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Pirates vs. Ninjas Dodgeball XBLA review

Posted in Xbox Live Arcade Reviews on Tuesday, March 3, 2009 by Ed Humphries | Comments No Comments yet »

Publisher: Gamecock Media Group
Developer: Blazing Lizard
System: XBLA
Genre: Sports
Release date: Available now
Review by: Ed Humphries

Picture from Pirates vs. Ninjas Dodgeball XBLA reviewThere’s a great line in Robert Altman’s 1992 Hollywood satire, “The Player.” A desperate screenwriter pitches potential projects as mash-ups of established properties, describing them as “It’s Breakfast at Tiffany’s meets Psycho,” each more ludicrous than the last. The idea is that audiences crave the familiar, rejecting anything new and innovative. The game industry isn’t immune to this Reese’s school of thought (take two great things and make one great taste) with sequel after sequel cannibalizing the innovations that have come before to seemingly build a better game (when Sonic is employing Bullet Time, you know we’ve got problems.) It’s a notion that developer Blazing Lizard has embraced heartily, melding pirate chic with ninja cool in its recent XBLA release, Pirates vs. Ninjas Dodgeball. Based on my time with the title, I can safely say that no one’s got their chocolate in my peanut butter.

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Castle Crashers XBLA review

Posted in Xbox Live Arcade Reviews on Sunday, March 1, 2009 by Christopher Troilo | Comments No Comments yet »

Publisher: The Behemoth; Microsoft
Developer: The Behemoth
System: XBLA
Genre: Adventure/ RPG
Release date: Available now
Review by: Christopher J. Troilo

Picture from Castle Crashers XBLA reviewWith home consoles staking a larger and larger claim to the videogame market, it’s hard to remember the days when pre-teen Friday nights were spent in the arcade at the local mall. I used to love going with three of my friends, pumping quarters endlessly into the giant machines and tackling epic beat-em-up games such as Teenage Mutant Ninja Turtles, The Simpsons or X-Men. What made these games a blast was their simplicity. You moved left to right beating up anybody who wasn’t on your team. For hours this formula of action and comedy enthralled me; it was the perfect recipe for entertainment. The creators of the new XBLA game Castle Crashers clearly remember those arcade days and pay wonderful homage to them.

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Brothers in Arms: Hell’s Highway Xbox 360 review

Posted in Xbox 360 Reviews on Sunday, March 1, 2009 by Ed Humphries | Comments No Comments yet »

Publisher: Ubisoft
Developer: Gearbox
System: Xbox 360
Genre: FPS
Release date: Available now
Review by: Ed Humphries

Picture from Brothers in Arms: Hell’s Highway Xbox 360 reviewSome days I feel this war is never going to end. Every time I think my tour of duty is coming to a close, along comes another assignment to guide the Greatest Generation through another World War II game. While it has become cliché to rail against the proliferation of WWII-themed first-person shooters, clichés exist for a reason, born of repetitive thoughts and actions. So each successive Axis and Allies adventure needs to bring something new to the forefront, or at the very least, offer a different perspective of the action. These are the marching orders that Gearbox, developer of the Brothers in Arms series, accepts in the creation of its latest title, Hell’s Highway.

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Wolf of the Battlefield: Commando 3 XBLA review

Posted in Xbox Live Arcade Reviews on Sunday, March 1, 2009 by Ryan Asher | Comments No Comments yet »

Publisher: Capcom
Developer: Backbone Emeryville
System: XBLA
Genre: Action
Release date: Available now
Review by: Ryan Asher

Picture from Wolf of the Battlefield: Commando 3 XBLA reviewWhen you play a game that is mindlessly fun and addictive, but really has no redeeming value whatsoever, how exactly should it be classified?

I think it shouldn’t be. It’s beyond classification, one might say. It’s like your drunken buddy who always does something embarrassingly hilarious around respectable company, or playing midnight street hockey and being obnoxiously loud – these things are all highly entertaining, but you’re looked down upon for enjoying them.

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Smash Court Tennis 3 Xbox 360 review

Posted in Xbox 360 Reviews on Sunday, March 1, 2009 by Ed Humphries | Comments No Comments yet »

Publisher: Atari
Developer: Namco Bandai
System: Xbox 360
Genre: Sports
Release date: Available now
Review by: Ed Humphries

Picture from Smash Court Tennis 3 Xbox 360 reviewFor a sport that single-handedly fathered the entire video-game bloodline following the release of Pong, tennis seems to get short shrift in gaming these days. Sure, there are a smattering of games released each year—usually timed to coincide with Wimbledon—but compared to the vast iterations of baseball, hockey and of course, football, that are released almost monthly, tennis often languishes on the sidelines. It’s a void that Namco Bandai hopes to fill with the release of Smash Court Tennis 3.

Smash Court Tennis 3 is actually a port of a PSP title released in 2007. While it features the facelift one would expect in the transition to more powerful hardware, this is the exact same game released on Sony’s handheld. That said, the Xbox 360 version of offers a full menu of features to fill your solo and multiplayer needs, so newcomers to the series should find something of interest here.

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NASCAR ’09 Xbox 360 review

Posted in Seal of Excellence Award, Xbox 360 Reviews on Sunday, March 1, 2009 by Michele White | Comments No Comments yet »

Publisher: EA Sports
Developer: EA Games
System: Xbox 360
Genre: Racing
Release date: Available now
Reviewer: Michele White

Picture from NASCAR ’09 Xbox 360 reviewEver want to try your hand at maneuvering the banking turns of Daytona or tackle the challenge of keeping a car intact in the demolition derby that is Darlington? NASCAR’s 2008 season may be speeding to the checkered flag, but even if you’re driver is already out of the chase, you can get an early start on the 2009 season with EA’s NASCAR ‘09. Jeff Gordon (no need to stand up and cheer/boo) is standing by to be your tour guide and mentor in the world of the NASCAR big leagues.

The autosave feature is the first option that presents itself, and I highly recommend its selection to prevent the loss of a great position in a 500-mile race that you find yourself without the stamina to finish in one sitting. Next, Jeff will ask you to choose your driving style: normal or pro. He recommends normal, but those familiar with the NASCAR series will want the options available to them with pro. Finally, you get to give Jeff’s car a test run to become familiar with the controls, and so it’s off to Michigan in the number 24.

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Beijing 2008 Xbox 360 review

Posted in Xbox 360 Reviews on Sunday, September 7, 2008 by Christopher Troilo | Comments No Comments yet »

Publisher: Sega
Developer: Eurocom
Platform: Xbox 360
Genre: Sports
Release date: Available now
Reviewer: Christopher J. Troilo

Picture from Beijing 2008 Xbox 360 reviewEvery four years, the world’s greatest athletes come together, placing aside global differences, to compete before the eyes of all nations. This August marked the 29th occurrence of this event in the modern era—the 2008 Summer Olympic Games. Beijing, China, was named the host city nearly seven years ago, and finally, after much deliberation and planning, the athletes have embarked on the last leg of their journey to be the very best at what they do.

This year, the Opening Ceremony was watched in some manner by an estimated 4 billion people across the globe, more than any other event in history. Olympic Fever caught hold, and there are many outlets for fans to show their pride and to be a part of the Games. Since the chances of being on the medal stand are slim for most of us, the digital world offers the closest thing we can get to experiencing going for the gold—this year’s official video game for the Olympics, simply titled Beijing 2008.

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1942: Joint Strike XBLA review

Posted in Xbox Live Arcade Reviews on Wednesday, August 27, 2008 by Andrew Clark | Comments 2 Comments »

Publisher: Capcom
Developer: Backbone Entertainment
System: XBLA
Genre: Shooter
Release date: Available now
Review by: Andrew Clark

Picture from 1942: Joint Strike XBLA review1942: Joint Strike stimulates my thoughts of the future. Will prevalent games such as Grand Theft Auto IV eventually be remade or reworked on some future platform? Should we expect that a game’s graphics will shadow its predecessor’s, as Joint Strike’s do its arcade grandfather’s? The possibility breaks some fifth-wall process in my mind and makes me wonder all kinds of magnificent things, not only in the visual department, but also in terms of gameplay extensions developers haven’t yet begun to imagine.

Joint Strike is a reconditioning of a 1984 arcade shooter in which you control a World War II-era fighter in a battle against squadrons of Japanese planes. This time, however, every aspect of gameplay and graphics has been expanded, polished and toned to accommodate both the modern gamer and fans of the original. Elements from all of the 194X games are combined, giving the player multiple planes to select, health bars (instead of 1942’s one-hit kills), a compliment of powerups to augment your firing pattern, charge shots, and the ability to eliminate every enemy on screen with a super bomb.

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Braid XBLA review

Posted in Seal of Excellence Award, Xbox Live Arcade Reviews on Friday, August 22, 2008 by Ed Humphries | Comments 3 Comments »

Publisher: Microsoft
Developer: Number None
System: XBLA
Genre: Platform
Release date: Available now
Review by: Ed Humphries

Picture from Braid XBLA review Braid is the single most important game released this year.

Ever since technology caught up with our hobby and evolved it from simple beeps and blips and tests of hand-eye coordination into a medium capable of spinning a decent yarn and taking players away to awe-inspiring worlds of wonder, the argument that games are art has gathered strength.

In the past year, the debate has raged, with film critic Roger Ebert famously battling author Clive Barker over the topic. Ebert declared that no game could be considered art since the creator hands over control to the user to craft the experience. Barker countered that exact point — that art is defined by the experience we take from our own individual encounters with someone else’s creative endeavor. Ebert’s assertions seem rooted in the past; the Neolithic 8-bit era and earlier (yes, gaming lacks a Cave Art period). Many of Ebert’s readers tossed Shadow of the Colossus into the mix as proof that this medium can inspire and stir the soul. The jury is still out on whether he agrees.

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Enemy Territory: Quake Wars Xbox 360 review

Posted in Xbox 360 Reviews on Wednesday, August 13, 2008 by Ryan Asher | Comments 4 Comments »

Publisher: Activision
Developer: id Software
System: Xbox 360
Genre: First-person Shooter
Release date: Available now
Review by: Ryan Asher

Picture from Enemy Territory: Quake Wars Xbox 360 reviewThe Strogg have finally reached Earth, and the nomadic aliens are hell bent on totally ruining our sweet planet (before we do that ourselves with our Hummers, overpopulation and sexually suggestive song lyrics). It’s a plotline that I wish I could describe further, but the opening cut scene of Strogg ships approaching Earth is the only semblance of storytelling in Enemy Territory: Quake Wars. It’s a shame, really, as the clichéd, ominous-sounding narrator and the menacing spaceships descending upon Earth really had me yearning to see what other plot devices the developers would employ.

As it turns out, the run-of-the-mill introduction to Quake Wars is only foreshadowing for the gimped game within. I’ve played my fair share of barebones games before, and the cupboards are nearly bare here. Like most games of its ilk, Quake Wars lets players choose from two sides: in this case, the GDF, the humans who are ensuring our way of life (which consists of listening to Big ‘N Rich for most of us); and the Strogg, the dudes who want to take that away.

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Grid Xbox 360 review

Posted in Xbox 360 Reviews on Wednesday, July 30, 2008 by Andrew Clark | Comments 5 Comments »

Publisher: Codemasters
Developer: Codemasters
System: Xbox 360
Genre: Racing
Release date: Available now
Review by: Andrew Clark

Picture from Grid Xbox 360 reviewMy appetency to win transfers just the right amount of strength to my leg to push the accelerator through the floorboards, stabbing the already red engine with white hot spurs. Two particularly troublesome rivals are crowding my rear, with the rest of the pack choking on the atomized pavement behind us. By my figuring almost a half a million dollars of fiberglass, steel and Italian leather churn recklessly underneath me. One more successful turn and I stand the tallest on the podium, one wrong move and I become the only man with a flying car in the vicinity.

Codemasters know their racing games, as made evident by their successful TOCA and Colin McRae (R.I.P.) series. DiRT, another CM racer was released last year to solid reviews; praising its great visuals, damage modeling and amazingly useable cockpit view. Now the 23 year old developer is looking to take the same tenacity (and engine) from DiRT and apply it to some asphalt with their latest: Grid.

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UEFA Euro 2008 Xbox 360 review

Posted in Xbox 360 Reviews on Friday, July 25, 2008 by Ed Humphries | Comments No Comments yet »

Publisher: Electronic Arts
Developer: EA Canada
System: Xbox 360
Genre: Sports/Soccer
Release date: Available now
Review by: Ed Humphries

Picture from UEFA Euro 2008 Xbox 360 review Timed to coincide with the real world UEFA EURO 2008 competition in Austria and Switzerland, EA has released their latest entry in the soccer field, UEFA Euro. While EA is also the developer behind the venerable FIFA series, UEFA differs quite a bit and offers up its own compelling sports package even if it seems that we’re getting two soccer games from the same developer in the same year.

Where UEFA differs immediately from FIFA is in the stable of teams to choose from. Only those teams eligible for this real-world competition are on display in the game. In UEFA, players are tasked with choosing their favorite team from among the 52 member nations of the United European Football Association. What this means is that you can choose to captain a perennial powerhouse like England or append a Cinderella story on Croatia.

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Supreme Commander Xbox 360 review

Posted in Xbox 360 Reviews on Wednesday, July 23, 2008 by Michele White | Comments 1 Comment »

Publisher: Aspyr
Developers: Gas Powered Games, Hellbent Games
System: Xbox 360
Genre: Real-time Strategy
Release date: Available now
Review by: Michele White

Picture from Supreme Commander Xbox 360 reviewSpace held such hope. Quantum gate networks allowed humanity to push deeper and deeper into space. Human cyborg implants were created, aliens were befriended, and then it all went horribly wrong. A short film explains all of the necessary back-story and catches the player up on events to date. A three faction war is being fought, with each faction firmly believing that their very survival is at stake. You are a new commander in this war, and your goal is to bring home victory for your side. These are the stakes in Supreme Commander.

Supreme Commander can either be played in single player or Xbox Live modes. Single player provides options for the Campaign or Skirmish mode. Like many other games of the genre, Skirmish mode is nearly identical to multiplayer, with the exception of AI opponents substituting for the real thing. An extensive tutorial gives a thorough explanation of the game’s mechanics and complex controls. There’s also a fairly hefty manual included that explains each technology in full detail.

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Hail to the Chimp Xbox 360 review

Posted in Xbox 360 Reviews on Sunday, July 20, 2008 by Ed Humphries | Comments No Comments yet »

Publisher: Gamecock Media Group
Developer: Wideload Games
System: Xbox 360
Genre: Action
Release date: Available now
Review by: Ed Humphries

Picture from Hail to the Chimp Xbox 360 review For some, the Washington political scene can be as wild as the Amazon. Conniving snakes slither through the grass, looking to sidle up with equally loathsome lobbyists. Blowhard senator swine curry favor among their constituency while wallowing in the mud with the special interests, and when poor, defenseless votes are spotted in the great, wide open, all manner of predators crawl forth, attacking their opponents from the shadows (or in pack formation) in a bid to rip their teeth into every last dangling chad and claim the carrion for themselves. Yup, the world of politics is a jungle – a fact that the developers at Wideload Games hopes to exploit in their election year release, Hail to the Chimp.

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Penny Arcade Adventures: Episode 1 XBLA review

Posted in Xbox Live Arcade Reviews on Wednesday, July 9, 2008 by Ryan Asher | Comments No Comments yet »

Review by: Ryan Asher

Picture from Penny Arcade Adventures: Episode 1 XBLA review Presumably tired of the effeminate males hogging all of the screen time in every Japanese RPG ever made, Gabe and Tycho, stars of the popular Penny Arcade cartoons, have decided to turn a page in their careers. Instead of simply riffing on your favorite videogames in their comic strip, the sarcastic and witty duo is headlining their very own RPG, Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness: Episode 1.

Gabe and Tycho are teaming up with your completely customizable game persona and taking to the gritty streets in a rather deep turn-based RPG available on the Xbox Live Arcade for a mere 20 bucks. I say mere, because the game itself, a roughly six to seven hour campaign, as well as its intangibles, rival most fully priced offerings.

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