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Dragon Age Origins: Golems of Amgarrak Xbox 360 review |
Posted in Xbox 360 Reviews on Wednesday, August 11, 2010 by Michele White | No Comments yet »
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Publisher: Electronic Arts
Developer: BioWare
Genre: RPG DLC
Release date: Available now
“I know these men. They look like they’ve been ripped apart! Ancestors, what happened here?”
I’d gotten to the point where I’d actually stepped away from Dragon Age for a while. I’d done all there was to do, and after learning that my characters wouldn’t be continuing on to the sequel, I no longer felt the need to perfect them. That changed for me a few days ago, however, as I began to prepare for this latest dose of DLC. I knew that I’d soon be venturing back into the Deep Roads, so I began sharpening my sword and readying my pack. I’d been warned that this would not be a quest for the faint of heart and that I should have my best possible character at the ready. BioWare had boasted that Golems of Amgarrak would pose quite the challenge, and I aimed to best anything they chose to throw in my path.
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Puzzle Quest 2 XBLA review |
Posted in Xbox Live Arcade Reviews on Friday, August 6, 2010 by Michael Smith | No Comments yet »
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Publisher: D3Publisher
Developer: Infinite Interactive
Genre: Puzzle/RPG
Release date: Available now
With the release of 2007′s Puzzle Quest: Challenge of the Warlords, developer Infinite Interactive showed that you could successfully mash together two wildly disparate game genres. After stumbling a bit with their first sequel, Puzzle Quest: Galactrix, the Aussie developer has stepped back up to the plate with Puzzle Quest 2, delivering an addictive and surprisingly cerebral game that skirts the boundary between casual and hardcore.
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Little League World Series Baseball 2010 Xbox 360 review |
Posted in Xbox 360 Reviews on Friday, August 6, 2010 by Christopher Troilo | No Comments yet »
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Publisher: Activision
Developer: Now Production
Genre: Baseball
Release date: Available now
We’ve just passed the halfway point of the Major League Baseball season, and while I love going to the ballgame to take in nine innings, it’s just too darn hot out to do that. So a nice backup option is to plop down and try your luck at the game from the comfort of your own couch. Little League World Series Baseball 2010 is a bit different than your typical national pastime titles in that, as you may have guessed from its name, it focuses on the younger players of the sport.
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Naughty Bear Xbox 360 review |
Posted in Xbox 360 Reviews on Monday, July 26, 2010 by Michael Smith | No Comments yet »
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Publisher: 505 Games
Developer: Artificial Mind and Movement
Genre: Action
Release date: Available now
You’ve had a long, hard day at work. You’re tired. You’re frustrated. Your boss is a tool. Your lunch exploded in the office cafeteria’s microwave. And after fighting your way home through the traffic jam caused by some idiot who couldn’t stay in the same lane more than two minutes, you find cat poop in your favorite gaming chair. You know you can’t go postal on your employer (or on Fluffy, for that matter), but you’ve still got one way to achieve balance: you can hack up cartoon teddy bears with a samurai sword. This blessed release is thoughtfully provided by publisher 505 Games’ new actioner, Naughty Bear.
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Limbo XBLA review |
Posted in Xbox Live Arcade Reviews on Monday, July 19, 2010 by Michael Smith | No Comments yet »
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Publisher: Playdead Games
Developer: Playdead Games
Genre: Side-scrolling puzzler
Release date: July 21, 2010
Every now and again, I yearn for the good, old days. A time when you could walk into an arcade, drop one quarter into a machine and have fun with a game that only required two buttons and a joystick to control. Like millions of others, I spent way too much time and money in those places. Now, Denmark developer Playdead Games is bringing that feeling back with Limbo, a stark, minimalist side-scroller that gives you more enjoyment than you thought possible with just two controller buttons and an analog stick.
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Singularity Xbox 360 review |
Posted in Xbox 360 Reviews on Wednesday, July 14, 2010 by Ed Humphries | 4 Comments »
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Publisher: Activision
Developer: Raven Software
Genre: FPS
Release date: Available now
A few weeks back, I reviewed Alpha Protocol, which marked developer Obsidian’s venture into new IP after a successful career of stepping into other RPG franchises to deliver sophomore efforts. There seems to be a few developers out there who have mined that niche, and while Obsidian might be the go-to developer for RPG sequels, the offspring of popular first-person shooters have found suitable childcare in Raven Software, the developer that previously shepherded Quake 4 and Wolfenstein, among others. Once again I’m presented with the opportunity to pass judgment when one of these “cover bands” aims to go solo as Raven unleashes their stab at a new franchise with Singularity.
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Dante’s Inferno Xbox 360 review |
Posted in Xbox 360 Reviews on Tuesday, July 13, 2010 by Michael Moody | No Comments yet »
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Publisher: Electronic Arts
Developer: Visceral Games
Genre: Action
Release date: Available now
Before I start this review, I must clarify that I will not be comparing Dante’s Inferno to the God of War series. With that said, Dante’s Inferno is loosely based on the classic poem The Divine Comedy by Dante Alighieri. EA’s new franchise hopes to raise a few eyebrows with this interpretation, but most importantly, does it raise a couple of thumbs up?
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Risk: Factions XBLA review |
Posted in Xbox Live Arcade Reviews on Thursday, July 1, 2010 by Ed Humphries | No Comments yet »
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Publisher: Electronic Arts
Developer: Stainless Games
Genre: Strategy
Release date: Available now
As a child of the Eighties, one who saw the world move on from tabletop entertainment to games we could play on our big screens, I feel I have a decent enough vantage point to declare: Board Games Are Dead! Well, maybe not buried, but certainly a niche product pulled out purely for parties and holiday get-togethers. I know some of you Dungeons & Dragons nerds will argue about it, but these games certainly don’t own the market share they once did when they were the only game in town. And with people progressively finding themselves running on a longer leash thanks to the wonders of modern technology, we’ve discovered that we can take our musty enchantments on the go and get in a quick game or two of Parcheesi while paging through iPad apps. It’s this digital distribution stream which the developers of Risk: Factions look to attack.
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Prince of Persia: The Forgotten Sands Xbox 360 review |
Posted in Xbox 360 Reviews on Thursday, June 17, 2010 by Ed Humphries | 1 Comment »
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Publisher: Ubisoft
Developer: Ubisoft Montreal
Genre: Action Platformer
Release date: Available now
Pity the poor Prince of Persia. No matter what he does to save his kingdom of sand, he always manages to mess things up again. Fortunately for him, he can turn back time, and that’s just what he does to get himself out of another fine mess he’s made. Fortunately for me, this adrenaline-fueled take on the dungeon exploration that spelunking classics like Tomb Raider made famous is a fast ball right down the middle. I love a good puzzle platformer and the Prince of Persia titles have entertained me greatly ever since Jordan Mechner churned out that initial 2D dazzler way back in the early 90s.
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Tiger Woods PGA Tour 11 Xbox 360 review |
Posted in Xbox 360 Reviews on Wednesday, June 16, 2010 by Christopher Troilo | 4 Comments »
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Publisher: Electronic Arts
Developer: EA Tiburon
Genre: Golf
Release date: Available now
I feel as though one of the most grueling jobs in the world is that of a franchise sports game developer. Essentially as soon you finishing up the latest and greatest title in the series, you’re instantly back at work with the knowledge that you need to think up something entirely new for the nth installment due out like clockwork 365 days in your future. And so it is that every year we get entirely “new” sports games which attempt to justify why we should pay full price to play the improvement over last year’s entry. With that, let’s talk golfing games and Tiger Woods PGA Tour 11.
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Alpha Protocol Xbox 360 review |
Posted in Xbox 360 Reviews on Tuesday, June 15, 2010 by Ed Humphries | No Comments yet »
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Publisher: Sega
Developer: Obsidian Entertainment
Genre: RPG
Release Date: Available now
Over the last several years, veteran game developer Obsidian has built a strange niche for itself – becoming the go-to developer for the sequels to popular role playing games. In the past, they’ve pinch hit in the Dungeons & Dragons realm with Neverwinter Nights II, picked up BioWare’s baton for the Knights of the Old Republic follow-up, and are currently working hard to prep the Fallout return, New Vegas. Which makes their latest release, the new IP Alpha Protocol, stand out. While the developer has proven adept at playing in other’s universes, do they have what it takes to craft their own?
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Scrap Metal XBLA review |
Posted in Xbox Live Arcade Reviews on Thursday, June 3, 2010 by Simon Moore | No Comments yet »
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Publisher: Slick Entertainment
Developer: Slick Entertainment
Genre: Combat racer
Release date: Available now
Now don’t get me wrong. I am as testosterone-fuelled as the next man. The lack of hair on my head is testimony to that. Yet I don’t quite share the same fascination with cars as might be typical of the male of the species. Cars get me from A to B, which I know is sacrilegious talk for many of you. Before you light the pyre to burn me as a heretic, I’ll point out quickly in my defence that I do love explosions, military history and football (sorry, I still can’t bear the thought of saying “soccer”). So it was with a deflated sense of excitement that Scrap Metal landed in my in-tray. The excitement of trying this racing game was somewhat heightened by the fact that it promised customizable weapons – which suggested lots of explosions.
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Alan Wake Xbox 360 review |
Posted in Xbox 360 Reviews on Tuesday, June 1, 2010 by Ed Humphries | No Comments yet »
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Publisher: Microsoft Game Studios
Developer: Remedy
Genre: Action/Survival Horror
Release date: Available now
“Wake me when Alan Wake is released.” That used to be my running joke when my most anticipated game announced in 2006 failed to materialize year after year. In fact, for a spell of time between late 2007 and early ‘09, the game completely vanished from Microsoft’s radar, leading many to believe that it had been unceremoniously cancelled. Then, at last year’s E3 conference, Remedy finally exposed their labor of love to the light and allowed the gaming press to fawn all over it. Previews raved about the game’s taut mix of action gameplay and a driving narrative ripped from the pages of contemporary pulp fiction.
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Tropico 3 Xbox 360 review |
Posted in Xbox 360 Reviews on Wednesday, May 26, 2010 by Ed Humphries | No Comments yet »
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Publisher: Kalypso Media
Developer: Haemimont Games
Genre: Strategy
Release date: Available now
City-building strategy games are a dime a dozen in the PC realm, but on the consoles they still represent a minor niche at best. Part of this is the control scheme. A mouse and keyboard becomes an extension of the strategic-minded player’s mindset, while controllers lack the sheer number of inputs needed to tend to every angle of a growing empire at a moment’s notice. Then there’s the target demographic, with the top-tier consoles such as the 360 and the PS3 catering to the fratcore demographic that aims to get their gun on. Running an island nation, a conceit that the recently released Tropico 3 offers, can prove to be a bit too cerebral for the console crowd.
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Zeno Clash Ultimate Edition XBLA review |
Posted in Xbox Live Arcade Reviews on Monday, May 24, 2010 by Ed Humphries | No Comments yet »
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Publisher: Atlus
Developer: ACE Team
Genre: First Person Brawler
Release date: Available now
I remember the first time I ever laid eyes on a first-person shooter. It was in the early 1990s at University of Massachusetts/Amherst when a departing senior tossed me a diskette containing the shareware code for Doom. Somehow Wolfenstein 3D had escaped my gaze, so it was Doom that showed me the brave new world of future gameplay. And while I reveled in toting a boomstick and busting out a chainsaw in all its over-pixelated glory, my mind raced to other applications. Busting caps made for a fine diversion, but this seemed like the first step in realizing the dream of virtual reality. And yet, here we are, almost two decades later, and the first-person viewpoint, with few exceptions, seems rooted in the realm of shooters.
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