The Adrenaline Vault

Home News Reviews Previews Features Forum Blogs About Us
 




Posted on Monday, January 28, 2008 by | Comments 2 Comments


Pages: 1 2 3

Publisher: Blueside
Developer: Microsoft
System: Xbox 360
Genre: RPG
Release date: Available now
Review by: Michele White

Picture from Kingdom Under Fire: Circle of Doom review Vellond, Hexter, Ecclessia: the familiar landscapes of home. I couldn’t wait to journey back there. The game begins in the same fashion as its predecessors. Choose a character and head out for battle, but this time was a little different. There weren’t, or at least there didn’t appear, to be any characters that I would unlock through my skill and determination of conquering the easier ones. Choices of both old friends and some I’d never heard of made this a little difficult. Kendal, the poor knight who had placed his sword in the service of a corrupt papal official; Leinhart, the vampire boy who would be king; Regnier, the mutant human who served Encablossa and started all the trouble last time in the first place; and two I didn’t recognize: Celine the high elf and Duane. My first impulse was to go for the elf, but her profile didn’t impress me. Low hit points aren’t how I usually like to start a game, so I went for Kendal. I’d always felt kind of sorry for him, so I hoped perhaps that this time he would fare better. I chose unwisely.

Like the previous games, each character has their own storyline and their own part to play in the grander scheme. I’d read that the focus was more on character development here than grand battles, but I’d no idea exactly what that meant until my first battle. All of the characters are still trapped within Encablossa, and trying to escape through their dreams. I guess that we lost after all, as it appears we never made it out alive. Kendal is trying to revive an equally trapped Walter, who seems to have forgotten everything but his son. Leinhart still wants the throne and Daddy’s favor, though his interest in his ex girlfriend and stepmommy Morene seems to have waned. Regnier has returned to human form, and appears to only want to figure out who the mysterious woman and child of his dreams are. Duane wants the girl, and Celine wants to revive her lost love, who’s also trapped somewhere within Encablossa’s dimension.

Picture from Kingdom Under Fire: Circle of Doom review My first shock was finding myself alone in the woods. Where’s my army? I wander down the path like I would in just about any fantasy RPG, and boom — bad guys. As I begin to summarily get my butt kicked. Kendal is slooooow; I really miss my swamp mammoth and storm riders. At that point, I wasn’t too sure about my feelings for this game. I missed the big battles and the army development, but where this game really shines is storyline and character development. First impressions aren’t everything.

I soon abandoned Kendal after finding it impossible to progress beyond the first few boards and opted to try my hand with Celine. There is a pecking order to the character difficulty levels, after all. Leinhart is for first time players, Celine for novices, Regnier and Kendal for intermediates, and Duane for advanced players. There are more characters available for play later on — Celine’s lost love, Curian, for one — but they must be unlocked by completing the game with one of the basic characters.

Pages: 1 2 3

Related Reviews

Related posts:

  1. Kingdom Under Fire PC review
  2. Kingdom Under Fire: The Crusaders Xbox review
  3. New Kingdom Under Fire goes gold
  4. Doom 3 PC review
  5. Doom 3: Resurrection of Evil PC review

This Comments RSS Feed 2 Comments:

Maclintok | January 29th, 2008 at 4:17 AM Permalink to this Comment

This game’s been getting savaged by many critics, so I was surprised to see a rather positive review written for it. The demo never did quite sink its hooks into me even though for a brief moment I was taken in by the potential of the full game to deliver great Diablo-style hack and slash fun.

Unfortunately, the game seems to take more of its design cues from the Dynasty Warriors series. The cornerstone of that franchise is of course its legion of brain-dead, pacifist enemies. With the exception of a clearly marked “mini boss” style enemy, no one would attack me, leaving me to mow through mobs of idle creatures with the same locked combo attacks.

The concept of managing SP in order to conserve attacking energy is also an absolutely bizarre design decision given the basis of this genre of games is to pound on the attack button repeatedly.

NeoVoyager | February 20th, 2008 at 2:57 PM Permalink to this Comment

Espero encontrar los mejores juegos en este sitio, tan bien recomendado

Post a Comment


Please leave these two fields as-is:

To add an avatar image by your Avault comments head on over to gravatar.com and follow their simple sign-up instructions. When posting comments on Avault include the same email address you used to setup your free Gravatar account and the avatar you uploaded will automatically appear by your comments. Note: Avault will only display avatars that are rated G or PG.


Follow Us on Facebook   Follow Us on Twitter   Access Our RSS Feed




MOST POPULAR

MOST COMMENTS

LATEST COMMENTS
Marcus Spears on X-COM: Enemy Unknown announcedFair enough, especially considering that none of the...
psycros on Hands On with Kingdoms of Amalur: ReckoningAgree 1000% with Ian! What is it with these...
Ian Davis on Bethesda updates Skyrim for consolesAs a PC gamer, I like the longer console cycle. I used...
Vapus on Bethesda updates Skyrim for consolesOh yes .. PLENTY of life left in The P$3 and Xbox360...
Ian Davis on Hands On with Kingdoms of Amalur: ReckoningI honestly didn’t know this game was...
Marcus Spears on Crazy Machines 2 Complete PC reviewHere’s the manual (for Crazy Machines 2,...
Kromag on Falling out of love with BioWareWell, with ME3 coming out, I wonder if this bioware ban will...
psycros on Steam Workshop debuts with Skyrim modsL4D was fantastic. Didn’t like the sequel nearly...
Steve on RedMere HDMI Cable reviewWhat was the length of the cables they sent you? I’ve seen up...
Matthew Booth on Steam Workshop debuts with Skyrim modsLeft 4 Dead has a pretty healthy mod community....
Ian Davis on Steam Workshop debuts with Skyrim modsI’ve been using the Nexus downloader myself,...
psycros on Steam Workshop debuts with Skyrim modsIf you don’t want to mess with Steam...
Alaric on Ubisoft games to go dark next weekSay “NO” to drugs.
vmxa on Sword of the Stars II PC reviewI dislike the tech tree in the original. It was impossible to...
psycros on Sword of the Stars II PC reviewI’d argue that the original SOTS, while playable, was...

 
To the Top
QR Code Business Card