?

I kid, of course. You’re always welcome here at Avault High.

Jason Pitruzzello | November 13th, 2011 at 12:18 PM Permalink to this Comment

I feel Alaric’s pain on the interface. When fighting, it’s not bad, but every dive into my pack for an item or spell turns into a engrossing game of menu hunt (on PC).

Still, I can’t say that it has not been worth the purchase. My beloved wife and I played it all day yesterday, and we are both satisfied with it.

I do wish my rig was better so that I could enjoy it at really high settings, but even at the mediocre ones I am using, it looks pretty good.

Ed | November 13th, 2011 at 1:15 PM Permalink to this Comment

Remember – my review is based on the console version. I’m not a PC game player in any stretch of the word; the world I survey is from the couch. And from that vantage point, the game looks and plays great.

Jason Pitruzzello | November 13th, 2011 at 4:31 PM Permalink to this Comment

I know, Ed. We forgive you, for now. :)

Alaric | November 13th, 2011 at 5:25 PM Permalink to this Comment

We forgive you as one forgives a beloved grandfather who grew too ancient to remember that firing his shotgun at a TV is ill-advised. But it’s only a matter of time before we commit you to a home, so go get a good gaming PC, you old coot!

Ed | November 13th, 2011 at 5:38 PM Permalink to this Comment

Alaric – ‘Git off my lawn.

Ed | November 13th, 2011 at 5:51 PM Permalink to this Comment

Almost forgot, I’ll get a good gaming PC just as soon as Avault doubles my salary.

… oh wait a second?!?!?

Alaric | November 13th, 2011 at 6:29 PM Permalink to this Comment

EXACTLY! :D As of right now your Avault salary is doubled! Now go, make good on your promise! Wouldn’t want all these people to think that you are an oath-breaking weasel, now would we? ;)

Ed | November 13th, 2011 at 7:10 PM Permalink to this Comment

I just checked my bank account and you are correct, the amount they normally put in there has doubled. Or maybe it tripled? Or quadrupled? That zero is a tricky number. :-)

Vapus | November 14th, 2011 at 2:23 AM Permalink to this Comment

Yes The Gamebryo engine is alas.. still being used. However the game that exists within its pathetic construct is definately improved.. graphically not so much but animations are much better.. the idle chat of npcs when your in thier vicinity seems a bit less retarded.. but the best part ?? Dude.. i killed a DRAGON !!! .. great fun and a challenge with the mechanics . I had a BLAST playing it . And once you get to that point in the story , well. the graphics just dont seem to matter near as much, Im just trying to figure out a way to hook up with the dark brotherhood again.
LONG LIVE SITHUS !!!!

Alaric | November 14th, 2011 at 6:10 PM Permalink to this Comment

BTW, Ed, how come you ended up reviewing it? I thought Michele really wanted it for herself.

Ed | November 14th, 2011 at 7:57 PM Permalink to this Comment

You’ll have to ask Michelle that. I just do what I’m told or review what I’m sent; as my fine backlog of Hannah Montana reviews should attest.

Michele White | November 16th, 2011 at 6:52 AM Permalink to this Comment

Michele did, but it came down to getting the best man for the job. ;)

Ed | November 16th, 2011 at 6:16 PM Permalink to this Comment

And when he wasn’t available, they called me. ;-)

Vapus | November 22nd, 2011 at 3:41 PM Permalink to this Comment

I want to see a PC Review , For myself though i can say this is GOTY material for the rpg Genre, I certainly hope there is reference to how beaware needs to pay attention to this game and learn something about RPG , and emergent storytelling.. as they have clearly forgotten.

Michele White | November 23rd, 2011 at 5:14 PM Permalink to this Comment

@ Vapus: Ask and you shall receive. Jason P is on the case. ;)

The Elder Scrolls V | January 7th, 2013 at 5:40 AM Permalink to this Comment

I simply couldn’t depart your site before suggesting that I extremely enjoyed the standard info an individual provide for your visitors? Is gonna be back regularly in order to investigate cross-check new posts

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