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Publisher: Electronic Arts
Developer: EA Tiburon
Genre: Golf
Release date: Available now
I feel as though one of the most grueling jobs in the world is that of a franchise sports game developer. Essentially as soon you finishing up the latest and greatest title in the series, you’re instantly back at work with the knowledge that you need to think up something entirely new for the nth installment due out like clockwork 365 days in your future. And so it is that every year we get entirely “new” sports games which attempt to justify why we should pay full price to play the improvement over last year’s entry. With that, let’s talk golfing games and Tiger Woods PGA Tour 11.
In the latest outing of Tiger’s series of golf games, the Ryder Cup is front and center. For the uninitiated, the Ryder Cup is a prestigious competition which pits American golfers against European golfers in a series of matched sessions in teams of 12. Winning matches scores points for your overall team; get fourteen points and you’ve claimed the cup for your side.
PGA Tour 11 offers a surprisingly large amount of additions over its predecessor. Players now have the ability to use “Focus” in order to help them add precision to their game. Golfers will have a limited amount of Focus power which they can use to increase the accuracy of their shots, enhance the power of their swings, give their ball air rotation and even foresee putts before they happen. Also new to the game are experience points, which can be gained through winning matches and accomplishing tricky shots. This XP can then be traded in to enhance the character’s performance on the course.
The amount of new options and features added to Tiger Woods 11 make it worthwhile and definitely add a heightened sense of realism to the game. I especially enjoyed the Focus aspects, as they provide a good balance to an otherwise very challenging game. Other little additions I particularly enjoyed were the realistic weather environments and variables, new camera angles and vantage points, and overall the improvements to graphics and sound. Also, the multiplayer is very solid and will probably be the source of most of the title’s replay value.
The biggest downside to PGA Tour 11 depends on your familiarity with previous golfing games. For me, I found there was a bit of a steep learning curve in trying to learn how to play the game well. The tutorials are a bit confusing at first, but if you can be patient with them, and allow for some possible built-in frustration when you aren’t slamming the ball like Tiger off the first tee, there are really only minor flaws with the game as a whole.
Tiger Woods PGA Tour 11 is probably your best bet for a golf game on the market right now. It’s got the realism, the excitement and the replay value to make a pretty solid title to add to your collection if you’re a golf nut. Try it out and see what you think!
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I would agree with your review mate! I just bought this for the Wii and it adds another element to it with the motion plus crap. Xbox 360 version is solid. It also eleminated some of the annoying bugs from last year (they were bugs to me!). Usually I would say that the improvements are not enough to pick up the next version of most sports game but this one is well worth it. The ryder cup alone is worth the buy. I understand what you are saying about the steep learning curve but I get tired of reviewers saying that! I hate games that are so easy that they spoon feed it to you (this applies to sports games mainly). Part of the challenge is learning the game and becoming better at it. Games that are too easy are a waste.
damn can’t even type my name right.. long day
Anthonyx-
Thanks very much for the feedback! I totally appreciate your points and agree- this is a very rare occasion where the new game has enough features to justify it as a standalone title.
I have to say too- I also hate games that are “too easy”, but it’s not really the level of difficulty I take issue with on Woods. I don’t mind challenging games, but I just want the tutorial to make sense. I always play the “training” of any game I review to gauge how clear it is, and in this case, even though I knew what I was supposed to do, I found the whole thing a trifle murky.
Thanks again for the feedback!
Oh I now understand because I skipped the tutorial. I just went back and had a what the hell are they trying to say momnet lol I guess they expected veterans to play it and already know how. That doesn’t make sense because for the most part it is new players that play the tutorials.
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